# Configuration file general { ########################################################################################################## # general #--------------------------------------------------------------------------------------------------------# # General Settings ########################################################################################################## general { # Changing this value will change how a play will know they've been rewarded [Default: CHAT] # Valid values: # CHAT # STATUS # TOAST S:announceMethod=CHAT # Changing this value will change the color of the message the player receives when being rewarded for playing [Default: YELLOW] # Valid values: # BLACK # DARK_BLUE # DARK_GREEN # DARK_AQUA # DARK_RED # DARK_PURPLE # GOLD # GRAY # DARK_GRAY # BLUE # GREEN # AQUA # RED # LIGHT_PURPLE # YELLOW # WHITE # OBFUSCATED # BOLD # STRIKETHROUGH # UNDERLINE # ITALIC # RESET S:messageColor=YELLOW } ########################################################################################################## # afkcheck #--------------------------------------------------------------------------------------------------------# # AFK Checking Settings ########################################################################################################## afkcheck { # How many ticks before player is considered afk. I:afkTime=4800 # When enabled the mod implements it's own play-time stats that don't trigger when afk. B:antiAFK=true } }