package net.minecraft.server; import java.util.Set; public interface IInventory extends Clearable { int getSize(); boolean isEmpty(); ItemStack getItem(int i); ItemStack splitStack(int i, int j); ItemStack splitWithoutUpdate(int i); void setItem(int i, ItemStack itemstack); default int getMaxStackSize() { return 64; } void update(); boolean a(EntityHuman entityhuman); default void startOpen(EntityHuman entityhuman) {} default void closeContainer(EntityHuman entityhuman) {} default boolean b(int i, ItemStack itemstack) { return true; } default int a(Item item) { int i = 0; for (int j = 0; j < this.getSize(); ++j) { ItemStack itemstack = this.getItem(j); if (itemstack.getItem().equals(item)) { i += itemstack.getCount(); } } return i; } default boolean a(Set<Item> set) { for (int i = 0; i < this.getSize(); ++i) { ItemStack itemstack = this.getItem(i); if (set.contains(itemstack.getItem()) && itemstack.getCount() > 0) { return true; } } return false; } }