package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting; import org.bukkit.craftbukkit.inventory.CraftInventoryView; // CraftBukkit end public class ContainerPlayer extends ContainerRecipeBook<InventoryCrafting> { public static final MinecraftKey c = new MinecraftKey("textures/atlas/blocks.png"); public static final MinecraftKey d = new MinecraftKey("item/empty_armor_slot_helmet"); public static final MinecraftKey e = new MinecraftKey("item/empty_armor_slot_chestplate"); public static final MinecraftKey f = new MinecraftKey("item/empty_armor_slot_leggings"); public static final MinecraftKey g = new MinecraftKey("item/empty_armor_slot_boots"); public static final MinecraftKey h = new MinecraftKey("item/empty_armor_slot_shield"); private static final MinecraftKey[] j = new MinecraftKey[]{ContainerPlayer.g, ContainerPlayer.f, ContainerPlayer.e, ContainerPlayer.d}; private static final EnumItemSlot[] k = new EnumItemSlot[]{EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET}; // CraftBukkit start private final InventoryCrafting craftInventory; private final InventoryCraftResult resultInventory; // CraftBukkit end public final boolean i; private final EntityHuman owner; // CraftBukkit start private CraftInventoryView bukkitEntity = null; private PlayerInventory player; // CraftBukkit end public ContainerPlayer(PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) { super((Containers) null, 0); this.i = flag; this.owner = entityhuman; // CraftBukkit start this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot this.player = playerinventory; // CraftBukkit - save player setTitle(new ChatMessage("container.crafting")); // SPIGOT-4722: Allocate title for player inventory // CraftBukkit end this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28))); int i; int j; for (i = 0; i < 2; ++i) { for (j = 0; j < 2; ++j) { this.a(new Slot(this.craftInventory, j + i * 2, 98 + j * 18, 18 + i * 18)); } } for (i = 0; i < 4; ++i) { final EnumItemSlot enumitemslot = ContainerPlayer.k[i]; this.a(new Slot(playerinventory, 39 - i, 8, 8 + i * 18) { @Override public int getMaxStackSize() { return 1; } @Override public boolean isAllowed(ItemStack itemstack) { return enumitemslot == EntityInsentient.h(itemstack); } @Override public boolean isAllowed(EntityHuman entityhuman1) { ItemStack itemstack = this.getItem(); return !itemstack.isEmpty() && !entityhuman1.isCreative() && EnchantmentManager.d(itemstack) ? false : super.isAllowed(entityhuman1); } }); } for (i = 0; i < 3; ++i) { for (j = 0; j < 9; ++j) { this.a(new Slot(playerinventory, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.a(new Slot(playerinventory, i, 8 + i * 18, 142)); } this.a(new Slot(playerinventory, 40, 77, 62) { }); } @Override public void a(AutoRecipeStackManager autorecipestackmanager) { this.craftInventory.a(autorecipestackmanager); } @Override public void e() { this.resultInventory.clear(); this.craftInventory.clear(); } @Override public boolean a(IRecipe<? super InventoryCrafting> irecipe) { return irecipe.a(this.craftInventory, this.owner.world); } @Override public void a(IInventory iinventory) { ContainerWorkbench.a(this.windowId, this.owner.world, this.owner, this.craftInventory, this.resultInventory, this); // CraftBukkit } @Override public void b(EntityHuman entityhuman) { super.b(entityhuman); this.resultInventory.clear(); if (!entityhuman.world.isClientSide) { this.a(entityhuman, entityhuman.world, (IInventory) this.craftInventory); } } @Override public boolean canUse(EntityHuman entityhuman) { return true; } @Override public ItemStack shiftClick(EntityHuman entityhuman, int i) { ItemStack itemstack = ItemStack.a; Slot slot = (Slot) this.slots.get(i); if (slot != null && slot.hasItem()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.cloneItemStack(); EnumItemSlot enumitemslot = EntityInsentient.h(itemstack); if (i == 0) { if (!this.a(itemstack1, 9, 45, true)) { return ItemStack.a; } slot.a(itemstack1, itemstack); } else if (i >= 1 && i < 5) { if (!this.a(itemstack1, 9, 45, false)) { return ItemStack.a; } } else if (i >= 5 && i < 9) { if (!this.a(itemstack1, 9, 45, false)) { return ItemStack.a; } } else if (enumitemslot.a() == EnumItemSlot.Function.ARMOR && !((Slot) this.slots.get(8 - enumitemslot.b())).hasItem()) { int j = 8 - enumitemslot.b(); if (!this.a(itemstack1, j, j + 1, false)) { return ItemStack.a; } } else if (enumitemslot == EnumItemSlot.OFFHAND && !((Slot) this.slots.get(45)).hasItem()) { if (!this.a(itemstack1, 45, 46, false)) { return ItemStack.a; } } else if (i >= 9 && i < 36) { if (!this.a(itemstack1, 36, 45, false)) { return ItemStack.a; } } else if (i >= 36 && i < 45) { if (!this.a(itemstack1, 9, 36, false)) { return ItemStack.a; } } else if (!this.a(itemstack1, 9, 45, false)) { return ItemStack.a; } if (itemstack1.isEmpty()) { slot.set(ItemStack.a); } else { slot.d(); } if (itemstack1.getCount() == itemstack.getCount()) { return ItemStack.a; } ItemStack itemstack2 = slot.a(entityhuman, itemstack1); if (i == 0) { entityhuman.drop(itemstack2, false); } } return itemstack; } @Override public boolean a(ItemStack itemstack, Slot slot) { return slot.inventory != this.resultInventory && super.a(itemstack, slot); } @Override public int f() { return 0; } @Override public int g() { return this.craftInventory.g(); } @Override public int h() { return this.craftInventory.f(); } // CraftBukkit start @Override public CraftInventoryView getBukkitView() { if (bukkitEntity != null) { return bukkitEntity; } CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory); bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this); return bukkitEntity; } // CraftBukkit end }