package net.minecraft.server; public class LootContextParameters { public static final LootContextParameter<Entity> THIS_ENTITY = a("this_entity"); public static final LootContextParameter<EntityHuman> LAST_DAMAGE_PLAYER = a("last_damage_player"); public static final LootContextParameter<DamageSource> DAMAGE_SOURCE = a("damage_source"); public static final LootContextParameter<Entity> KILLER_ENTITY = a("killer_entity"); public static final LootContextParameter<Entity> DIRECT_KILLER_ENTITY = a("direct_killer_entity"); public static final LootContextParameter<BlockPosition> POSITION = a("position"); public static final LootContextParameter<IBlockData> BLOCK_STATE = a("block_state"); public static final LootContextParameter<TileEntity> BLOCK_ENTITY = a("block_entity"); public static final LootContextParameter<ItemStack> TOOL = a("tool"); public static final LootContextParameter<Float> EXPLOSION_RADIUS = a("explosion_radius"); private static <T> LootContextParameter<T> a(String s) { return new LootContextParameter<>(new MinecraftKey(s)); } }