package net.minecraft.server; import java.util.Iterator; import java.util.List; import java.util.Random; public interface IDispenseBehavior { IDispenseBehavior NONE = (isourceblock, itemstack) -> { return itemstack; }; ItemStack dispense(ISourceBlock isourceblock, ItemStack itemstack); static void c() { BlockDispenser.a((IMaterial) Items.ARROW, (IDispenseBehavior) (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack) { EntityTippedArrow entitytippedarrow = new EntityTippedArrow(world, iposition.getX(), iposition.getY(), iposition.getZ()); entitytippedarrow.fromPlayer = EntityArrow.PickupStatus.ALLOWED; return entitytippedarrow; } })); BlockDispenser.a((IMaterial) Items.TIPPED_ARROW, (IDispenseBehavior) (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack) { EntityTippedArrow entitytippedarrow = new EntityTippedArrow(world, iposition.getX(), iposition.getY(), iposition.getZ()); entitytippedarrow.b(itemstack); entitytippedarrow.fromPlayer = EntityArrow.PickupStatus.ALLOWED; return entitytippedarrow; } })); BlockDispenser.a((IMaterial) Items.SPECTRAL_ARROW, (IDispenseBehavior) (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack) { EntitySpectralArrow entityspectralarrow = new EntitySpectralArrow(world, iposition.getX(), iposition.getY(), iposition.getZ()); entityspectralarrow.fromPlayer = EntityArrow.PickupStatus.ALLOWED; return entityspectralarrow; } })); BlockDispenser.a((IMaterial) Items.EGG, (IDispenseBehavior) (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack) { return (IProjectile) SystemUtils.a((Object) (new EntityEgg(world, iposition.getX(), iposition.getY(), iposition.getZ())), (entityegg) -> { entityegg.setItem(itemstack); }); } })); BlockDispenser.a((IMaterial) Items.SNOWBALL, (IDispenseBehavior) (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack) { return (IProjectile) SystemUtils.a((Object) (new EntitySnowball(world, iposition.getX(), iposition.getY(), iposition.getZ())), (entitysnowball) -> { entitysnowball.setItem(itemstack); }); } })); BlockDispenser.a((IMaterial) Items.EXPERIENCE_BOTTLE, (IDispenseBehavior) (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack) { return (IProjectile) SystemUtils.a((Object) (new EntityThrownExpBottle(world, iposition.getX(), iposition.getY(), iposition.getZ())), (entitythrownexpbottle) -> { entitythrownexpbottle.setItem(itemstack); }); } @Override protected float a() { return super.a() * 0.5F; } @Override protected float getPower() { return super.getPower() * 1.25F; } })); BlockDispenser.a((IMaterial) Items.SPLASH_POTION, new IDispenseBehavior() { @Override public ItemStack dispense(ISourceBlock isourceblock, ItemStack itemstack) { return (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack1) { return (IProjectile) SystemUtils.a((Object) (new EntityPotion(world, iposition.getX(), iposition.getY(), iposition.getZ())), (entitypotion) -> { entitypotion.setItem(itemstack1); }); } @Override protected float a() { return super.a() * 0.5F; } @Override protected float getPower() { return super.getPower() * 1.25F; } }).dispense(isourceblock, itemstack); } }); BlockDispenser.a((IMaterial) Items.LINGERING_POTION, new IDispenseBehavior() { @Override public ItemStack dispense(ISourceBlock isourceblock, ItemStack itemstack) { return (new DispenseBehaviorProjectile() { @Override protected IProjectile a(World world, IPosition iposition, ItemStack itemstack1) { return (IProjectile) SystemUtils.a((Object) (new EntityPotion(world, iposition.getX(), iposition.getY(), iposition.getZ())), (entitypotion) -> { entitypotion.setItem(itemstack1); }); } @Override protected float a() { return super.a() * 0.5F; } @Override protected float getPower() { return super.getPower() * 1.25F; } }).dispense(isourceblock, itemstack); } }); DispenseBehaviorItem dispensebehavioritem = new DispenseBehaviorItem() { @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING); EntityTypes<?> entitytypes = ((ItemMonsterEgg) itemstack.getItem()).b(itemstack.getTag()); entitytypes.spawnCreature(isourceblock.getWorld(), itemstack, (EntityHuman) null, isourceblock.getBlockPosition().shift(enumdirection), EnumMobSpawn.DISPENSER, enumdirection != EnumDirection.UP, false); itemstack.subtract(1); return itemstack; } }; Iterator iterator = ItemMonsterEgg.f().iterator(); while (iterator.hasNext()) { ItemMonsterEgg itemmonsteregg = (ItemMonsterEgg) iterator.next(); BlockDispenser.a((IMaterial) itemmonsteregg, (IDispenseBehavior) dispensebehavioritem); } BlockDispenser.a((IMaterial) Items.ARMOR_STAND, (IDispenseBehavior) (new DispenseBehaviorItem() { @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING); BlockPosition blockposition = isourceblock.getBlockPosition().shift(enumdirection); World world = isourceblock.getWorld(); EntityArmorStand entityarmorstand = new EntityArmorStand(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D); EntityTypes.a(world, (EntityHuman) null, (Entity) entityarmorstand, itemstack.getTag()); entityarmorstand.yaw = enumdirection.n(); world.addEntity(entityarmorstand); itemstack.subtract(1); return itemstack; } })); BlockDispenser.a((IMaterial) Items.FIREWORK_ROCKET, (IDispenseBehavior) (new DispenseBehaviorItem() { @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING); double d0 = (double) enumdirection.getAdjacentX(); double d1 = (double) enumdirection.getAdjacentY(); double d2 = (double) enumdirection.getAdjacentZ(); double d3 = isourceblock.getX() + d0; double d4 = (double) ((float) isourceblock.getBlockPosition().getY() + 0.2F); double d5 = isourceblock.getZ() + d2; EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, d3, d4, d5, true); entityfireworks.shoot(d0, d1, d2, 0.5F, 1.0F); isourceblock.getWorld().addEntity(entityfireworks); itemstack.subtract(1); return itemstack; } @Override protected void a(ISourceBlock isourceblock) { isourceblock.getWorld().triggerEffect(1004, isourceblock.getBlockPosition(), 0); } })); BlockDispenser.a((IMaterial) Items.FIRE_CHARGE, (IDispenseBehavior) (new DispenseBehaviorItem() { @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING); IPosition iposition = BlockDispenser.a(isourceblock); double d0 = iposition.getX() + (double) ((float) enumdirection.getAdjacentX() * 0.3F); double d1 = iposition.getY() + (double) ((float) enumdirection.getAdjacentY() * 0.3F); double d2 = iposition.getZ() + (double) ((float) enumdirection.getAdjacentZ() * 0.3F); World world = isourceblock.getWorld(); Random random = world.random; double d3 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentX(); double d4 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentY(); double d5 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentZ(); world.addEntity((Entity) SystemUtils.a((Object) (new EntitySmallFireball(world, d0, d1, d2, d3, d4, d5)), (entitysmallfireball) -> { entitysmallfireball.b(itemstack); })); itemstack.subtract(1); return itemstack; } @Override protected void a(ISourceBlock isourceblock) { isourceblock.getWorld().triggerEffect(1018, isourceblock.getBlockPosition(), 0); } })); BlockDispenser.a((IMaterial) Items.OAK_BOAT, (IDispenseBehavior) (new DispenseBehaviorBoat(EntityBoat.EnumBoatType.OAK))); BlockDispenser.a((IMaterial) Items.SPRUCE_BOAT, (IDispenseBehavior) (new DispenseBehaviorBoat(EntityBoat.EnumBoatType.SPRUCE))); BlockDispenser.a((IMaterial) Items.BIRCH_BOAT, (IDispenseBehavior) (new DispenseBehaviorBoat(EntityBoat.EnumBoatType.BIRCH))); BlockDispenser.a((IMaterial) Items.JUNGLE_BOAT, (IDispenseBehavior) (new DispenseBehaviorBoat(EntityBoat.EnumBoatType.JUNGLE))); BlockDispenser.a((IMaterial) Items.DARK_OAK_BOAT, (IDispenseBehavior) (new DispenseBehaviorBoat(EntityBoat.EnumBoatType.DARK_OAK))); BlockDispenser.a((IMaterial) Items.ACACIA_BOAT, (IDispenseBehavior) (new DispenseBehaviorBoat(EntityBoat.EnumBoatType.ACACIA))); DispenseBehaviorItem dispensebehavioritem1 = new DispenseBehaviorItem() { private final DispenseBehaviorItem b = new DispenseBehaviorItem(); @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { ItemBucket itembucket = (ItemBucket) itemstack.getItem(); BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); World world = isourceblock.getWorld(); if (itembucket.a((EntityHuman) null, world, blockposition, (MovingObjectPositionBlock) null)) { itembucket.a(world, itemstack, blockposition); return new ItemStack(Items.BUCKET); } else { return this.b.dispense(isourceblock, itemstack); } } }; BlockDispenser.a((IMaterial) Items.LAVA_BUCKET, (IDispenseBehavior) dispensebehavioritem1); BlockDispenser.a((IMaterial) Items.WATER_BUCKET, (IDispenseBehavior) dispensebehavioritem1); BlockDispenser.a((IMaterial) Items.SALMON_BUCKET, (IDispenseBehavior) dispensebehavioritem1); BlockDispenser.a((IMaterial) Items.COD_BUCKET, (IDispenseBehavior) dispensebehavioritem1); BlockDispenser.a((IMaterial) Items.PUFFERFISH_BUCKET, (IDispenseBehavior) dispensebehavioritem1); BlockDispenser.a((IMaterial) Items.TROPICAL_FISH_BUCKET, (IDispenseBehavior) dispensebehavioritem1); BlockDispenser.a((IMaterial) Items.BUCKET, (IDispenseBehavior) (new DispenseBehaviorItem() { private final DispenseBehaviorItem b = new DispenseBehaviorItem(); @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { World world = isourceblock.getWorld(); BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); IBlockData iblockdata = world.getType(blockposition); Block block = iblockdata.getBlock(); if (block instanceof IFluidSource) { FluidType fluidtype = ((IFluidSource) block).removeFluid(world, blockposition, iblockdata); if (!(fluidtype instanceof FluidTypeFlowing)) { return super.a(isourceblock, itemstack); } else { Item item = fluidtype.a(); itemstack.subtract(1); if (itemstack.isEmpty()) { return new ItemStack(item); } else { if (((TileEntityDispenser) isourceblock.getTileEntity()).addItem(new ItemStack(item)) < 0) { this.b.dispense(isourceblock, new ItemStack(item)); } return itemstack; } } } else { return super.a(isourceblock, itemstack); } } })); BlockDispenser.a((IMaterial) Items.FLINT_AND_STEEL, (IDispenseBehavior) (new DispenseBehaviorMaybe() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { World world = isourceblock.getWorld(); this.dispensed = true; BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); IBlockData iblockdata = world.getType(blockposition); if (ItemFlintAndSteel.a(iblockdata, (GeneratorAccess) world, blockposition)) { world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); } else if (ItemFlintAndSteel.a(iblockdata)) { world.setTypeUpdate(blockposition, (IBlockData) iblockdata.set(BlockProperties.r, true)); } else if (iblockdata.getBlock() instanceof BlockTNT) { BlockTNT.a(world, blockposition); world.a(blockposition, false); } else { this.dispensed = false; } if (this.dispensed && itemstack.isDamaged(1, world.random, (EntityPlayer) null)) { itemstack.setCount(0); } return itemstack; } })); BlockDispenser.a((IMaterial) Items.BONE_MEAL, (IDispenseBehavior) (new DispenseBehaviorMaybe() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { this.dispensed = true; World world = isourceblock.getWorld(); BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); if (!ItemBoneMeal.a(itemstack, world, blockposition) && !ItemBoneMeal.a(itemstack, world, blockposition, (EnumDirection) null)) { this.dispensed = false; } else if (!world.isClientSide) { world.triggerEffect(2005, blockposition, 0); } return itemstack; } })); BlockDispenser.a((IMaterial) Blocks.TNT, (IDispenseBehavior) (new DispenseBehaviorItem() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { World world = isourceblock.getWorld(); BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D, (EntityLiving) null); world.addEntity(entitytntprimed); world.playSound((EntityHuman) null, entitytntprimed.locX(), entitytntprimed.locY(), entitytntprimed.locZ(), SoundEffects.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F); itemstack.subtract(1); return itemstack; } })); DispenseBehaviorMaybe dispensebehaviormaybe = new DispenseBehaviorMaybe() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { this.dispensed = ItemArmor.a(isourceblock, itemstack); return itemstack; } }; BlockDispenser.a((IMaterial) Items.CREEPER_HEAD, (IDispenseBehavior) dispensebehaviormaybe); BlockDispenser.a((IMaterial) Items.ZOMBIE_HEAD, (IDispenseBehavior) dispensebehaviormaybe); BlockDispenser.a((IMaterial) Items.DRAGON_HEAD, (IDispenseBehavior) dispensebehaviormaybe); BlockDispenser.a((IMaterial) Items.SKELETON_SKULL, (IDispenseBehavior) dispensebehaviormaybe); BlockDispenser.a((IMaterial) Items.PLAYER_HEAD, (IDispenseBehavior) dispensebehaviormaybe); BlockDispenser.a((IMaterial) Items.WITHER_SKELETON_SKULL, (IDispenseBehavior) (new DispenseBehaviorMaybe() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { World world = isourceblock.getWorld(); EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING); BlockPosition blockposition = isourceblock.getBlockPosition().shift(enumdirection); if (world.isEmpty(blockposition) && BlockWitherSkull.b(world, blockposition, itemstack)) { world.setTypeAndData(blockposition, (IBlockData) Blocks.WITHER_SKELETON_SKULL.getBlockData().set(BlockSkull.a, enumdirection.m() == EnumDirection.EnumAxis.Y ? 0 : enumdirection.opposite().get2DRotationValue() * 4), 3); TileEntity tileentity = world.getTileEntity(blockposition); if (tileentity instanceof TileEntitySkull) { BlockWitherSkull.a(world, blockposition, (TileEntitySkull) tileentity); } itemstack.subtract(1); this.dispensed = true; } else { this.dispensed = ItemArmor.a(isourceblock, itemstack); } return itemstack; } })); BlockDispenser.a((IMaterial) Blocks.CARVED_PUMPKIN, (IDispenseBehavior) (new DispenseBehaviorMaybe() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { World world = isourceblock.getWorld(); BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); BlockPumpkinCarved blockpumpkincarved = (BlockPumpkinCarved) Blocks.CARVED_PUMPKIN; if (world.isEmpty(blockposition) && blockpumpkincarved.a((IWorldReader) world, blockposition)) { if (!world.isClientSide) { world.setTypeAndData(blockposition, blockpumpkincarved.getBlockData(), 3); } itemstack.subtract(1); this.dispensed = true; } else { this.dispensed = ItemArmor.a(isourceblock, itemstack); } return itemstack; } })); BlockDispenser.a((IMaterial) Blocks.SHULKER_BOX.getItem(), (IDispenseBehavior) (new DispenseBehaviorShulkerBox())); EnumColor[] aenumcolor = EnumColor.values(); int i = aenumcolor.length; for (int j = 0; j < i; ++j) { EnumColor enumcolor = aenumcolor[j]; BlockDispenser.a((IMaterial) BlockShulkerBox.a(enumcolor).getItem(), (IDispenseBehavior) (new DispenseBehaviorShulkerBox())); } BlockDispenser.a((IMaterial) Items.GLASS_BOTTLE.getItem(), (IDispenseBehavior) (new DispenseBehaviorMaybe() { private final DispenseBehaviorItem c = new DispenseBehaviorItem(); private ItemStack a(ISourceBlock isourceblock, ItemStack itemstack, ItemStack itemstack1) { itemstack.subtract(1); if (itemstack.isEmpty()) { return itemstack1.cloneItemStack(); } else { if (((TileEntityDispenser) isourceblock.getTileEntity()).addItem(itemstack1.cloneItemStack()) < 0) { this.c.dispense(isourceblock, itemstack1.cloneItemStack()); } return itemstack; } } @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { this.dispensed = false; World world = isourceblock.getWorld(); BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); IBlockData iblockdata = world.getType(blockposition); Block block = iblockdata.getBlock(); if (block.a(TagsBlock.BEEHIVES) && (Integer) iblockdata.get(BlockBeehive.c) >= 5) { ((BlockBeehive) iblockdata.getBlock()).a(world.getMinecraftWorld(), iblockdata, blockposition, (EntityHuman) null, TileEntityBeehive.ReleaseStatus.BEE_RELEASED); this.dispensed = true; return this.a(isourceblock, itemstack, new ItemStack(Items.pX)); } else if (world.getFluid(blockposition).a(TagsFluid.WATER)) { this.dispensed = true; return this.a(isourceblock, itemstack, PotionUtil.a(new ItemStack(Items.POTION), Potions.WATER)); } else { return super.a(isourceblock, itemstack); } } })); BlockDispenser.a((IMaterial) Items.SHEARS.getItem(), (IDispenseBehavior) (new DispenseBehaviorMaybe() { @Override protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { World world = isourceblock.getWorld(); if (!world.p_()) { this.dispensed = false; BlockPosition blockposition = isourceblock.getBlockPosition().shift((EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING)); List<EntitySheep> list = world.a(EntitySheep.class, new AxisAlignedBB(blockposition)); Iterator iterator1 = list.iterator(); while (iterator1.hasNext()) { EntitySheep entitysheep = (EntitySheep) iterator1.next(); if (entitysheep.isAlive() && !entitysheep.isSheared() && !entitysheep.isBaby()) { entitysheep.shear(); if (itemstack.isDamaged(1, world.random, (EntityPlayer) null)) { itemstack.setCount(0); } this.dispensed = true; break; } } if (!this.dispensed) { IBlockData iblockdata = world.getType(blockposition); if (iblockdata.a(TagsBlock.BEEHIVES)) { int k = (Integer) iblockdata.get(BlockBeehive.c); if (k >= 5) { if (itemstack.isDamaged(1, world.random, (EntityPlayer) null)) { itemstack.setCount(0); } BlockBeehive.a(world, blockposition); ((BlockBeehive) iblockdata.getBlock()).a(world, iblockdata, blockposition, (EntityHuman) null, TileEntityBeehive.ReleaseStatus.BEE_RELEASED); this.dispensed = true; } } } } return itemstack; } })); } }