package net.minecraft.server; public class Vec2F { public static final Vec2F a = new Vec2F(0.0F, 0.0F); public static final Vec2F b = new Vec2F(1.0F, 1.0F); public static final Vec2F c = new Vec2F(1.0F, 0.0F); public static final Vec2F d = new Vec2F(-1.0F, 0.0F); public static final Vec2F e = new Vec2F(0.0F, 1.0F); public static final Vec2F f = new Vec2F(0.0F, -1.0F); public static final Vec2F g = new Vec2F(Float.MAX_VALUE, Float.MAX_VALUE); public static final Vec2F h = new Vec2F(Float.MIN_VALUE, Float.MIN_VALUE); public final float i; public final float j; public Vec2F(float f, float f1) { this.i = f; this.j = f1; } public boolean c(Vec2F vec2f) { return this.i == vec2f.i && this.j == vec2f.j; } }