# Configuration file ########################################################################################################## # materials #--------------------------------------------------------------------------------------------------------# # Materials will only appear here when their respective modules are loaded. ########################################################################################################## materials { # Set to false to prevent Alumite from being loaded [default: true] B:"Enable material alumite"=true # Set to false to prevent Emerald from being loaded [default: true] B:"Enable material emerald_plustic"=true # Set to false to prevent Enderium from being loaded [default: true] B:"Enable material enderium_plustic"=true # Set to false to prevent Invar from being loaded [default: true] B:"Enable material invar"=true # Set to false to prevent Iridium from being loaded [default: true] B:"Enable material iridium"=true # Set to false to prevent Lumium from being loaded [default: true] B:"Enable material lumium_plustic"=true # Set to false to prevent Nickel from being loaded [default: true] B:"Enable material nickel"=true # Set to false to prevent Platinum from being loaded [default: true] B:"Enable material platinum_plustic"=true # Set to false to prevent Signalum from being loaded [default: true] B:"Enable material signalum_plustic"=true # Set to false to prevent TNT from being loaded [default: true] B:"Enable material tnt"=true } modifiers { # Add Simply Jetpacks as ConArm modifiers [default: true] B:"Add Simply Jetpacks as ConArm modifiers"=true # Durability bonus calculated as FUEL_CAPACITY_OF_JETPACK*this_scalar [range: 0.0 ~ 3.4028235E38, default: 1.25E-4] S:"Durability bonus scalar for Simply Jetpacks modifiers"=1.25E-4 } ########################################################################################################## # modules #--------------------------------------------------------------------------------------------------------# # Use this to disable entire modules. ########################################################################################################## modules { # Integrate with Actually Additions [default: true] B:"Enable Actually Additions support"=true # Integrate with Advanced Rocketry (actually LibVulpes) [default: true] B:"Enable Advanced Rocketry integration"=true # Integrate with AoA [default: true] B:"Enable AoA support"=true # Integrate with Applied Energistics 2 [default: true] B:"Enable Applied Energistics 2 support"=true # Integrate with ArmorPlus [default: true] B:"Enable ArmorPlus integration"=true # Integrate with Astral Sorcery [default: true] B:"Enable Astral Sorcery support"=true # Integrate with Avaritia [default: true] B:"Enable Avaritia support"=true # Integrate with Biomes o' Plenty [default: true] B:"Enable BoP integration"=true # Integrate with Botania [default: true] B:"Enable Botania integration"=true # Integrate with Constructs Armory [default: true] B:"Enable Constructs Armory support"=true # Integrate with Draconic Evolution [default: true] B:"Enable Draconic Evolution integration"=true # Integrate with Environmental Tech [default: true] B:"Enable Environmental Tech support"=true # Integrate with Erebus [default: true] B:"Enable Erebus support"=true # Integrate with Galacticraft [default: true] B:"Enable Galacticraft support"=true # Integrate with Gems+ [default: true] B:"Enable Gems+ support"=true # Integrate with Land Craft [default: true] B:"Enable Land Craft support"=true # Integrate with LandCore [default: true] B:"Enable LandCore support"=true # Integrate with Minefactory Reloaded [default: true] B:"Enable MFR support"=true # Enable the machines from this mod (Centrifuge, etc.) [default: true] B:"Enable Machines addon"=true # Integrate with Mekanism [default: true] B:"Enable Mekanism integration"=true # Integrate with Natura [default: true] B:"Enable Natura support"=true # Integrate with Project Red-Core [default: true] B:"Enable Project Red integration"=true # Integrate with ProjectE [default: true] B:"Enable ProjectE support"=true # Integrate with Psi [default: true] B:"Enable Psi support"=true # Integrate with Survivalist [default: true] B:"Enable Survivalist support"=true # Integrate with Thaumcraft [default: true] B:"Enable Thaumcraft support"=true # Integrate with Thermal Foundation [default: true] B:"Enable Thermal Foundation integration"=true # Add features to vanilla Tinkers Construct [default: true] B:"Enable vanilla TiC addons"=true } tools { # Enable Katana [default: true] B:"Enable Katana"=true # Enable Laser Gun [default: true] B:"Enable Laser Gun"=true # Does Katana boost only on killing mob (true) or on any hit (false)? [default: true] B:"Katana boosts only on killing"=true # Multiply combo value by this to calculate bonus damage [range: 0.0 ~ 3.4028235E38, default: 1.25] S:"Katana combo multiplier"=1.25 # How much energy is used, by default, per laser attack [range: 0 ~ 2147483647, default: 100] I:"Laser Gun Energy consumed"=100 # Should boosted damage of Katana change smoothly from material to material? [default: false] B:"Smooth Katana progression"=false } tweaks { # Add smelting recipes for Redstone, Glowstone, and Ender pearl (only if Thermal Foundation is loaded) [default: true] B:"Add smeltery recipes for Redstone, Glowstone, and Ender pearl"=true # Enter in the format inputFluid:outputFluid1;outputFluid2;outputFluid3 [default: ] S:"Centrifuge blacklist" < > # Energy consumed by centrifuge per millibucket [range: 0 ~ 2147483647, default: 5] I:"Centrifuge energy per mB"=5 # Force-load these traits (as a fully-qualified class name; e.g. landmaster.plustic.traits.Global) without the required mods themselves being loaded [default: ] S:"Force load traits" < > # If Natural Pledge is loaded: # If true: replace Natural Pledge Botania TiC materials with PlusTiC ones; # Otherwise: do *not* load the Botania module for PlusTiC, overriding other settings. [default: true] B:"Force out Natural Pledge TiC materials"=true # Valid ore dictionary values for Fruit Salad [default: [cropApple], [listAllfruit]] S:"Fruits oredict list" < cropApple listAllfruit > # Enter in the format "modid:name;meta" (leave meta blank for zero metadata) [default: [apple], [golden_apple;32767], [melon], [chorus_fruit]] S:"Fruits stack list" < apple golden_apple;32767 melon chorus_fruit > # Enter integer amounts, specifying the amount of modifiers added to the tool for each level, in increasing order of level (defaults will be extrapolated if some left blank) I:"Modifier values for Botanical" < > # Objects that the Trash modifier will generate; enter in the format "weight|modid:name;meta" (leave meta blank for zero metadata) [default: [20|coal], [5|slime_ball], [10|saddle], [5|tconstruct:edible;1], [1|emerald], [3|melon]] S:"Trash generation" < 20|coal 5|slime_ball 10|saddle 5|tconstruct:edible;1 1|emerald 3|melon > # Use Pyrotheum as TiC smeltery fuel (only if Thermal Foundation is loaded) [default: true] B:"Use Pyrotheum as smeltery fuel"=true }