package net.minecraft.server;
public interface IVectorPosition {
Vec3D a(CommandListenerWrapper commandlistenerwrapper);
Vec2F b(CommandListenerWrapper commandlistenerwrapper);
default BlockPosition c(CommandListenerWrapper commandlistenerwrapper) {
return new BlockPosition(this.a(commandlistenerwrapper));
}
boolean a();
boolean b();
boolean c();
}