package net.minecraft.server; public enum TickListPriority { EXTREMELY_HIGH(-3), VERY_HIGH(-2), HIGH(-1), NORMAL(0), LOW(1), VERY_LOW(2), EXTREMELY_LOW(3); private final int h; private TickListPriority(int i) { this.h = i; } public static TickListPriority a(int i) { TickListPriority[] aticklistpriority = values(); int j = aticklistpriority.length; for (int k = 0; k < j; ++k) { TickListPriority ticklistpriority = aticklistpriority[k]; if (ticklistpriority.h == i) { return ticklistpriority; } } if (i < TickListPriority.EXTREMELY_HIGH.h) { return TickListPriority.EXTREMELY_HIGH; } else { return TickListPriority.EXTREMELY_LOW; } } public int a() { return this.h; } }