package net.minecraft.server; public class Paintings { public static final Paintings a = a("kebab", 16, 16); public static final Paintings b = a("aztec", 16, 16); public static final Paintings c = a("alban", 16, 16); public static final Paintings d = a("aztec2", 16, 16); public static final Paintings e = a("bomb", 16, 16); public static final Paintings f = a("plant", 16, 16); public static final Paintings g = a("wasteland", 16, 16); public static final Paintings h = a("pool", 32, 16); public static final Paintings i = a("courbet", 32, 16); public static final Paintings j = a("sea", 32, 16); public static final Paintings k = a("sunset", 32, 16); public static final Paintings l = a("creebet", 32, 16); public static final Paintings m = a("wanderer", 16, 32); public static final Paintings n = a("graham", 16, 32); public static final Paintings o = a("match", 32, 32); public static final Paintings p = a("bust", 32, 32); public static final Paintings q = a("stage", 32, 32); public static final Paintings r = a("void", 32, 32); public static final Paintings s = a("skull_and_roses", 32, 32); public static final Paintings t = a("wither", 32, 32); public static final Paintings u = a("fighters", 64, 32); public static final Paintings v = a("pointer", 64, 64); public static final Paintings w = a("pigscene", 64, 64); public static final Paintings x = a("burning_skull", 64, 64); public static final Paintings y = a("skeleton", 64, 48); public static final Paintings z = a("donkey_kong", 64, 48); private final int A; private final int B; private static Paintings a(String s, int i, int j) { return (Paintings) IRegistry.a((IRegistry) IRegistry.MOTIVE, s, (Object) (new Paintings(i, j))); } public Paintings(int i, int j) { this.A = i; this.B = j; } public int getWidth() { return this.A; } public int getHeight() { return this.B; } }