package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.craftbukkit.inventory.CraftInventoryView; // CraftBukkit end public class ContainerDispenser extends Container { public final IInventory items; // CraftBukkit start private CraftInventoryView bukkitEntity = null; private PlayerInventory player; // CraftBukkit end public ContainerDispenser(int i, PlayerInventory playerinventory) { this(i, playerinventory, new InventorySubcontainer(9)); } public ContainerDispenser(int i, PlayerInventory playerinventory, IInventory iinventory) { super(Containers.GENERIC_3X3, i); // CraftBukkit start - Save player this.player = playerinventory; // CraftBukkit end a(iinventory, 9); this.items = iinventory; iinventory.startOpen(playerinventory.player); int j; int k; for (j = 0; j < 3; ++j) { for (k = 0; k < 3; ++k) { this.a(new Slot(iinventory, k + j * 3, 62 + k * 18, 17 + j * 18)); } } for (j = 0; j < 3; ++j) { for (k = 0; k < 9; ++k) { this.a(new Slot(playerinventory, k + j * 9 + 9, 8 + k * 18, 84 + j * 18)); } } for (j = 0; j < 9; ++j) { this.a(new Slot(playerinventory, j, 8 + j * 18, 142)); } } @Override public boolean canUse(EntityHuman entityhuman) { if (!this.checkReachable) return true; // CraftBukkit return this.items.a(entityhuman); } @Override public ItemStack shiftClick(EntityHuman entityhuman, int i) { ItemStack itemstack = ItemStack.a; Slot slot = (Slot) this.slots.get(i); if (slot != null && slot.hasItem()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.cloneItemStack(); if (i < 9) { if (!this.a(itemstack1, 9, 45, true)) { return ItemStack.a; } } else if (!this.a(itemstack1, 0, 9, false)) { return ItemStack.a; } if (itemstack1.isEmpty()) { slot.set(ItemStack.a); } else { slot.d(); } if (itemstack1.getCount() == itemstack.getCount()) { return ItemStack.a; } slot.a(entityhuman, itemstack1); } return itemstack; } @Override public void b(EntityHuman entityhuman) { super.b(entityhuman); this.items.closeContainer(entityhuman); } // CraftBukkit start @Override public CraftInventoryView getBukkitView() { if (bukkitEntity != null) { return bukkitEntity; } CraftInventory inventory = new CraftInventory(this.items); bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this); return bukkitEntity; } // CraftBukkit end }