package net.minecraft.server; import com.google.common.collect.ImmutableSet; import java.util.List; import java.util.Optional; import java.util.Set; public class SensorGolemLastSeen extends Sensor<EntityLiving> { public SensorGolemLastSeen() { this(200); } public SensorGolemLastSeen(int i) { super(i); } @Override protected void a(WorldServer worldserver, EntityLiving entityliving) { a(worldserver.getTime(), entityliving); } @Override public Set<MemoryModuleType<?>> a() { return ImmutableSet.of(MemoryModuleType.MOBS); } public static void a(long i, EntityLiving entityliving) { BehaviorController<?> behaviorcontroller = entityliving.getBehaviorController(); Optional<List<EntityLiving>> optional = behaviorcontroller.getMemory(MemoryModuleType.MOBS); if (optional.isPresent()) { boolean flag = ((List) optional.get()).stream().anyMatch((entityliving1) -> { return entityliving1.getEntityType().equals(EntityTypes.IRON_GOLEM); }); if (flag) { behaviorcontroller.setMemory(MemoryModuleType.GOLEM_LAST_SEEN_TIME, (Object) i); } } } }