package net.minecraft.server; public interface VoxelShapeCollision { static VoxelShapeCollision a() { return VoxelShapeCollisionEntity.a; } static VoxelShapeCollision a(Entity entity) { return new VoxelShapeCollisionEntity(entity); } boolean b(); boolean a(VoxelShape voxelshape, BlockPosition blockposition, boolean flag); boolean a(Item item); }