package net.minecraft.server;
import com.google.common.base.Objects;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Maps;
import com.mojang.datafixers.Dynamic;
import com.mojang.datafixers.types.DynamicOps;
import java.util.Collection;
import java.util.ConcurrentModificationException;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Random;
import java.util.Set;
import java.util.UUID;
import javax.annotation.Nullable;
import org.apache.commons.lang3.tuple.Pair;
public abstract class EntityLiving extends Entity {
private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
private static final AttributeModifier c = (new AttributeModifier(EntityLiving.b, "Sprinting speed boost", 0.30000001192092896D, AttributeModifier.Operation.MULTIPLY_TOTAL)).a(false);
protected static final DataWatcherObject<Byte> ao = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.a);
public static final DataWatcherObject<Float> HEALTH = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.c);
private static final DataWatcherObject<Integer> e = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Boolean> f = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.i);
private static final DataWatcherObject<Integer> g = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Integer> bp = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Optional<BlockPosition>> bq = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.m);
protected static final EntitySize ap = EntitySize.c(0.2F, 0.2F);
private AttributeMapBase attributeMap;
public CombatTracker combatTracker = new CombatTracker(this);
public final Map<MobEffectList, MobEffect> effects = Maps.newHashMap();
private final NonNullList<ItemStack> bu;
private final NonNullList<ItemStack> bv;
public boolean aq;
public EnumHand ar;
public int as;
public int at;
public int au;
public int hurtTicks;
public int hurtDuration;
public float ax;
public int deathTicks;
public float az;
public float aA;
protected int aB;
public float aC;
public float aD;
public float aE;
public int maxNoDamageTicks;
public final float aG;
public final float aH;
public float aI;
public float aJ;
public float aK;
public float aL;
public float aM;
public EntityHuman killer;
protected int lastDamageByPlayerTime;
protected boolean killed;
protected int ticksFarFromPlayer;
protected float aR;
protected float aS;
protected float aT;
protected float aU;
protected float aV;
protected int aW;
public float lastDamage;
protected boolean jumping;
public float aZ;
public float ba;
public float bb;
protected int bc;
protected double bd;
protected double be;
protected double bf;
protected double bg;
protected double bh;
protected double bi;
protected int bj;
public boolean updateEffects;
@Nullable
public EntityLiving lastDamager;
public int hurtTimestamp;
private EntityLiving bz;
private int bA;
private float bB;
private int jumpTicks;
private float bD;
protected ItemStack activeItem;
protected int bl;
protected int bm;
private BlockPosition bE;
private DamageSource bF;
private long bG;
protected int bn;
private float bH;
private float bI;
protected BehaviorController<?> bo;
protected EntityLiving(EntityTypes<? extends EntityLiving> entitytypes, World world) {
super(entitytypes, world);
this.bu = NonNullList.a(2, ItemStack.a);
this.bv = NonNullList.a(4, ItemStack.a);
this.maxNoDamageTicks = 20;
this.aM = 0.02F;
this.updateEffects = true;
this.activeItem = ItemStack.a;
this.initAttributes();
this.setHealth(this.getMaxHealth());
this.i = true;
this.aH = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
this.Z();
this.aG = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 6.2831854820251465D);
this.aK = this.yaw;
this.H = 0.6F;
this.bo = this.a(new Dynamic(DynamicOpsNBT.a, new NBTTagCompound()));
}
public BehaviorController<?> getBehaviorController() {
return this.bo;
}
protected BehaviorController<?> a(Dynamic<?> dynamic) {
return new BehaviorController<>(ImmutableList.of(), ImmutableList.of(), dynamic);
}
@Override
public void killEntity() {
this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
}
public boolean a(EntityTypes<?> entitytypes) {
return true;
}
@Override
protected void initDatawatcher() {
this.datawatcher.register(EntityLiving.ao, (byte) 0);
this.datawatcher.register(EntityLiving.e, 0);
this.datawatcher.register(EntityLiving.f, false);
this.datawatcher.register(EntityLiving.g, 0);
this.datawatcher.register(EntityLiving.bp, 0);
this.datawatcher.register(EntityLiving.HEALTH, 1.0F);
this.datawatcher.register(EntityLiving.bq, Optional.empty());
}
protected void initAttributes() {
this.getAttributeMap().b(GenericAttributes.MAX_HEALTH);
this.getAttributeMap().b(GenericAttributes.KNOCKBACK_RESISTANCE);
this.getAttributeMap().b(GenericAttributes.MOVEMENT_SPEED);
this.getAttributeMap().b(GenericAttributes.ARMOR);
this.getAttributeMap().b(GenericAttributes.ARMOR_TOUGHNESS);
}
@Override
protected void a(double d0, boolean flag, IBlockData iblockdata, BlockPosition blockposition) {
if (!this.isInWater()) {
this.aC();
}
if (!this.world.isClientSide && this.fallDistance > 3.0F && flag) {
float f = (float) MathHelper.f(this.fallDistance - 3.0F);
if (!iblockdata.isAir()) {
double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D);
int i = (int) (150.0D * d1);
((WorldServer) this.world).a(new ParticleParamBlock(Particles.BLOCK, iblockdata), this.locX(), this.locY(), this.locZ(), i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D);
}
}
super.a(d0, flag, iblockdata, blockposition);
}
public boolean cB() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@Override
public void entityBaseTick() {
this.az = this.aA;
if (this.justCreated) {
this.getBedPosition().ifPresent(this::a);
}
super.entityBaseTick();
this.world.getMethodProfiler().enter("livingEntityBaseTick");
boolean flag = this instanceof EntityHuman;
if (this.isAlive()) {
if (this.inBlock()) {
this.damageEntity(DamageSource.STUCK, 1.0F);
} else if (flag && !this.world.getWorldBorder().a(this.getBoundingBox())) {
double d0 = this.world.getWorldBorder().a((Entity) this) + this.world.getWorldBorder().getDamageBuffer();
if (d0 < 0.0D) {
double d1 = this.world.getWorldBorder().getDamageAmount();
if (d1 > 0.0D) {
this.damageEntity(DamageSource.STUCK, (float) Math.max(1, MathHelper.floor(-d0 * d1)));
}
}
}
}
if (this.isFireProof() || this.world.isClientSide) {
this.extinguish();
}
boolean flag1 = flag && ((EntityHuman) this).abilities.isInvulnerable;
if (this.isAlive()) {
if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).getBlock() != Blocks.BUBBLE_COLUMN) {
if (!this.cB() && !MobEffectUtil.c(this) && !flag1) {
this.setAirTicks(this.l(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
Vec3D vec3d = this.getMot();
for (int i = 0; i < 8; ++i) {
float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.addParticle(Particles.BUBBLE, this.locX() + (double) f, this.locY() + (double) f1, this.locZ() + (double) f2, vec3d.x, vec3d.y, vec3d.z);
}
this.damageEntity(DamageSource.DROWN, 2.0F);
}
}
if (!this.world.isClientSide && this.isPassenger() && this.getVehicle() != null && !this.getVehicle().bi()) {
this.stopRiding();
}
} else if (this.getAirTicks() < this.bw()) {
this.setAirTicks(this.m(this.getAirTicks()));
}
if (!this.world.isClientSide) {
BlockPosition blockposition = new BlockPosition(this);
if (!Objects.equal(this.bE, blockposition)) {
this.bE = blockposition;
this.b(blockposition);
}
}
}
if (this.isAlive() && this.ay()) {
this.extinguish();
}
if (this.hurtTicks > 0) {
--this.hurtTicks;
}
if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) {
--this.noDamageTicks;
}
if (this.getHealth() <= 0.0F) {
this.cD();
}
if (this.lastDamageByPlayerTime > 0) {
--this.lastDamageByPlayerTime;
} else {
this.killer = null;
}
if (this.bz != null && !this.bz.isAlive()) {
this.bz = null;
}
if (this.lastDamager != null) {
if (!this.lastDamager.isAlive()) {
this.setLastDamager((EntityLiving) null);
} else if (this.ticksLived - this.hurtTimestamp > 100) {
this.setLastDamager((EntityLiving) null);
}
}
this.tickPotionEffects();
this.aU = this.aT;
this.aJ = this.aI;
this.aL = this.aK;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
this.world.getMethodProfiler().exit();
}
protected void b(BlockPosition blockposition) {
int i = EnchantmentManager.a(Enchantments.FROST_WALKER, this);
if (i > 0) {
EnchantmentFrostWalker.a(this, this.world, blockposition, i);
}
}
public boolean isBaby() {
return false;
}
public float cC() {
return this.isBaby() ? 0.5F : 1.0F;
}
@Override
public boolean bi() {
return false;
}
protected void cD() {
++this.deathTicks;
if (this.deathTicks == 20) {
this.die();
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.addParticle(Particles.POOF, this.d(1.0D), this.cv(), this.g(1.0D), d0, d1, d2);
}
}
}
protected boolean isDropExperience() {
return !this.isBaby();
}
protected int l(int i) {
int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
}
protected int m(int i) {
return Math.min(i + 4, this.bw());
}
protected int getExpValue(EntityHuman entityhuman) {
return 0;
}
protected boolean alwaysGivesExp() {
return false;
}
public Random getRandom() {
return this.random;
}
@Nullable
public EntityLiving getLastDamager() {
return this.lastDamager;
}
public int cI() {
return this.hurtTimestamp;
}
public void setLastDamager(@Nullable EntityLiving entityliving) {
this.lastDamager = entityliving;
this.hurtTimestamp = this.ticksLived;
}
@Nullable
public EntityLiving cJ() {
return this.bz;
}
public int cK() {
return this.bA;
}
public void z(Entity entity) {
if (entity instanceof EntityLiving) {
this.bz = (EntityLiving) entity;
} else {
this.bz = null;
}
this.bA = this.ticksLived;
}
public int cL() {
return this.ticksFarFromPlayer;
}
public void n(int i) {
this.ticksFarFromPlayer = i;
}
protected void b(ItemStack itemstack) {
if (!itemstack.isEmpty()) {
SoundEffect soundeffect = SoundEffects.ITEM_ARMOR_EQUIP_GENERIC;
Item item = itemstack.getItem();
if (item instanceof ItemArmor) {
soundeffect = ((ItemArmor) item).Q_().b();
} else if (item == Items.ELYTRA) {
soundeffect = SoundEffects.ITEM_ARMOR_EQUIP_ELYTRA;
}
this.a(soundeffect, 1.0F, 1.0F);
}
}
@Override
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setFloat("Health", this.getHealth());
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
nbttagcompound.setInt("HurtByTimestamp", this.hurtTimestamp);
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts());
nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap()));
if (!this.effects.isEmpty()) {
NBTTagList nbttaglist = new NBTTagList();
Iterator iterator = this.effects.values().iterator();
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
nbttaglist.add(mobeffect.a(new NBTTagCompound()));
}
nbttagcompound.set("ActiveEffects", nbttaglist);
}
nbttagcompound.setBoolean("FallFlying", this.isGliding());
this.getBedPosition().ifPresent((blockposition) -> {
nbttagcompound.setInt("SleepingX", blockposition.getX());
nbttagcompound.setInt("SleepingY", blockposition.getY());
nbttagcompound.setInt("SleepingZ", blockposition.getZ());
});
nbttagcompound.set("Brain", (NBTBase) this.bo.a((DynamicOps) DynamicOpsNBT.a));
}
@Override
public void a(NBTTagCompound nbttagcompound) {
this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
}
if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) {
NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10);
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = nbttaglist.getCompound(i);
MobEffect mobeffect = MobEffect.b(nbttagcompound1);
if (mobeffect != null) {
this.effects.put(mobeffect.getMobEffect(), mobeffect);
}
}
}
if (nbttagcompound.hasKeyOfType("Health", 99)) {
this.setHealth(nbttagcompound.getFloat("Health"));
}
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp");
if (nbttagcompound.hasKeyOfType("Team", 8)) {
String s = nbttagcompound.getString("Team");
ScoreboardTeam scoreboardteam = this.world.getScoreboard().getTeam(s);
boolean flag = scoreboardteam != null && this.world.getScoreboard().addPlayerToTeam(this.getUniqueIDString(), scoreboardteam);
if (!flag) {
EntityLiving.LOGGER.warn("Unable to add mob to team \"{}\" (that team probably doesn't exist)", s);
}
}
if (nbttagcompound.getBoolean("FallFlying")) {
this.setFlag(7, true);
}
if (nbttagcompound.hasKeyOfType("SleepingX", 99) && nbttagcompound.hasKeyOfType("SleepingY", 99) && nbttagcompound.hasKeyOfType("SleepingZ", 99)) {
BlockPosition blockposition = new BlockPosition(nbttagcompound.getInt("SleepingX"), nbttagcompound.getInt("SleepingY"), nbttagcompound.getInt("SleepingZ"));
this.d(blockposition);
this.datawatcher.set(EntityLiving.POSE, EntityPose.SLEEPING);
if (!this.justCreated) {
this.a(blockposition);
}
}
if (nbttagcompound.hasKeyOfType("Brain", 10)) {
this.bo = this.a(new Dynamic(DynamicOpsNBT.a, nbttagcompound.get("Brain")));
}
}
protected void tickPotionEffects() {
Iterator iterator = this.effects.keySet().iterator();
try {
while (iterator.hasNext()) {
MobEffectList mobeffectlist = (MobEffectList) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(mobeffectlist);
if (!mobeffect.tick(this, () -> {
this.a(mobeffect, true);
})) {
if (!this.world.isClientSide) {
iterator.remove();
this.b(mobeffect);
}
} else if (mobeffect.getDuration() % 600 == 0) {
this.a(mobeffect, false);
}
}
} catch (ConcurrentModificationException concurrentmodificationexception) {
;
}
if (this.updateEffects) {
if (!this.world.isClientSide) {
this.C();
}
this.updateEffects = false;
}
int i = (Integer) this.datawatcher.get(EntityLiving.e);
boolean flag = (Boolean) this.datawatcher.get(EntityLiving.f);
if (i > 0) {
boolean flag1;
if (this.isInvisible()) {
flag1 = this.random.nextInt(15) == 0;
} else {
flag1 = this.random.nextBoolean();
}
if (flag) {
flag1 &= this.random.nextInt(5) == 0;
}
if (flag1 && i > 0) {
double d0 = (double) (i >> 16 & 255) / 255.0D;
double d1 = (double) (i >> 8 & 255) / 255.0D;
double d2 = (double) (i >> 0 & 255) / 255.0D;
this.world.addParticle(flag ? Particles.AMBIENT_ENTITY_EFFECT : Particles.ENTITY_EFFECT, this.d(0.5D), this.cv(), this.g(0.5D), d0, d1, d2);
}
}
}
protected void C() {
if (this.effects.isEmpty()) {
this.cN();
this.setInvisible(false);
} else {
Collection<MobEffect> collection = this.effects.values();
this.datawatcher.set(EntityLiving.f, c(collection));
this.datawatcher.set(EntityLiving.e, PotionUtil.a(collection));
this.setInvisible(this.hasEffect(MobEffects.INVISIBILITY));
}
}
public double A(@Nullable Entity entity) {
double d0 = 1.0D;
if (this.bm()) {
d0 *= 0.8D;
}
if (this.isInvisible()) {
float f = this.dl();
if (f < 0.1F) {
f = 0.1F;
}
d0 *= 0.7D * (double) f;
}
if (entity != null) {
ItemStack itemstack = this.getEquipment(EnumItemSlot.HEAD);
Item item = itemstack.getItem();
EntityTypes<?> entitytypes = entity.getEntityType();
if (entitytypes == EntityTypes.SKELETON && item == Items.SKELETON_SKULL || entitytypes == EntityTypes.ZOMBIE && item == Items.ZOMBIE_HEAD || entitytypes == EntityTypes.CREEPER && item == Items.CREEPER_HEAD) {
d0 *= 0.5D;
}
}
return d0;
}
public boolean c(EntityLiving entityliving) {
return true;
}
public boolean a(EntityLiving entityliving, PathfinderTargetCondition pathfindertargetcondition) {
return pathfindertargetcondition.a(this, entityliving);
}
public static boolean c(Collection<MobEffect> collection) {
Iterator iterator = collection.iterator();
MobEffect mobeffect;
do {
if (!iterator.hasNext()) {
return true;
}
mobeffect = (MobEffect) iterator.next();
} while (mobeffect.isAmbient());
return false;
}
protected void cN() {
this.datawatcher.set(EntityLiving.f, false);
this.datawatcher.set(EntityLiving.e, 0);
}
public boolean removeAllEffects() {
if (this.world.isClientSide) {
return false;
} else {
Iterator<MobEffect> iterator = this.effects.values().iterator();
boolean flag;
for (flag = false; iterator.hasNext(); flag = true) {
this.b((MobEffect) iterator.next());
iterator.remove();
}
return flag;
}
}
public Collection<MobEffect> getEffects() {
return this.effects.values();
}
public Map<MobEffectList, MobEffect> cQ() {
return this.effects;
}
public boolean hasEffect(MobEffectList mobeffectlist) {
return this.effects.containsKey(mobeffectlist);
}
@Nullable
public MobEffect getEffect(MobEffectList mobeffectlist) {
return (MobEffect) this.effects.get(mobeffectlist);
}
public boolean addEffect(MobEffect mobeffect) {
if (!this.d(mobeffect)) {
return false;
} else {
MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect());
if (mobeffect1 == null) {
this.effects.put(mobeffect.getMobEffect(), mobeffect);
this.a(mobeffect);
return true;
} else if (mobeffect1.b(mobeffect)) {
this.a(mobeffect1, true);
return true;
} else {
return false;
}
}
}
public boolean d(MobEffect mobeffect) {
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
MobEffectList mobeffectlist = mobeffect.getMobEffect();
if (mobeffectlist == MobEffects.REGENERATION || mobeffectlist == MobEffects.POISON) {
return false;
}
}
return true;
}
public boolean cR() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@Nullable
public MobEffect c(@Nullable MobEffectList mobeffectlist) {
return (MobEffect) this.effects.remove(mobeffectlist);
}
public boolean removeEffect(MobEffectList mobeffectlist) {
MobEffect mobeffect = this.c(mobeffectlist);
if (mobeffect != null) {
this.b(mobeffect);
return true;
} else {
return false;
}
}
protected void a(MobEffect mobeffect) {
this.updateEffects = true;
if (!this.world.isClientSide) {
mobeffect.getMobEffect().b(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
protected void a(MobEffect mobeffect, boolean flag) {
this.updateEffects = true;
if (flag && !this.world.isClientSide) {
MobEffectList mobeffectlist = mobeffect.getMobEffect();
mobeffectlist.a(this, this.getAttributeMap(), mobeffect.getAmplifier());
mobeffectlist.b(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
protected void b(MobEffect mobeffect) {
this.updateEffects = true;
if (!this.world.isClientSide) {
mobeffect.getMobEffect().a(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
public void heal(float f) {
float f1 = this.getHealth();
if (f1 > 0.0F) {
this.setHealth(f1 + f);
}
}
public float getHealth() {
return (Float) this.datawatcher.get(EntityLiving.HEALTH);
}
public void setHealth(float f) {
this.datawatcher.set(EntityLiving.HEALTH, MathHelper.a(f, 0.0F, this.getMaxHealth()));
}
@Override
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable(damagesource)) {
return false;
} else if (this.world.isClientSide) {
return false;
} else if (this.getHealth() <= 0.0F) {
return false;
} else if (damagesource.isFire() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
return false;
} else {
if (this.isSleeping() && !this.world.isClientSide) {
this.entityWakeup();
}
this.ticksFarFromPlayer = 0;
float f1 = f;
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this, (entityliving) -> {
entityliving.broadcastItemBreak(EnumItemSlot.HEAD);
});
f *= 0.75F;
}
boolean flag = false;
float f2 = 0.0F;
if (f > 0.0F && this.applyBlockingModifier(damagesource)) {
this.damageShield(f);
f2 = f;
f = 0.0F;
if (!damagesource.b()) {
Entity entity = damagesource.j();
if (entity instanceof EntityLiving) {
this.shieldBlock((EntityLiving) entity);
}
}
flag = true;
}
this.aD = 1.5F;
boolean flag1 = true;
if ((float) this.noDamageTicks > 10.0F) {
if (f <= this.lastDamage) {
return false;
}
this.damageEntity0(damagesource, f - this.lastDamage);
this.lastDamage = f;
flag1 = false;
} else {
this.lastDamage = f;
this.noDamageTicks = 20;
this.damageEntity0(damagesource, f);
this.hurtDuration = 10;
this.hurtTicks = this.hurtDuration;
}
this.ax = 0.0F;
Entity entity1 = damagesource.getEntity();
if (entity1 != null) {
if (entity1 instanceof EntityLiving) {
this.setLastDamager((EntityLiving) entity1);
}
if (entity1 instanceof EntityHuman) {
this.lastDamageByPlayerTime = 100;
this.killer = (EntityHuman) entity1;
} else if (entity1 instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity1;
if (entitywolf.isTamed()) {
this.lastDamageByPlayerTime = 100;
EntityLiving entityliving = entitywolf.getOwner();
if (entityliving != null && entityliving.getEntityType() == EntityTypes.PLAYER) {
this.killer = (EntityHuman) entityliving;
} else {
this.killer = null;
}
}
}
}
if (flag1) {
if (flag) {
this.world.broadcastEntityEffect(this, (byte) 29);
} else if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).y()) {
this.world.broadcastEntityEffect(this, (byte) 33);
} else {
byte b0;
if (damagesource == DamageSource.DROWN) {
b0 = 36;
} else if (damagesource.isFire()) {
b0 = 37;
} else if (damagesource == DamageSource.SWEET_BERRY_BUSH) {
b0 = 44;
} else {
b0 = 2;
}
this.world.broadcastEntityEffect(this, b0);
}
if (damagesource != DamageSource.DROWN && (!flag || f > 0.0F)) {
this.velocityChanged();
}
if (entity1 != null) {
double d0 = entity1.locX() - this.locX();
double d1;
for (d1 = entity1.locZ() - this.locZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.ax = (float) (MathHelper.d(d1, d0) * 57.2957763671875D - (double) this.yaw);
this.a(entity1, 0.4F, d0, d1);
} else {
this.ax = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.getHealth() <= 0.0F) {
if (!this.f(damagesource)) {
SoundEffect soundeffect = this.getSoundDeath();
if (flag1 && soundeffect != null) {
this.a(soundeffect, this.getSoundVolume(), this.dn());
}
this.die(damagesource);
}
} else if (flag1) {
this.c(damagesource);
}
boolean flag2 = !flag || f > 0.0F;
if (flag2) {
this.bF = damagesource;
this.bG = this.world.getTime();
}
if (this instanceof EntityPlayer) {
CriterionTriggers.h.a((EntityPlayer) this, damagesource, f1, f, flag);
if (f2 > 0.0F && f2 < 3.4028235E37F) {
((EntityPlayer) this).a(StatisticList.DAMAGE_BLOCKED_BY_SHIELD, Math.round(f2 * 10.0F));
}
}
if (entity1 instanceof EntityPlayer) {
CriterionTriggers.g.a((EntityPlayer) entity1, this, damagesource, f1, f, flag);
}
return flag2;
}
}
protected void shieldBlock(EntityLiving entityliving) {
entityliving.e(this);
}
protected void e(EntityLiving entityliving) {
entityliving.a(this, 0.5F, entityliving.locX() - this.locX(), entityliving.locZ() - this.locZ());
}
private boolean f(DamageSource damagesource) {
if (damagesource.ignoresInvulnerability()) {
return false;
} else {
ItemStack itemstack = null;
EnumHand[] aenumhand = EnumHand.values();
int i = aenumhand.length;
for (int j = 0; j < i; ++j) {
EnumHand enumhand = aenumhand[j];
ItemStack itemstack1 = this.b(enumhand);
if (itemstack1.getItem() == Items.TOTEM_OF_UNDYING) {
itemstack = itemstack1.cloneItemStack();
itemstack1.subtract(1);
break;
}
}
if (itemstack != null) {
if (this instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) this;
entityplayer.b(StatisticList.ITEM_USED.b(Items.TOTEM_OF_UNDYING));
CriterionTriggers.B.a(entityplayer, itemstack);
}
this.setHealth(1.0F);
this.removeAllEffects();
this.addEffect(new MobEffect(MobEffects.REGENERATION, 900, 1));
this.addEffect(new MobEffect(MobEffects.ABSORBTION, 100, 1));
this.world.broadcastEntityEffect(this, (byte) 35);
}
return itemstack != null;
}
}
@Nullable
public DamageSource cT() {
if (this.world.getTime() - this.bG > 40L) {
this.bF = null;
}
return this.bF;
}
protected void c(DamageSource damagesource) {
SoundEffect soundeffect = this.getSoundHurt(damagesource);
if (soundeffect != null) {
this.a(soundeffect, this.getSoundVolume(), this.dn());
}
}
private boolean applyBlockingModifier(DamageSource damagesource) {
Entity entity = damagesource.j();
boolean flag = false;
if (entity instanceof EntityArrow) {
EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.getPierceLevel() > 0) {
flag = true;
}
}
if (!damagesource.ignoresArmor() && this.isBlocking() && !flag) {
Vec3D vec3d = damagesource.w();
if (vec3d != null) {
Vec3D vec3d1 = this.f(1.0F);
Vec3D vec3d2 = vec3d.a(this.getPositionVector()).d();
vec3d2 = new Vec3D(vec3d2.x, 0.0D, vec3d2.z);
if (vec3d2.b(vec3d1) < 0.0D) {
return true;
}
}
}
return false;
}
public void die(DamageSource damagesource) {
if (!this.dead && !this.killed) {
Entity entity = damagesource.getEntity();
EntityLiving entityliving = this.getKillingEntity();
if (this.aW >= 0 && entityliving != null) {
entityliving.a(this, this.aW, damagesource);
}
if (entity != null) {
entity.b(this);
}
if (this.isSleeping()) {
this.entityWakeup();
}
this.killed = true;
this.getCombatTracker().g();
if (!this.world.isClientSide) {
this.d(damagesource);
this.f(entityliving);
}
this.world.broadcastEntityEffect(this, (byte) 3);
this.setPose(EntityPose.DYING);
}
}
protected void f(@Nullable EntityLiving entityliving) {
if (!this.world.isClientSide) {
boolean flag = false;
if (entityliving instanceof EntityWither) {
if (this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) {
BlockPosition blockposition = new BlockPosition(this);
IBlockData iblockdata = Blocks.WITHER_ROSE.getBlockData();
if (this.world.getType(blockposition).isAir() && iblockdata.canPlace(this.world, blockposition)) {
this.world.setTypeAndData(blockposition, iblockdata, 3);
flag = true;
}
}
if (!flag) {
EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY(), this.locZ(), new ItemStack(Items.bg));
this.world.addEntity(entityitem);
}
}
}
}
protected void d(DamageSource damagesource) {
Entity entity = damagesource.getEntity();
int i;
if (entity instanceof EntityHuman) {
i = EnchantmentManager.g((EntityLiving) entity);
} else {
i = 0;
}
boolean flag = this.lastDamageByPlayerTime > 0;
if (this.isDropExperience() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT)) {
this.a(damagesource, flag);
this.dropDeathLoot(damagesource, i, flag);
}
this.dropInventory();
this.dropExperience();
}
protected void dropInventory() {}
protected void dropExperience() {
if (!this.world.isClientSide && (this.alwaysGivesExp() || this.lastDamageByPlayerTime > 0 && this.isDropExperience() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT))) {
int i = this.getExpValue(this.killer);
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX(), this.locY(), this.locZ(), j));
}
}
}
protected void dropDeathLoot(DamageSource damagesource, int i, boolean flag) {}
public MinecraftKey cW() {
return this.getEntityType().h();
}
protected void a(DamageSource damagesource, boolean flag) {
MinecraftKey minecraftkey = this.cW();
LootTable loottable = this.world.getMinecraftServer().getLootTableRegistry().getLootTable(minecraftkey);
LootTableInfo.Builder loottableinfo_builder = this.a(flag, damagesource);
loottable.populateLoot(loottableinfo_builder.build(LootContextParameterSets.ENTITY), this::a);
}
protected LootTableInfo.Builder a(boolean flag, DamageSource damagesource) {
LootTableInfo.Builder loottableinfo_builder = (new LootTableInfo.Builder((WorldServer) this.world)).a(this.random).set(LootContextParameters.THIS_ENTITY, this).set(LootContextParameters.POSITION, new BlockPosition(this)).set(LootContextParameters.DAMAGE_SOURCE, damagesource).setOptional(LootContextParameters.KILLER_ENTITY, damagesource.getEntity()).setOptional(LootContextParameters.DIRECT_KILLER_ENTITY, damagesource.j());
if (flag && this.killer != null) {
loottableinfo_builder = loottableinfo_builder.set(LootContextParameters.LAST_DAMAGE_PLAYER, this.killer).a(this.killer.eA());
}
return loottableinfo_builder;
}
public void a(Entity entity, float f, double d0, double d1) {
if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.KNOCKBACK_RESISTANCE).getValue()) {
this.impulse = true;
Vec3D vec3d = this.getMot();
Vec3D vec3d1 = (new Vec3D(d0, 0.0D, d1)).d().a((double) f);
this.setMot(vec3d.x / 2.0D - vec3d1.x, this.onGround ? Math.min(0.4D, vec3d.y / 2.0D + (double) f) : vec3d.y, vec3d.z / 2.0D - vec3d1.z);
}
}
@Nullable
protected SoundEffect getSoundHurt(DamageSource damagesource) {
return SoundEffects.ENTITY_GENERIC_HURT;
}
@Nullable
protected SoundEffect getSoundDeath() {
return SoundEffects.ENTITY_GENERIC_DEATH;
}
protected SoundEffect getSoundFall(int i) {
return i > 4 ? SoundEffects.ENTITY_GENERIC_BIG_FALL : SoundEffects.ENTITY_GENERIC_SMALL_FALL;
}
protected SoundEffect c(ItemStack itemstack) {
return itemstack.F();
}
public SoundEffect d(ItemStack itemstack) {
return itemstack.G();
}
public boolean isClimbing() {
if (this.isSpectator()) {
return false;
} else {
IBlockData iblockdata = this.cY();
Block block = iblockdata.getBlock();
return block != Blocks.LADDER && block != Blocks.VINE && block != Blocks.SCAFFOLDING ? block instanceof BlockTrapdoor && this.b(new BlockPosition(this), iblockdata) : true;
}
}
public IBlockData cY() {
return this.world.getType(new BlockPosition(this));
}
private boolean b(BlockPosition blockposition, IBlockData iblockdata) {
if ((Boolean) iblockdata.get(BlockTrapdoor.OPEN)) {
IBlockData iblockdata1 = this.world.getType(blockposition.down());
if (iblockdata1.getBlock() == Blocks.LADDER && iblockdata1.get(BlockLadder.FACING) == iblockdata.get(BlockTrapdoor.FACING)) {
return true;
}
}
return false;
}
@Override
public boolean isAlive() {
return !this.dead && this.getHealth() > 0.0F;
}
@Override
public boolean b(float f, float f1) {
boolean flag = super.b(f, f1);
int i = this.e(f, f1);
if (i > 0) {
this.a(this.getSoundFall(i), 1.0F, 1.0F);
this.cZ();
this.damageEntity(DamageSource.FALL, (float) i);
return true;
} else {
return flag;
}
}
protected int e(float f, float f1) {
MobEffect mobeffect = this.getEffect(MobEffects.JUMP);
float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1);
return MathHelper.f((f - 3.0F - f2) * f1);
}
protected void cZ() {
if (!this.isSilent()) {
int i = MathHelper.floor(this.locX());
int j = MathHelper.floor(this.locY() - 0.20000000298023224D);
int k = MathHelper.floor(this.locZ());
IBlockData iblockdata = this.world.getType(new BlockPosition(i, j, k));
if (!iblockdata.isAir()) {
SoundEffectType soundeffecttype = iblockdata.r();
this.a(soundeffecttype.g(), soundeffecttype.a() * 0.5F, soundeffecttype.b() * 0.75F);
}
}
}
public int getArmorStrength() {
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.ARMOR);
return MathHelper.floor(attributeinstance.getValue());
}
protected void damageArmor(float f) {}
protected void damageShield(float f) {}
protected float applyArmorModifier(DamageSource damagesource, float f) {
if (!damagesource.ignoresArmor()) {
this.damageArmor(f);
f = CombatMath.a(f, (float) this.getArmorStrength(), (float) this.getAttributeInstance(GenericAttributes.ARMOR_TOUGHNESS).getValue());
}
return f;
}
protected float applyMagicModifier(DamageSource damagesource, float f) {
if (damagesource.isStarvation()) {
return f;
} else {
int i;
if (this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i;
float f1 = f * (float) j;
float f2 = f;
f = Math.max(f1 / 25.0F, 0.0F);
float f3 = f2 - f;
if (f3 > 0.0F && f3 < 3.4028235E37F) {
if (this instanceof EntityPlayer) {
((EntityPlayer) this).a(StatisticList.DAMAGE_RESISTED, Math.round(f3 * 10.0F));
} else if (damagesource.getEntity() instanceof EntityPlayer) {
((EntityPlayer) damagesource.getEntity()).a(StatisticList.DAMAGE_DEALT_RESISTED, Math.round(f3 * 10.0F));
}
}
}
if (f <= 0.0F) {
return 0.0F;
} else {
i = EnchantmentManager.a(this.getArmorItems(), damagesource);
if (i > 0) {
f = CombatMath.a(f, (float) i);
}
return f;
}
}
}
protected void damageEntity0(DamageSource damagesource, float f) {
if (!this.isInvulnerable(damagesource)) {
f = this.applyArmorModifier(damagesource, f);
f = this.applyMagicModifier(damagesource, f);
float f1 = f;
f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
float f2 = f1 - f;
if (f2 > 0.0F && f2 < 3.4028235E37F && damagesource.getEntity() instanceof EntityPlayer) {
((EntityPlayer) damagesource.getEntity()).a(StatisticList.DAMAGE_DEALT_ABSORBED, Math.round(f2 * 10.0F));
}
if (f != 0.0F) {
float f3 = this.getHealth();
this.setHealth(f3 - f);
this.getCombatTracker().trackDamage(damagesource, f3, f);
this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
}
}
}
public CombatTracker getCombatTracker() {
return this.combatTracker;
}
@Nullable
public EntityLiving getKillingEntity() {
return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null)));
}
public final float getMaxHealth() {
return (float) this.getAttributeInstance(GenericAttributes.MAX_HEALTH).getValue();
}
public final int getArrowCount() {
return (Integer) this.datawatcher.get(EntityLiving.g);
}
public final void setArrowCount(int i) {
this.datawatcher.set(EntityLiving.g, i);
}
public final int df() {
return (Integer) this.datawatcher.get(EntityLiving.bp);
}
public final void q(int i) {
this.datawatcher.set(EntityLiving.bp, i);
}
private int l() {
return MobEffectUtil.a(this) ? 6 - (1 + MobEffectUtil.b(this)) : (this.hasEffect(MobEffects.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) * 2 : 6);
}
public void a(EnumHand enumhand) {
this.a(enumhand, false);
}
public void a(EnumHand enumhand, boolean flag) {
if (!this.aq || this.as >= this.l() / 2 || this.as < 0) {
this.as = -1;
this.aq = true;
this.ar = enumhand;
if (this.world instanceof WorldServer) {
PacketPlayOutAnimation packetplayoutanimation = new PacketPlayOutAnimation(this, enumhand == EnumHand.MAIN_HAND ? 0 : 3);
ChunkProviderServer chunkproviderserver = ((WorldServer) this.world).getChunkProvider();
if (flag) {
chunkproviderserver.broadcastIncludingSelf(this, packetplayoutanimation);
} else {
chunkproviderserver.broadcast(this, packetplayoutanimation);
}
}
}
}
@Override
protected void af() {
this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
}
protected void dg() {
int i = this.l();
if (this.aq) {
++this.as;
if (this.as >= i) {
this.as = 0;
this.aq = false;
}
} else {
this.as = 0;
}
this.aA = (float) this.as / (float) i;
}
public AttributeInstance getAttributeInstance(IAttribute iattribute) {
return this.getAttributeMap().a(iattribute);
}
public AttributeMapBase getAttributeMap() {
if (this.attributeMap == null) {
this.attributeMap = new AttributeMapServer();
}
return this.attributeMap;
}
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEFINED;
}
public ItemStack getItemInMainHand() {
return this.getEquipment(EnumItemSlot.MAINHAND);
}
public ItemStack getItemInOffHand() {
return this.getEquipment(EnumItemSlot.OFFHAND);
}
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);
} else if (enumhand == EnumHand.OFF_HAND) {
return this.getEquipment(EnumItemSlot.OFFHAND);
} else {
throw new IllegalArgumentException("Invalid hand " + enumhand);
}
}
public void a(EnumHand enumhand, ItemStack itemstack) {
if (enumhand == EnumHand.MAIN_HAND) {
this.setSlot(EnumItemSlot.MAINHAND, itemstack);
} else {
if (enumhand != EnumHand.OFF_HAND) {
throw new IllegalArgumentException("Invalid hand " + enumhand);
}
this.setSlot(EnumItemSlot.OFFHAND, itemstack);
}
}
public boolean a(EnumItemSlot enumitemslot) {
return !this.getEquipment(enumitemslot).isEmpty();
}
@Override
public abstract Iterable<ItemStack> getArmorItems();
public abstract ItemStack getEquipment(EnumItemSlot enumitemslot);
public abstract void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack);
public float dl() {
Iterable<ItemStack> iterable = this.getArmorItems();
int i = 0;
int j = 0;
for (Iterator iterator = iterable.iterator(); iterator.hasNext(); ++i) {
ItemStack itemstack = (ItemStack) iterator.next();
if (!itemstack.isEmpty()) {
++j;
}
}
return i > 0 ? (float) j / (float) i : 0.0F;
}
@Override
public void setSprinting(boolean flag) {
super.setSprinting(flag);
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
if (attributeinstance.a(EntityLiving.b) != null) {
attributeinstance.removeModifier(EntityLiving.c);
}
if (flag) {
attributeinstance.addModifier(EntityLiving.c);
}
}
protected float getSoundVolume() {
return 1.0F;
}
protected float dn() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
protected boolean isFrozen() {
return this.getHealth() <= 0.0F;
}
@Override
public void collide(Entity entity) {
if (!this.isSleeping()) {
super.collide(entity);
}
}
private void a(Entity entity) {
if (this.world.getType(new BlockPosition(entity)).getBlock().a(TagsBlock.PORTALS)) {
this.setPosition(entity.locX(), entity.e(1.0D) + 0.001D, entity.locZ());
} else {
double d0;
double d1;
double d2;
int i;
if (!(entity instanceof EntityBoat) && !(entity instanceof EntityHorseAbstract)) {
double d3 = entity.locX();
double d4 = entity.e(1.0D);
double d5 = entity.locZ();
EnumDirection enumdirection = entity.getAdjustedDirection();
if (enumdirection != null && enumdirection.m() != EnumDirection.EnumAxis.Y) {
EnumDirection enumdirection1 = enumdirection.f();
int[][] aint = new int[][]{{0, 1}, {0, -1}, {-1, 1}, {-1, -1}, {1, 1}, {1, -1}, {-1, 0}, {1, 0}, {0, 1}};
d0 = Math.floor(this.locX()) + 0.5D;
double d6 = Math.floor(this.locZ()) + 0.5D;
d1 = this.getBoundingBox().maxX - this.getBoundingBox().minX;
d2 = this.getBoundingBox().maxZ - this.getBoundingBox().minZ;
AxisAlignedBB axisalignedbb = new AxisAlignedBB(d0 - d1 / 2.0D, entity.getBoundingBox().minY, d6 - d2 / 2.0D, d0 + d1 / 2.0D, Math.floor(entity.getBoundingBox().minY) + (double) this.getHeight(), d6 + d2 / 2.0D);
int[][] aint1 = aint;
i = aint.length;
for (int j = 0; j < i; ++j) {
int[] aint2 = aint1[j];
double d7 = (double) (enumdirection.getAdjacentX() * aint2[0] + enumdirection1.getAdjacentX() * aint2[1]);
double d8 = (double) (enumdirection.getAdjacentZ() * aint2[0] + enumdirection1.getAdjacentZ() * aint2[1]);
double d9 = d0 + d7;
double d10 = d6 + d8;
AxisAlignedBB axisalignedbb1 = axisalignedbb.d(d7, 0.0D, d8);
BlockPosition blockposition;
if (this.world.getCubes(this, axisalignedbb1)) {
blockposition = new BlockPosition(d9, this.locY(), d10);
if (this.world.getType(blockposition).a((IBlockAccess) this.world, blockposition, (Entity) this)) {
this.enderTeleportTo(d9, this.locY() + 1.0D, d10);
return;
}
BlockPosition blockposition1 = new BlockPosition(d9, this.locY() - 1.0D, d10);
if (this.world.getType(blockposition1).a((IBlockAccess) this.world, blockposition1, (Entity) this) || this.world.getFluid(blockposition1).a(TagsFluid.WATER)) {
d3 = d9;
d4 = this.locY() + 1.0D;
d5 = d10;
}
} else {
blockposition = new BlockPosition(d9, this.locY() + 1.0D, d10);
if (this.world.getCubes(this, axisalignedbb1.d(0.0D, 1.0D, 0.0D)) && this.world.getType(blockposition).a((IBlockAccess) this.world, blockposition, (Entity) this)) {
d3 = d9;
d4 = this.locY() + 2.0D;
d5 = d10;
}
}
}
}
this.enderTeleportTo(d3, d4, d5);
} else {
double d11 = (double) (this.getWidth() / 2.0F + entity.getWidth() / 2.0F) + 0.4D;
AxisAlignedBB axisalignedbb2 = entity.getBoundingBox();
double d12;
byte b0;
float f;
if (entity instanceof EntityBoat) {
d12 = axisalignedbb2.maxY;
b0 = 2;
f = 0.0F;
} else {
d12 = axisalignedbb2.minY;
b0 = 3;
f = 1.5707964F * (float) (this.getMainHand() == EnumMainHand.RIGHT ? -1 : 1);
}
float f1 = -this.yaw * 0.017453292F - 3.1415927F + f;
float f2 = -MathHelper.sin(f1);
float f3 = -MathHelper.cos(f1);
d0 = Math.abs(f2) > Math.abs(f3) ? d11 / (double) Math.abs(f2) : d11 / (double) Math.abs(f3);
AxisAlignedBB axisalignedbb3 = this.getBoundingBox().d(-this.locX(), -this.locY(), -this.locZ());
ImmutableSet<Entity> immutableset = ImmutableSet.of(this, entity);
d1 = this.locX() + (double) f2 * d0;
d2 = this.locZ() + (double) f3 * d0;
double d13 = 0.001D;
for (i = 0; i < b0; ++i) {
double d14 = d12 + d13;
if (this.world.a((Entity) this, axisalignedbb3.d(d1, d14, d2), (Set) immutableset)) {
this.setPosition(d1, d14, d2);
return;
}
++d13;
}
this.setPosition(entity.locX(), entity.e(1.0D) + 0.001D, entity.locZ());
}
}
}
protected float dp() {
return 0.42F * this.ah();
}
protected void jump() {
float f = this.dp();
if (this.hasEffect(MobEffects.JUMP)) {
f += 0.1F * (float) (this.getEffect(MobEffects.JUMP).getAmplifier() + 1);
}
Vec3D vec3d = this.getMot();
this.setMot(vec3d.x, (double) f, vec3d.z);
if (this.isSprinting()) {
float f1 = this.yaw * 0.017453292F;
this.setMot(this.getMot().add((double) (-MathHelper.sin(f1) * 0.2F), 0.0D, (double) (MathHelper.cos(f1) * 0.2F)));
}
this.impulse = true;
}
protected void c(Tag<FluidType> tag) {
this.setMot(this.getMot().add(0.0D, 0.03999999910593033D, 0.0D));
}
protected float ds() {
return 0.8F;
}
public void e(Vec3D vec3d) {
double d0;
float f;
if (this.doAITick() || this.cj()) {
d0 = 0.08D;
boolean flag = this.getMot().y <= 0.0D;
if (flag && this.hasEffect(MobEffects.SLOW_FALLING)) {
d0 = 0.01D;
this.fallDistance = 0.0F;
}
double d1;
float f1;
double d2;
if (this.isInWater() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d1 = this.locY();
f1 = this.isSprinting() ? 0.9F : this.ds();
f = 0.02F;
float f2 = (float) EnchantmentManager.e(this);
if (f2 > 3.0F) {
f2 = 3.0F;
}
if (!this.onGround) {
f2 *= 0.5F;
}
if (f2 > 0.0F) {
f1 += (0.54600006F - f1) * f2 / 3.0F;
f += (this.dt() - f) * f2 / 3.0F;
}
if (this.hasEffect(MobEffects.DOLPHINS_GRACE)) {
f1 = 0.96F;
}
this.a(f, vec3d);
this.move(EnumMoveType.SELF, this.getMot());
Vec3D vec3d1 = this.getMot();
if (this.positionChanged && this.isClimbing()) {
vec3d1 = new Vec3D(vec3d1.x, 0.2D, vec3d1.z);
}
this.setMot(vec3d1.d((double) f1, 0.800000011920929D, (double) f1));
Vec3D vec3d2;
if (!this.isNoGravity() && !this.isSprinting()) {
vec3d2 = this.getMot();
if (flag && Math.abs(vec3d2.y - 0.005D) >= 0.003D && Math.abs(vec3d2.y - d0 / 16.0D) < 0.003D) {
d2 = -0.003D;
} else {
d2 = vec3d2.y - d0 / 16.0D;
}
this.setMot(vec3d2.x, d2, vec3d2.z);
}
vec3d2 = this.getMot();
if (this.positionChanged && this.e(vec3d2.x, vec3d2.y + 0.6000000238418579D - this.locY() + d1, vec3d2.z)) {
this.setMot(vec3d2.x, 0.30000001192092896D, vec3d2.z);
}
} else if (this.aH() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d1 = this.locY();
this.a(0.02F, vec3d);
this.move(EnumMoveType.SELF, this.getMot());
this.setMot(this.getMot().a(0.5D));
if (!this.isNoGravity()) {
this.setMot(this.getMot().add(0.0D, -d0 / 4.0D, 0.0D));
}
Vec3D vec3d3 = this.getMot();
if (this.positionChanged && this.e(vec3d3.x, vec3d3.y + 0.6000000238418579D - this.locY() + d1, vec3d3.z)) {
this.setMot(vec3d3.x, 0.30000001192092896D, vec3d3.z);
}
} else if (this.isGliding()) {
Vec3D vec3d4 = this.getMot();
if (vec3d4.y > -0.5D) {
this.fallDistance = 1.0F;
}
Vec3D vec3d5 = this.getLookDirection();
f1 = this.pitch * 0.017453292F;
double d3 = Math.sqrt(vec3d5.x * vec3d5.x + vec3d5.z * vec3d5.z);
double d4 = Math.sqrt(b(vec3d4));
d2 = vec3d5.f();
float f3 = MathHelper.cos(f1);
f3 = (float) ((double) f3 * (double) f3 * Math.min(1.0D, d2 / 0.4D));
vec3d4 = this.getMot().add(0.0D, d0 * (-1.0D + (double) f3 * 0.75D), 0.0D);
double d5;
if (vec3d4.y < 0.0D && d3 > 0.0D) {
d5 = vec3d4.y * -0.1D * (double) f3;
vec3d4 = vec3d4.add(vec3d5.x * d5 / d3, d5, vec3d5.z * d5 / d3);
}
if (f1 < 0.0F && d3 > 0.0D) {
d5 = d4 * (double) (-MathHelper.sin(f1)) * 0.04D;
vec3d4 = vec3d4.add(-vec3d5.x * d5 / d3, d5 * 3.2D, -vec3d5.z * d5 / d3);
}
if (d3 > 0.0D) {
vec3d4 = vec3d4.add((vec3d5.x / d3 * d4 - vec3d4.x) * 0.1D, 0.0D, (vec3d5.z / d3 * d4 - vec3d4.z) * 0.1D);
}
this.setMot(vec3d4.d(0.9900000095367432D, 0.9800000190734863D, 0.9900000095367432D));
this.move(EnumMoveType.SELF, this.getMot());
if (this.positionChanged && !this.world.isClientSide) {
d5 = Math.sqrt(b(this.getMot()));
double d6 = d4 - d5;
float f4 = (float) (d6 * 10.0D - 3.0D);
if (f4 > 0.0F) {
this.a(this.getSoundFall((int) f4), 1.0F, 1.0F);
this.damageEntity(DamageSource.FLY_INTO_WALL, f4);
}
}
if (this.onGround && !this.world.isClientSide) {
this.setFlag(7, false);
}
} else {
BlockPosition blockposition = this.aj();
float f5 = this.world.getType(blockposition).getBlock().l();
f1 = this.onGround ? f5 * 0.91F : 0.91F;
this.a(this.r(f5), vec3d);
this.setMot(this.f(this.getMot()));
this.move(EnumMoveType.SELF, this.getMot());
Vec3D vec3d6 = this.getMot();
if ((this.positionChanged || this.jumping) && this.isClimbing()) {
vec3d6 = new Vec3D(vec3d6.x, 0.2D, vec3d6.z);
}
double d7 = vec3d6.y;
if (this.hasEffect(MobEffects.LEVITATION)) {
d7 += (0.05D * (double) (this.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - vec3d6.y) * 0.2D;
this.fallDistance = 0.0F;
} else if (this.world.isClientSide && !this.world.isLoaded(blockposition)) {
if (this.locY() > 0.0D) {
d7 = -0.1D;
} else {
d7 = 0.0D;
}
} else if (!this.isNoGravity()) {
d7 -= d0;
}
this.setMot(vec3d6.x * (double) f1, d7 * 0.9800000190734863D, vec3d6.z * (double) f1);
}
}
this.aC = this.aD;
d0 = this.locX() - this.lastX;
double d8 = this.locZ() - this.lastZ;
double d9 = this instanceof EntityBird ? this.locY() - this.lastY : 0.0D;
f = MathHelper.sqrt(d0 * d0 + d9 * d9 + d8 * d8) * 4.0F;
if (f > 1.0F) {
f = 1.0F;
}
this.aD += (f - this.aD) * 0.4F;
this.aE += this.aD;
}
private Vec3D f(Vec3D vec3d) {
if (this.isClimbing()) {
this.fallDistance = 0.0F;
float f = 0.15F;
double d0 = MathHelper.a(vec3d.x, -0.15000000596046448D, 0.15000000596046448D);
double d1 = MathHelper.a(vec3d.z, -0.15000000596046448D, 0.15000000596046448D);
double d2 = Math.max(vec3d.y, -0.15000000596046448D);
if (d2 < 0.0D && this.cY().getBlock() != Blocks.SCAFFOLDING && this.dJ() && this instanceof EntityHuman) {
d2 = 0.0D;
}
vec3d = new Vec3D(d0, d2, d1);
}
return vec3d;
}
private float r(float f) {
return this.onGround ? this.dt() * (0.21600002F / (f * f * f)) : this.aM;
}
public float dt() {
return this.bB;
}
public void o(float f) {
this.bB = f;
}
public boolean B(Entity entity) {
this.z(entity);
return false;
}
@Override
public void tick() {
super.tick();
this.o();
this.r();
if (!this.world.isClientSide) {
int i = this.getArrowCount();
if (i > 0) {
if (this.at <= 0) {
this.at = 20 * (30 - i);
}
--this.at;
if (this.at <= 0) {
this.setArrowCount(i - 1);
}
}
int j = this.df();
if (j > 0) {
if (this.au <= 0) {
this.au = 20 * (30 - j);
}
--this.au;
if (this.au <= 0) {
this.q(j - 1);
}
}
EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
int k = aenumitemslot.length;
for (int l = 0; l < k; ++l) {
EnumItemSlot enumitemslot = aenumitemslot[l];
ItemStack itemstack;
switch (enumitemslot.a()) {
case HAND:
itemstack = (ItemStack) this.bu.get(enumitemslot.b());
break;
case ARMOR:
itemstack = (ItemStack) this.bv.get(enumitemslot.b());
break;
default:
continue;
}
ItemStack itemstack1 = this.getEquipment(enumitemslot);
if (!ItemStack.matches(itemstack1, itemstack)) {
((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
if (!itemstack.isEmpty()) {
this.getAttributeMap().a(itemstack.a(enumitemslot));
}
if (!itemstack1.isEmpty()) {
this.getAttributeMap().b(itemstack1.a(enumitemslot));
}
switch (enumitemslot.a()) {
case HAND:
this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack());
break;
case ARMOR:
this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack());
}
}
}
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
}
if (!this.glowing) {
boolean flag = this.hasEffect(MobEffects.GLOWING);
if (this.getFlag(6) != flag) {
this.setFlag(6, flag);
}
}
if (this.isSleeping() && !this.s()) {
this.entityWakeup();
}
}
this.movementTick();
double d0 = this.locX() - this.lastX;
double d1 = this.locZ() - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
float f1 = this.aI;
float f2 = 0.0F;
this.aR = this.aS;
float f3 = 0.0F;
if (f > 0.0025000002F) {
f3 = 1.0F;
f2 = (float) Math.sqrt((double) f) * 3.0F;
float f4 = (float) MathHelper.d(d1, d0) * 57.295776F - 90.0F;
float f5 = MathHelper.e(MathHelper.g(this.yaw) - f4);
if (95.0F < f5 && f5 < 265.0F) {
f1 = f4 - 180.0F;
} else {
f1 = f4;
}
}
if (this.aA > 0.0F) {
f1 = this.yaw;
}
if (!this.onGround) {
f3 = 0.0F;
}
this.aS += (f3 - this.aS) * 0.3F;
this.world.getMethodProfiler().enter("headTurn");
f2 = this.f(f1, f2);
this.world.getMethodProfiler().exit();
this.world.getMethodProfiler().enter("rangeChecks");
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
while (this.aI - this.aJ < -180.0F) {
this.aJ -= 360.0F;
}
while (this.aI - this.aJ >= 180.0F) {
this.aJ += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.aK - this.aL < -180.0F) {
this.aL -= 360.0F;
}
while (this.aK - this.aL >= 180.0F) {
this.aL += 360.0F;
}
this.world.getMethodProfiler().exit();
this.aT += f2;
if (this.isGliding()) {
++this.bm;
} else {
this.bm = 0;
}
if (this.isSleeping()) {
this.pitch = 0.0F;
}
}
protected float f(float f, float f1) {
float f2 = MathHelper.g(f - this.aI);
this.aI += f2 * 0.3F;
float f3 = MathHelper.g(this.yaw - this.aI);
boolean flag = f3 < -90.0F || f3 >= 90.0F;
if (f3 < -75.0F) {
f3 = -75.0F;
}
if (f3 >= 75.0F) {
f3 = 75.0F;
}
this.aI = this.yaw - f3;
if (f3 * f3 > 2500.0F) {
this.aI += f3 * 0.2F;
}
if (flag) {
f1 *= -1.0F;
}
return f1;
}
public void movementTick() {
if (this.jumpTicks > 0) {
--this.jumpTicks;
}
if (this.cj()) {
this.bc = 0;
this.c(this.locX(), this.locY(), this.locZ());
}
if (this.bc > 0) {
double d0 = this.locX() + (this.bd - this.locX()) / (double) this.bc;
double d1 = this.locY() + (this.be - this.locY()) / (double) this.bc;
double d2 = this.locZ() + (this.bf - this.locZ()) / (double) this.bc;
double d3 = MathHelper.g(this.bg - (double) this.yaw);
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bc);
this.pitch = (float) ((double) this.pitch + (this.bh - (double) this.pitch) / (double) this.bc);
--this.bc;
this.setPosition(d0, d1, d2);
this.setYawPitch(this.yaw, this.pitch);
} else if (!this.doAITick()) {
this.setMot(this.getMot().a(0.98D));
}
if (this.bj > 0) {
this.aK = (float) ((double) this.aK + MathHelper.g(this.bi - (double) this.aK) / (double) this.bj);
--this.bj;
}
Vec3D vec3d = this.getMot();
double d4 = vec3d.x;
double d5 = vec3d.y;
double d6 = vec3d.z;
if (Math.abs(vec3d.x) < 0.003D) {
d4 = 0.0D;
}
if (Math.abs(vec3d.y) < 0.003D) {
d5 = 0.0D;
}
if (Math.abs(vec3d.z) < 0.003D) {
d6 = 0.0D;
}
this.setMot(d4, d5, d6);
this.world.getMethodProfiler().enter("ai");
if (this.isFrozen()) {
this.jumping = false;
this.aZ = 0.0F;
this.bb = 0.0F;
} else if (this.doAITick()) {
this.world.getMethodProfiler().enter("newAi");
this.doTick();
this.world.getMethodProfiler().exit();
}
this.world.getMethodProfiler().exit();
this.world.getMethodProfiler().enter("jump");
if (this.jumping) {
if (this.N > 0.0D && (!this.onGround || this.N > 0.4D)) {
this.c(TagsFluid.WATER);
} else if (this.aH()) {
this.c(TagsFluid.LAVA);
} else if ((this.onGround || this.N > 0.0D && this.N <= 0.4D) && this.jumpTicks == 0) {
this.jump();
this.jumpTicks = 10;
}
} else {
this.jumpTicks = 0;
}
this.world.getMethodProfiler().exit();
this.world.getMethodProfiler().enter("travel");
this.aZ *= 0.98F;
this.bb *= 0.98F;
this.n();
AxisAlignedBB axisalignedbb = this.getBoundingBox();
this.e(new Vec3D((double) this.aZ, (double) this.ba, (double) this.bb));
this.world.getMethodProfiler().exit();
this.world.getMethodProfiler().enter("push");
if (this.bn > 0) {
--this.bn;
this.a(axisalignedbb, this.getBoundingBox());
}
this.collideNearby();
this.world.getMethodProfiler().exit();
}
private void n() {
boolean flag = this.getFlag(7);
if (flag && !this.onGround && !this.isPassenger()) {
ItemStack itemstack = this.getEquipment(EnumItemSlot.CHEST);
if (itemstack.getItem() == Items.ELYTRA && ItemElytra.e(itemstack)) {
flag = true;
if (!this.world.isClientSide && (this.bm + 1) % 20 == 0) {
itemstack.damage(1, this, (entityliving) -> {
entityliving.broadcastItemBreak(EnumItemSlot.CHEST);
});
}
} else {
flag = false;
}
} else {
flag = false;
}
if (!this.world.isClientSide) {
this.setFlag(7, flag);
}
}
protected void doTick() {}
protected void collideNearby() {
List<Entity> list = this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this));
if (!list.isEmpty()) {
int i = this.world.getGameRules().getInt(GameRules.MAX_ENTITY_CRAMMING);
int j;
if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
j = 0;
for (int k = 0; k < list.size(); ++k) {
if (!((Entity) list.get(k)).isPassenger()) {
++j;
}
}
if (j > i - 1) {
this.damageEntity(DamageSource.CRAMMING, 6.0F);
}
}
for (j = 0; j < list.size(); ++j) {
Entity entity = (Entity) list.get(j);
this.C(entity);
}
}
}
protected void a(AxisAlignedBB axisalignedbb, AxisAlignedBB axisalignedbb1) {
AxisAlignedBB axisalignedbb2 = axisalignedbb.b(axisalignedbb1);
List<Entity> list = this.world.getEntities(this, axisalignedbb2);
if (!list.isEmpty()) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (entity instanceof EntityLiving) {
this.g((EntityLiving) entity);
this.bn = 0;
this.setMot(this.getMot().a(-0.2D));
break;
}
}
} else if (this.positionChanged) {
this.bn = 0;
}
if (!this.world.isClientSide && this.bn <= 0) {
this.c(4, false);
}
}
protected void C(Entity entity) {
entity.collide(this);
}
protected void g(EntityLiving entityliving) {}
public void r(int i) {
this.bn = i;
if (!this.world.isClientSide) {
this.c(4, true);
}
}
public boolean isRiptiding() {
return ((Byte) this.datawatcher.get(EntityLiving.ao) & 4) != 0;
}
@Override
public void stopRiding() {
Entity entity = this.getVehicle();
super.stopRiding();
if (entity != null && entity != this.getVehicle() && !this.world.isClientSide) {
this.a(entity);
}
}
@Override
public void passengerTick() {
super.passengerTick();
this.aR = this.aS;
this.aS = 0.0F;
this.fallDistance = 0.0F;
}
public void setJumping(boolean flag) {
this.jumping = flag;
}
public void receive(Entity entity, int i) {
if (!entity.dead && !this.world.isClientSide && (entity instanceof EntityItem || entity instanceof EntityArrow || entity instanceof EntityExperienceOrb)) {
((WorldServer) this.world).getChunkProvider().broadcast(entity, new PacketPlayOutCollect(entity.getId(), this.getId(), i));
}
}
public boolean hasLineOfSight(Entity entity) {
Vec3D vec3d = new Vec3D(this.locX(), this.getHeadY(), this.locZ());
Vec3D vec3d1 = new Vec3D(entity.locX(), entity.getHeadY(), entity.locZ());
return this.world.rayTrace(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.COLLIDER, RayTrace.FluidCollisionOption.NONE, this)).getType() == MovingObjectPosition.EnumMovingObjectType.MISS;
}
@Override
public float h(float f) {
return f == 1.0F ? this.aK : MathHelper.g(f, this.aL, this.aK);
}
public boolean doAITick() {
return !this.world.isClientSide;
}
@Override
public boolean isInteractable() {
return !this.dead;
}
@Override
public boolean isCollidable() {
return this.isAlive() && !this.isClimbing();
}
@Override
protected void velocityChanged() {
this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.KNOCKBACK_RESISTANCE).getValue();
}
@Override
public float getHeadRotation() {
return this.aK;
}
@Override
public void setHeadRotation(float f) {
this.aK = f;
}
@Override
public void l(float f) {
this.aI = f;
}
public float getAbsorptionHearts() {
return this.bD;
}
public void setAbsorptionHearts(float f) {
if (f < 0.0F) {
f = 0.0F;
}
this.bD = f;
}
public void enterCombat() {}
public void exitCombat() {}
protected void dz() {
this.updateEffects = true;
}
public abstract EnumMainHand getMainHand();
public boolean isHandRaised() {
return ((Byte) this.datawatcher.get(EntityLiving.ao) & 1) > 0;
}
public EnumHand getRaisedHand() {
return ((Byte) this.datawatcher.get(EntityLiving.ao) & 2) > 0 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
}
private void o() {
if (this.isHandRaised()) {
if (ItemStack.d(this.b(this.getRaisedHand()), this.activeItem)) {
this.activeItem.b(this.world, this, this.dE());
if (this.p()) {
this.b(this.activeItem, 5);
}
if (--this.bl == 0 && !this.world.isClientSide && !this.activeItem.m()) {
this.q();
}
} else {
this.dH();
}
}
}
private boolean p() {
int i = this.dE();
FoodInfo foodinfo = this.activeItem.getItem().getFoodInfo();
boolean flag = foodinfo != null && foodinfo.e();
flag |= i <= this.activeItem.k() - 7;
return flag && i % 4 == 0;
}
private void r() {
this.bI = this.bH;
if (this.br()) {
this.bH = Math.min(1.0F, this.bH + 0.09F);
} else {
this.bH = Math.max(0.0F, this.bH - 0.09F);
}
}
protected void c(int i, boolean flag) {
byte b0 = (Byte) this.datawatcher.get(EntityLiving.ao);
int j;
if (flag) {
j = b0 | i;
} else {
j = b0 & ~i;
}
this.datawatcher.set(EntityLiving.ao, (byte) j);
}
public void c(EnumHand enumhand) {
ItemStack itemstack = this.b(enumhand);
if (!itemstack.isEmpty() && !this.isHandRaised()) {
this.activeItem = itemstack;
this.bl = itemstack.k();
if (!this.world.isClientSide) {
this.c(1, true);
this.c(2, enumhand == EnumHand.OFF_HAND);
}
}
}
@Override
public void a(DataWatcherObject<?> datawatcherobject) {
super.a(datawatcherobject);
if (EntityLiving.bq.equals(datawatcherobject)) {
if (this.world.isClientSide) {
this.getBedPosition().ifPresent(this::a);
}
} else if (EntityLiving.ao.equals(datawatcherobject) && this.world.isClientSide) {
if (this.isHandRaised() && this.activeItem.isEmpty()) {
this.activeItem = this.b(this.getRaisedHand());
if (!this.activeItem.isEmpty()) {
this.bl = this.activeItem.k();
}
} else if (!this.isHandRaised() && !this.activeItem.isEmpty()) {
this.activeItem = ItemStack.a;
this.bl = 0;
}
}
}
@Override
public void a(ArgumentAnchor.Anchor argumentanchor_anchor, Vec3D vec3d) {
super.a(argumentanchor_anchor, vec3d);
this.aL = this.aK;
this.aI = this.aK;
this.aJ = this.aI;
}
protected void b(ItemStack itemstack, int i) {
if (!itemstack.isEmpty() && this.isHandRaised()) {
if (itemstack.l() == EnumAnimation.DRINK) {
this.a(this.c(itemstack), 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
if (itemstack.l() == EnumAnimation.EAT) {
this.a(itemstack, i);
this.a(this.d(itemstack), 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
}
}
private void a(ItemStack itemstack, int i) {
for (int j = 0; j < i; ++j) {
Vec3D vec3d = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d = vec3d.a(-this.pitch * 0.017453292F);
vec3d = vec3d.b(-this.yaw * 0.017453292F);
double d0 = (double) (-this.random.nextFloat()) * 0.6D - 0.3D;
Vec3D vec3d1 = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);
vec3d1 = vec3d1.a(-this.pitch * 0.017453292F);
vec3d1 = vec3d1.b(-this.yaw * 0.017453292F);
vec3d1 = vec3d1.add(this.locX(), this.getHeadY(), this.locZ());
this.world.addParticle(new ParticleParamItem(Particles.ITEM, itemstack), vec3d1.x, vec3d1.y, vec3d1.z, vec3d.x, vec3d.y + 0.05D, vec3d.z);
}
}
protected void q() {
if (!this.activeItem.equals(this.b(this.getRaisedHand()))) {
this.clearActiveItem();
} else {
if (!this.activeItem.isEmpty() && this.isHandRaised()) {
this.b(this.activeItem, 16);
this.a(this.getRaisedHand(), this.activeItem.a(this.world, this));
this.dH();
}
}
}
public ItemStack dD() {
return this.activeItem;
}
public int dE() {
return this.bl;
}
public int dF() {
return this.isHandRaised() ? this.activeItem.k() - this.dE() : 0;
}
public void clearActiveItem() {
if (!this.activeItem.isEmpty()) {
this.activeItem.a(this.world, this, this.dE());
if (this.activeItem.m()) {
this.o();
}
}
this.dH();
}
public void dH() {
if (!this.world.isClientSide) {
this.c(1, false);
}
this.activeItem = ItemStack.a;
this.bl = 0;
}
public boolean isBlocking() {
if (this.isHandRaised() && !this.activeItem.isEmpty()) {
Item item = this.activeItem.getItem();
return item.e_(this.activeItem) != EnumAnimation.BLOCK ? false : item.f_(this.activeItem) - this.bl >= 5;
} else {
return false;
}
}
public boolean dJ() {
return this.isSneaking();
}
public boolean isGliding() {
return this.getFlag(7);
}
@Override
public boolean br() {
return super.br() || !this.isGliding() && this.getPose() == EntityPose.FALL_FLYING;
}
public boolean a(double d0, double d1, double d2, boolean flag) {
double d3 = this.locX();
double d4 = this.locY();
double d5 = this.locZ();
double d6 = d1;
boolean flag1 = false;
BlockPosition blockposition = new BlockPosition(d0, d1, d2);
World world = this.world;
if (world.isLoaded(blockposition)) {
boolean flag2 = false;
while (!flag2 && blockposition.getY() > 0) {
BlockPosition blockposition1 = blockposition.down();
IBlockData iblockdata = world.getType(blockposition1);
if (iblockdata.getMaterial().isSolid()) {
flag2 = true;
} else {
--d6;
blockposition = blockposition1;
}
}
if (flag2) {
this.enderTeleportTo(d0, d6, d2);
if (world.getCubes(this) && !world.containsLiquid(this.getBoundingBox())) {
flag1 = true;
}
}
}
if (!flag1) {
this.enderTeleportTo(d3, d4, d5);
return false;
} else {
if (flag) {
world.broadcastEntityEffect(this, (byte) 46);
}
if (this instanceof EntityCreature) {
((EntityCreature) this).getNavigation().o();
}
return true;
}
}
public boolean dM() {
return true;
}
public boolean dN() {
return true;
}
public boolean e(ItemStack itemstack) {
return false;
}
@Override
public Packet<?> L() {
return new PacketPlayOutSpawnEntityLiving(this);
}
@Override
public EntitySize a(EntityPose entitypose) {
return entitypose == EntityPose.SLEEPING ? EntityLiving.ap : super.a(entitypose).a(this.cC());
}
public Optional<BlockPosition> getBedPosition() {
return (Optional) this.datawatcher.get(EntityLiving.bq);
}
public void d(BlockPosition blockposition) {
this.datawatcher.set(EntityLiving.bq, Optional.of(blockposition));
}
public void dP() {
this.datawatcher.set(EntityLiving.bq, Optional.empty());
}
public boolean isSleeping() {
return this.getBedPosition().isPresent();
}
public void entitySleep(BlockPosition blockposition) {
if (this.isPassenger()) {
this.stopRiding();
}
IBlockData iblockdata = this.world.getType(blockposition);
if (iblockdata.getBlock() instanceof BlockBed) {
this.world.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockBed.OCCUPIED, true), 3);
}
this.setPose(EntityPose.SLEEPING);
this.a(blockposition);
this.d(blockposition);
this.setMot(Vec3D.a);
this.impulse = true;
}
private void a(BlockPosition blockposition) {
this.setPosition((double) blockposition.getX() + 0.5D, (double) ((float) blockposition.getY() + 0.6875F), (double) blockposition.getZ() + 0.5D);
}
private boolean s() {
return (Boolean) this.getBedPosition().map((blockposition) -> {
return this.world.getType(blockposition).getBlock() instanceof BlockBed;
}).orElse(false);
}
public void entityWakeup() {
Optional optional = this.getBedPosition();
World world = this.world;
this.world.getClass();
optional.filter(world::isLoaded).ifPresent((blockposition) -> {
IBlockData iblockdata = this.world.getType(blockposition);
if (iblockdata.getBlock() instanceof BlockBed) {
this.world.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockBed.OCCUPIED, false), 3);
Vec3D vec3d = (Vec3D) BlockBed.a(this.getEntityType(), (IWorldReader) this.world, blockposition, 0).orElseGet(() -> {
BlockPosition blockposition1 = blockposition.up();
return new Vec3D((double) blockposition1.getX() + 0.5D, (double) blockposition1.getY() + 0.1D, (double) blockposition1.getZ() + 0.5D);
});
this.setPosition(vec3d.x, vec3d.y, vec3d.z);
}
});
this.setPose(EntityPose.STANDING);
this.dP();
}
@Override
public boolean inBlock() {
return !this.isSleeping() && super.inBlock();
}
@Override
protected final float getHeadHeight(EntityPose entitypose, EntitySize entitysize) {
return entitypose == EntityPose.SLEEPING ? 0.2F : this.b(entitypose, entitysize);
}
protected float b(EntityPose entitypose, EntitySize entitysize) {
return super.getHeadHeight(entitypose, entitysize);
}
public ItemStack f(ItemStack itemstack) {
return ItemStack.a;
}
public ItemStack a(World world, ItemStack itemstack) {
if (itemstack.E()) {
world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), this.d(itemstack), SoundCategory.NEUTRAL, 1.0F, 1.0F + (world.random.nextFloat() - world.random.nextFloat()) * 0.4F);
this.a(itemstack, world, this);
if (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.canInstantlyBuild) {
itemstack.subtract(1);
}
}
return itemstack;
}
private void a(ItemStack itemstack, World world, EntityLiving entityliving) {
Item item = itemstack.getItem();
if (item.isFood()) {
List<Pair<MobEffect, Float>> list = item.getFoodInfo().f();
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
Pair<MobEffect, Float> pair = (Pair) iterator.next();
if (!world.isClientSide && pair.getLeft() != null && world.random.nextFloat() < (Float) pair.getRight()) {
entityliving.addEffect(new MobEffect((MobEffect) pair.getLeft()));
}
}
}
}
private static byte d(EnumItemSlot enumitemslot) {
switch (enumitemslot) {
case MAINHAND:
return 47;
case OFFHAND:
return 48;
case HEAD:
return 49;
case CHEST:
return 50;
case FEET:
return 52;
case LEGS:
return 51;
default:
return 47;
}
}
public void broadcastItemBreak(EnumItemSlot enumitemslot) {
this.world.broadcastEntityEffect(this, d(enumitemslot));
}
public void broadcastItemBreak(EnumHand enumhand) {
this.broadcastItemBreak(enumhand == EnumHand.MAIN_HAND ? EnumItemSlot.MAINHAND : EnumItemSlot.OFFHAND);
}
}