package net.minecraft.server;
import com.mojang.datafixers.types.DynamicOps;
import java.time.LocalDate;
import java.time.temporal.ChronoField;
import java.util.List;
import java.util.UUID;
import java.util.function.Predicate;
import javax.annotation.Nullable;
public class EntityZombie extends EntityMonster {
protected static final IAttribute d = (new AttributeRanged((IAttribute) null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).a("Spawn Reinforcements Chance");
private static final UUID b = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836");
private static final AttributeModifier c = new AttributeModifier(EntityZombie.b, "Baby speed boost", 0.5D, AttributeModifier.Operation.MULTIPLY_BASE);
private static final DataWatcherObject<Boolean> bw = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.i);
private static final DataWatcherObject<Integer> bx = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.b);
public static final DataWatcherObject<Boolean> DROWN_CONVERTING = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.i);
private static final Predicate<EnumDifficulty> bz = (enumdifficulty) -> {
return enumdifficulty == EnumDifficulty.HARD;
};
private final PathfinderGoalBreakDoor bA;
private boolean bB;
private int bC;
public int drownedConversionTime;
public EntityZombie(EntityTypes<? extends EntityZombie> entitytypes, World world) {
super(entitytypes, world);
this.bA = new PathfinderGoalBreakDoor(this, EntityZombie.bz);
}
public EntityZombie(World world) {
this(EntityTypes.ZOMBIE, world);
}
@Override
protected void initPathfinder() {
this.goalSelector.a(4, new EntityZombie.a(this, 1.0D, 3));
this.goalSelector.a(8, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this));
this.l();
}
protected void l() {
this.goalSelector.a(2, new PathfinderGoalZombieAttack(this, 1.0D, false));
this.goalSelector.a(6, new PathfinderGoalMoveThroughVillage(this, 1.0D, true, 4, this::ey));
this.goalSelector.a(7, new PathfinderGoalRandomStrollLand(this, 1.0D));
this.targetSelector.a(1, (new PathfinderGoalHurtByTarget(this, new Class[0])).a(EntityPigZombie.class));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, true));
this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false));
this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.bw));
}
@Override
protected void initAttributes() {
super.initAttributes();
this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).setValue(35.0D);
this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(0.23000000417232513D);
this.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE).setValue(3.0D);
this.getAttributeInstance(GenericAttributes.ARMOR).setValue(2.0D);
this.getAttributeMap().b(EntityZombie.d).setValue(this.random.nextDouble() * 0.10000000149011612D);
}
@Override
protected void initDatawatcher() {
super.initDatawatcher();
this.getDataWatcher().register(EntityZombie.bw, false);
this.getDataWatcher().register(EntityZombie.bx, 0);
this.getDataWatcher().register(EntityZombie.DROWN_CONVERTING, false);
}
public boolean isDrownConverting() {
return (Boolean) this.getDataWatcher().get(EntityZombie.DROWN_CONVERTING);
}
public boolean ey() {
return this.bB;
}
public void s(boolean flag) {
if (this.eq()) {
if (this.bB != flag) {
this.bB = flag;
((Navigation) this.getNavigation()).a(flag);
if (flag) {
this.goalSelector.a(1, this.bA);
} else {
this.goalSelector.a((PathfinderGoal) this.bA);
}
}
} else if (this.bB) {
this.goalSelector.a((PathfinderGoal) this.bA);
this.bB = false;
}
}
protected boolean eq() {
return true;
}
@Override
public boolean isBaby() {
return (Boolean) this.getDataWatcher().get(EntityZombie.bw);
}
@Override
protected int getExpValue(EntityHuman entityhuman) {
if (this.isBaby()) {
this.f = (int) ((float) this.f * 2.5F);
}
return super.getExpValue(entityhuman);
}
public void setBaby(boolean flag) {
this.getDataWatcher().set(EntityZombie.bw, flag);
if (this.world != null && !this.world.isClientSide) {
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
attributeinstance.removeModifier(EntityZombie.c);
if (flag) {
attributeinstance.addModifier(EntityZombie.c);
}
}
}
@Override
public void a(DataWatcherObject<?> datawatcherobject) {
if (EntityZombie.bw.equals(datawatcherobject)) {
this.updateSize();
}
super.a(datawatcherobject);
}
protected boolean et() {
return true;
}
@Override
public void tick() {
if (!this.world.isClientSide && this.isAlive()) {
if (this.isDrownConverting()) {
--this.drownedConversionTime;
if (this.drownedConversionTime < 0) {
this.ev();
}
} else if (this.et()) {
if (this.a(TagsFluid.WATER)) {
++this.bC;
if (this.bC >= 600) {
this.startDrownedConversion(300);
}
} else {
this.bC = -1;
}
}
}
super.tick();
}
@Override
public void movementTick() {
if (this.isAlive()) {
boolean flag = this.K_() && this.en();
if (flag) {
ItemStack itemstack = this.getEquipment(EnumItemSlot.HEAD);
if (!itemstack.isEmpty()) {
if (itemstack.e()) {
itemstack.setDamage(itemstack.getDamage() + this.random.nextInt(2));
if (itemstack.getDamage() >= itemstack.h()) {
this.broadcastItemBreak(EnumItemSlot.HEAD);
this.setSlot(EnumItemSlot.HEAD, ItemStack.a);
}
}
flag = false;
}
if (flag) {
this.setOnFire(8);
}
}
}
super.movementTick();
}
public void startDrownedConversion(int i) {
this.drownedConversionTime = i;
this.getDataWatcher().set(EntityZombie.DROWN_CONVERTING, true);
}
protected void ev() {
this.b(EntityTypes.DROWNED);
this.world.a((EntityHuman) null, 1040, new BlockPosition(this), 0);
}
protected void b(EntityTypes<? extends EntityZombie> entitytypes) {
if (!this.dead) {
EntityZombie entityzombie = (EntityZombie) entitytypes.a(this.world);
entityzombie.u(this);
entityzombie.setCanPickupLoot(this.canPickupLoot());
entityzombie.s(entityzombie.eq() && this.ey());
entityzombie.v(entityzombie.world.getDamageScaler(new BlockPosition(entityzombie)).d());
entityzombie.setBaby(this.isBaby());
entityzombie.setNoAI(this.isNoAI());
EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
int i = aenumitemslot.length;
for (int j = 0; j < i; ++j) {
EnumItemSlot enumitemslot = aenumitemslot[j];
ItemStack itemstack = this.getEquipment(enumitemslot);
if (!itemstack.isEmpty()) {
entityzombie.setSlot(enumitemslot, itemstack.cloneItemStack());
entityzombie.a(enumitemslot, this.d(enumitemslot));
itemstack.setCount(0);
}
}
if (this.hasCustomName()) {
entityzombie.setCustomName(this.getCustomName());
entityzombie.setCustomNameVisible(this.getCustomNameVisible());
}
if (this.isPersistent()) {
entityzombie.setPersistent();
}
entityzombie.setInvulnerable(this.isInvulnerable());
this.world.addEntity(entityzombie);
this.die();
}
}
@Override
public boolean a(EntityHuman entityhuman, EnumHand enumhand) {
ItemStack itemstack = entityhuman.b(enumhand);
Item item = itemstack.getItem();
if (item instanceof ItemMonsterEgg && ((ItemMonsterEgg) item).a(itemstack.getTag(), this.getEntityType())) {
if (!this.world.isClientSide) {
EntityZombie entityzombie = (EntityZombie) this.getEntityType().a(this.world);
if (entityzombie != null) {
entityzombie.setBaby(true);
entityzombie.setPositionRotation(this.locX(), this.locY(), this.locZ(), 0.0F, 0.0F);
this.world.addEntity(entityzombie);
if (itemstack.hasName()) {
entityzombie.setCustomName(itemstack.getName());
}
if (!entityhuman.abilities.canInstantlyBuild) {
itemstack.subtract(1);
}
}
}
return true;
} else {
return super.a(entityhuman, enumhand);
}
}
protected boolean K_() {
return true;
}
@Override
public boolean damageEntity(DamageSource damagesource, float f) {
if (super.damageEntity(damagesource, f)) {
EntityLiving entityliving = this.getGoalTarget();
if (entityliving == null && damagesource.getEntity() instanceof EntityLiving) {
entityliving = (EntityLiving) damagesource.getEntity();
}
if (entityliving != null && this.world.getDifficulty() == EnumDifficulty.HARD && (double) this.random.nextFloat() < this.getAttributeInstance(EntityZombie.d).getValue() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING)) {
int i = MathHelper.floor(this.locX());
int j = MathHelper.floor(this.locY());
int k = MathHelper.floor(this.locZ());
EntityZombie entityzombie = new EntityZombie(this.world);
for (int l = 0; l < 50; ++l) {
int i1 = i + MathHelper.nextInt(this.random, 7, 40) * MathHelper.nextInt(this.random, -1, 1);
int j1 = j + MathHelper.nextInt(this.random, 7, 40) * MathHelper.nextInt(this.random, -1, 1);
int k1 = k + MathHelper.nextInt(this.random, 7, 40) * MathHelper.nextInt(this.random, -1, 1);
BlockPosition blockposition = new BlockPosition(i1, j1 - 1, k1);
if (this.world.getType(blockposition).a((IBlockAccess) this.world, blockposition, (Entity) entityzombie) && this.world.getLightLevel(new BlockPosition(i1, j1, k1)) < 10) {
entityzombie.setPosition((double) i1, (double) j1, (double) k1);
if (!this.world.isPlayerNearby((double) i1, (double) j1, (double) k1, 7.0D) && this.world.i((Entity) entityzombie) && this.world.getCubes(entityzombie) && !this.world.containsLiquid(entityzombie.getBoundingBox())) {
this.world.addEntity(entityzombie);
entityzombie.setGoalTarget(entityliving);
entityzombie.prepare(this.world, this.world.getDamageScaler(new BlockPosition(entityzombie)), EnumMobSpawn.REINFORCEMENT, (GroupDataEntity) null, (NBTTagCompound) null);
this.getAttributeInstance(EntityZombie.d).addModifier(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, AttributeModifier.Operation.ADDITION));
entityzombie.getAttributeInstance(EntityZombie.d).addModifier(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, AttributeModifier.Operation.ADDITION));
break;
}
}
}
}
return true;
} else {
return false;
}
}
@Override
public boolean B(Entity entity) {
boolean flag = super.B(entity);
if (flag) {
float f = this.world.getDamageScaler(new BlockPosition(this)).b();
if (this.getItemInMainHand().isEmpty() && this.isBurning() && this.random.nextFloat() < f * 0.3F) {
entity.setOnFire(2 * (int) f);
}
}
return flag;
}
@Override
protected SoundEffect getSoundAmbient() {
return SoundEffects.ENTITY_ZOMBIE_AMBIENT;
}
@Override
protected SoundEffect getSoundHurt(DamageSource damagesource) {
return SoundEffects.ENTITY_ZOMBIE_HURT;
}
@Override
protected SoundEffect getSoundDeath() {
return SoundEffects.ENTITY_ZOMBIE_DEATH;
}
protected SoundEffect getSoundStep() {
return SoundEffects.ENTITY_ZOMBIE_STEP;
}
@Override
protected void a(BlockPosition blockposition, IBlockData iblockdata) {
this.a(this.getSoundStep(), 0.15F, 1.0F);
}
@Override
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEAD;
}
@Override
protected void a(DifficultyDamageScaler difficultydamagescaler) {
super.a(difficultydamagescaler);
if (this.random.nextFloat() < (this.world.getDifficulty() == EnumDifficulty.HARD ? 0.05F : 0.01F)) {
int i = this.random.nextInt(3);
if (i == 0) {
this.setSlot(EnumItemSlot.MAINHAND, new ItemStack(Items.IRON_SWORD));
} else {
this.setSlot(EnumItemSlot.MAINHAND, new ItemStack(Items.IRON_SHOVEL));
}
}
}
@Override
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
if (this.isBaby()) {
nbttagcompound.setBoolean("IsBaby", true);
}
nbttagcompound.setBoolean("CanBreakDoors", this.ey());
nbttagcompound.setInt("InWaterTime", this.isInWater() ? this.bC : -1);
nbttagcompound.setInt("DrownedConversionTime", this.isDrownConverting() ? this.drownedConversionTime : -1);
}
@Override
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
if (nbttagcompound.getBoolean("IsBaby")) {
this.setBaby(true);
}
this.s(nbttagcompound.getBoolean("CanBreakDoors"));
this.bC = nbttagcompound.getInt("InWaterTime");
if (nbttagcompound.hasKeyOfType("DrownedConversionTime", 99) && nbttagcompound.getInt("DrownedConversionTime") > -1) {
this.startDrownedConversion(nbttagcompound.getInt("DrownedConversionTime"));
}
}
@Override
public void b(EntityLiving entityliving) {
super.b(entityliving);
if ((this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
if (this.world.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
return;
}
EntityVillager entityvillager = (EntityVillager) entityliving;
EntityZombieVillager entityzombievillager = (EntityZombieVillager) EntityTypes.ZOMBIE_VILLAGER.a(this.world);
entityzombievillager.u(entityvillager);
entityvillager.die();
entityzombievillager.prepare(this.world, this.world.getDamageScaler(new BlockPosition(entityzombievillager)), EnumMobSpawn.CONVERSION, new EntityZombie.GroupDataZombie(false), (NBTTagCompound) null);
entityzombievillager.setVillagerData(entityvillager.getVillagerData());
entityzombievillager.a((NBTBase) entityvillager.eN().a((DynamicOps) DynamicOpsNBT.a).getValue());
entityzombievillager.setOffers(entityvillager.getOffers().a());
entityzombievillager.a(entityvillager.getExperience());
entityzombievillager.setBaby(entityvillager.isBaby());
entityzombievillager.setNoAI(entityvillager.isNoAI());
if (entityvillager.hasCustomName()) {
entityzombievillager.setCustomName(entityvillager.getCustomName());
entityzombievillager.setCustomNameVisible(entityvillager.getCustomNameVisible());
}
if (this.isPersistent()) {
entityzombievillager.setPersistent();
}
entityzombievillager.setInvulnerable(this.isInvulnerable());
this.world.addEntity(entityzombievillager);
this.world.a((EntityHuman) null, 1026, new BlockPosition(this), 0);
}
}
@Override
protected float b(EntityPose entitypose, EntitySize entitysize) {
return this.isBaby() ? 0.93F : 1.74F;
}
@Override
protected boolean g(ItemStack itemstack) {
return itemstack.getItem() == Items.EGG && this.isBaby() && this.isPassenger() ? false : super.g(itemstack);
}
@Nullable
@Override
public GroupDataEntity prepare(GeneratorAccess generatoraccess, DifficultyDamageScaler difficultydamagescaler, EnumMobSpawn enummobspawn, @Nullable GroupDataEntity groupdataentity, @Nullable NBTTagCompound nbttagcompound) {
Object object = super.prepare(generatoraccess, difficultydamagescaler, enummobspawn, groupdataentity, nbttagcompound);
float f = difficultydamagescaler.d();
this.setCanPickupLoot(this.random.nextFloat() < 0.55F * f);
if (object == null) {
object = new EntityZombie.GroupDataZombie(generatoraccess.getRandom().nextFloat() < 0.05F);
}
if (object instanceof EntityZombie.GroupDataZombie) {
EntityZombie.GroupDataZombie entityzombie_groupdatazombie = (EntityZombie.GroupDataZombie) object;
if (entityzombie_groupdatazombie.a) {
this.setBaby(true);
if ((double) generatoraccess.getRandom().nextFloat() < 0.05D) {
List<EntityChicken> list = generatoraccess.a(EntityChicken.class, this.getBoundingBox().grow(5.0D, 3.0D, 5.0D), IEntitySelector.c);
if (!list.isEmpty()) {
EntityChicken entitychicken = (EntityChicken) list.get(0);
entitychicken.r(true);
this.startRiding(entitychicken);
}
} else if ((double) generatoraccess.getRandom().nextFloat() < 0.05D) {
EntityChicken entitychicken1 = (EntityChicken) EntityTypes.CHICKEN.a(this.world);
entitychicken1.setPositionRotation(this.locX(), this.locY(), this.locZ(), this.yaw, 0.0F);
entitychicken1.prepare(generatoraccess, difficultydamagescaler, EnumMobSpawn.JOCKEY, (GroupDataEntity) null, (NBTTagCompound) null);
entitychicken1.r(true);
generatoraccess.addEntity(entitychicken1);
this.startRiding(entitychicken1);
}
}
this.s(this.eq() && this.random.nextFloat() < f * 0.1F);
this.a(difficultydamagescaler);
this.b(difficultydamagescaler);
}
if (this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
LocalDate localdate = LocalDate.now();
int i = localdate.get(ChronoField.DAY_OF_MONTH);
int j = localdate.get(ChronoField.MONTH_OF_YEAR);
if (j == 10 && i == 31 && this.random.nextFloat() < 0.25F) {
this.setSlot(EnumItemSlot.HEAD, new ItemStack(this.random.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN));
this.dropChanceArmor[EnumItemSlot.HEAD.b()] = 0.0F;
}
}
this.v(f);
return (GroupDataEntity) object;
}
protected void v(float f) {
this.getAttributeInstance(GenericAttributes.KNOCKBACK_RESISTANCE).addModifier(new AttributeModifier("Random spawn bonus", this.random.nextDouble() * 0.05000000074505806D, AttributeModifier.Operation.ADDITION));
double d0 = this.random.nextDouble() * 1.5D * (double) f;
if (d0 > 1.0D) {
this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).addModifier(new AttributeModifier("Random zombie-spawn bonus", d0, AttributeModifier.Operation.MULTIPLY_TOTAL));
}
if (this.random.nextFloat() < f * 0.05F) {
this.getAttributeInstance(EntityZombie.d).addModifier(new AttributeModifier("Leader zombie bonus", this.random.nextDouble() * 0.25D + 0.5D, AttributeModifier.Operation.ADDITION));
this.getAttributeInstance(GenericAttributes.MAX_HEALTH).addModifier(new AttributeModifier("Leader zombie bonus", this.random.nextDouble() * 3.0D + 1.0D, AttributeModifier.Operation.MULTIPLY_TOTAL));
this.s(this.eq());
}
}
@Override
public double aR() {
return this.isBaby() ? 0.0D : -0.45D;
}
@Override
protected void dropDeathLoot(DamageSource damagesource, int i, boolean flag) {
super.dropDeathLoot(damagesource, i, flag);
Entity entity = damagesource.getEntity();
if (entity instanceof EntityCreeper) {
EntityCreeper entitycreeper = (EntityCreeper) entity;
if (entitycreeper.canCauseHeadDrop()) {
entitycreeper.setCausedHeadDrop();
ItemStack itemstack = this.es();
if (!itemstack.isEmpty()) {
this.a(itemstack);
}
}
}
}
protected ItemStack es() {
return new ItemStack(Items.ZOMBIE_HEAD);
}
class a extends PathfinderGoalRemoveBlock {
a(EntityCreature entitycreature, double d0, int i) {
super(Blocks.TURTLE_EGG, entitycreature, d0, i);
}
@Override
public void a(GeneratorAccess generatoraccess, BlockPosition blockposition) {
generatoraccess.playSound((EntityHuman) null, blockposition, SoundEffects.ENTITY_ZOMBIE_DESTROY_EGG, SoundCategory.HOSTILE, 0.5F, 0.9F + EntityZombie.this.random.nextFloat() * 0.2F);
}
@Override
public void a(World world, BlockPosition blockposition) {
world.playSound((EntityHuman) null, blockposition, SoundEffects.ENTITY_TURTLE_EGG_BREAK, SoundCategory.BLOCKS, 0.7F, 0.9F + world.random.nextFloat() * 0.2F);
}
@Override
public double h() {
return 1.14D;
}
}
public class GroupDataZombie implements GroupDataEntity {
public final boolean a;
private GroupDataZombie(boolean flag) {
this.a = flag;
}
}
}