package net.minecraft.server; import com.google.common.collect.ImmutableSet; import java.util.Set; public class SensorHurtBy extends Sensor<EntityLiving> { public SensorHurtBy() {} @Override protected void a(WorldServer worldserver, EntityLiving entityliving) { BehaviorController<?> behaviorcontroller = entityliving.getBehaviorController(); if (entityliving.cT() != null) { behaviorcontroller.setMemory(MemoryModuleType.HURT_BY, (Object) entityliving.cT()); Entity entity = ((DamageSource) behaviorcontroller.getMemory(MemoryModuleType.HURT_BY).get()).getEntity(); if (entity instanceof EntityLiving) { behaviorcontroller.setMemory(MemoryModuleType.HURT_BY_ENTITY, (Object) ((EntityLiving) entity)); } } else { behaviorcontroller.removeMemory(MemoryModuleType.HURT_BY); } } @Override public Set<MemoryModuleType<?>> a() { return ImmutableSet.of(MemoryModuleType.HURT_BY, MemoryModuleType.HURT_BY_ENTITY); } }