package net.minecraft.server; import com.google.common.base.Objects; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableSet; import com.google.common.collect.Maps; import com.mojang.datafixers.Dynamic; import com.mojang.datafixers.types.DynamicOps; import java.util.Collection; import java.util.ConcurrentModificationException; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.Optional; import java.util.Random; import java.util.Set; import java.util.UUID; import javax.annotation.Nullable; import org.apache.commons.lang3.tuple.Pair; public abstract class EntityLiving extends Entity { private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D"); private static final AttributeModifier c = (new AttributeModifier(EntityLiving.b, "Sprinting speed boost", 0.30000001192092896D, AttributeModifier.Operation.MULTIPLY_TOTAL)).a(false); protected static final DataWatcherObject<Byte> ao = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.a); public static final DataWatcherObject<Float> HEALTH = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.c); private static final DataWatcherObject<Integer> e = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b); private static final DataWatcherObject<Boolean> f = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.i); private static final DataWatcherObject<Integer> g = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b); private static final DataWatcherObject<Integer> bp = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b); private static final DataWatcherObject<Optional<BlockPosition>> bq = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.m); protected static final EntitySize ap = EntitySize.c(0.2F, 0.2F); private AttributeMapBase attributeMap; public CombatTracker combatTracker = new CombatTracker(this); public final Map<MobEffectList, MobEffect> effects = Maps.newHashMap(); private final NonNullList<ItemStack> bu; private final NonNullList<ItemStack> bv; public boolean aq; public EnumHand ar; public int as; public int at; public int au; public int hurtTicks; public int hurtDuration; public float ax; public int deathTicks; public float az; public float aA; protected int aB; public float aC; public float aD; public float aE; public int maxNoDamageTicks; public final float aG; public final float aH; public float aI; public float aJ; public float aK; public float aL; public float aM; public EntityHuman killer; protected int lastDamageByPlayerTime; protected boolean killed; protected int ticksFarFromPlayer; protected float aR; protected float aS; protected float aT; protected float aU; protected float aV; protected int aW; public float lastDamage; protected boolean jumping; public float aZ; public float ba; public float bb; protected int bc; protected double bd; protected double be; protected double bf; protected double bg; protected double bh; protected double bi; protected int bj; public boolean updateEffects; @Nullable public EntityLiving lastDamager; public int hurtTimestamp; private EntityLiving bz; private int bA; private float bB; private int jumpTicks; private float bD; protected ItemStack activeItem; protected int bl; protected int bm; private BlockPosition bE; private DamageSource bF; private long bG; protected int bn; private float bH; private float bI; protected BehaviorController<?> bo; protected EntityLiving(EntityTypes<? extends EntityLiving> entitytypes, World world) { super(entitytypes, world); this.bu = NonNullList.a(2, ItemStack.a); this.bv = NonNullList.a(4, ItemStack.a); this.maxNoDamageTicks = 20; this.aM = 0.02F; this.updateEffects = true; this.activeItem = ItemStack.a; this.initAttributes(); this.setHealth(this.getMaxHealth()); this.i = true; this.aH = (float) ((Math.random() + 1.0D) * 0.009999999776482582D); this.Z(); this.aG = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 6.2831854820251465D); this.aK = this.yaw; this.H = 0.6F; this.bo = this.a(new Dynamic(DynamicOpsNBT.a, new NBTTagCompound())); } public BehaviorController<?> getBehaviorController() { return this.bo; } protected BehaviorController<?> a(Dynamic<?> dynamic) { return new BehaviorController<>(ImmutableList.of(), ImmutableList.of(), dynamic); } @Override public void killEntity() { this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE); } public boolean a(EntityTypes<?> entitytypes) { return true; } @Override protected void initDatawatcher() { this.datawatcher.register(EntityLiving.ao, (byte) 0); this.datawatcher.register(EntityLiving.e, 0); this.datawatcher.register(EntityLiving.f, false); this.datawatcher.register(EntityLiving.g, 0); this.datawatcher.register(EntityLiving.bp, 0); this.datawatcher.register(EntityLiving.HEALTH, 1.0F); this.datawatcher.register(EntityLiving.bq, Optional.empty()); } protected void initAttributes() { this.getAttributeMap().b(GenericAttributes.MAX_HEALTH); this.getAttributeMap().b(GenericAttributes.KNOCKBACK_RESISTANCE); this.getAttributeMap().b(GenericAttributes.MOVEMENT_SPEED); this.getAttributeMap().b(GenericAttributes.ARMOR); this.getAttributeMap().b(GenericAttributes.ARMOR_TOUGHNESS); } @Override protected void a(double d0, boolean flag, IBlockData iblockdata, BlockPosition blockposition) { if (!this.isInWater()) { this.aC(); } if (!this.world.isClientSide && this.fallDistance > 3.0F && flag) { float f = (float) MathHelper.f(this.fallDistance - 3.0F); if (!iblockdata.isAir()) { double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D); int i = (int) (150.0D * d1); ((WorldServer) this.world).a(new ParticleParamBlock(Particles.BLOCK, iblockdata), this.locX(), this.locY(), this.locZ(), i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D); } } super.a(d0, flag, iblockdata, blockposition); } public boolean cB() { return this.getMonsterType() == EnumMonsterType.UNDEAD; } @Override public void entityBaseTick() { this.az = this.aA; if (this.justCreated) { this.getBedPosition().ifPresent(this::a); } super.entityBaseTick(); this.world.getMethodProfiler().enter("livingEntityBaseTick"); boolean flag = this instanceof EntityHuman; if (this.isAlive()) { if (this.inBlock()) { this.damageEntity(DamageSource.STUCK, 1.0F); } else if (flag && !this.world.getWorldBorder().a(this.getBoundingBox())) { double d0 = this.world.getWorldBorder().a((Entity) this) + this.world.getWorldBorder().getDamageBuffer(); if (d0 < 0.0D) { double d1 = this.world.getWorldBorder().getDamageAmount(); if (d1 > 0.0D) { this.damageEntity(DamageSource.STUCK, (float) Math.max(1, MathHelper.floor(-d0 * d1))); } } } } if (this.isFireProof() || this.world.isClientSide) { this.extinguish(); } boolean flag1 = flag && ((EntityHuman) this).abilities.isInvulnerable; if (this.isAlive()) { if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).getBlock() != Blocks.BUBBLE_COLUMN) { if (!this.cB() && !MobEffectUtil.c(this) && !flag1) { this.setAirTicks(this.l(this.getAirTicks())); if (this.getAirTicks() == -20) { this.setAirTicks(0); Vec3D vec3d = this.getMot(); for (int i = 0; i < 8; ++i) { float f = this.random.nextFloat() - this.random.nextFloat(); float f1 = this.random.nextFloat() - this.random.nextFloat(); float f2 = this.random.nextFloat() - this.random.nextFloat(); this.world.addParticle(Particles.BUBBLE, this.locX() + (double) f, this.locY() + (double) f1, this.locZ() + (double) f2, vec3d.x, vec3d.y, vec3d.z); } this.damageEntity(DamageSource.DROWN, 2.0F); } } if (!this.world.isClientSide && this.isPassenger() && this.getVehicle() != null && !this.getVehicle().bi()) { this.stopRiding(); } } else if (this.getAirTicks() < this.bw()) { this.setAirTicks(this.m(this.getAirTicks())); } if (!this.world.isClientSide) { BlockPosition blockposition = new BlockPosition(this); if (!Objects.equal(this.bE, blockposition)) { this.bE = blockposition; this.b(blockposition); } } } if (this.isAlive() && this.ay()) { this.extinguish(); } if (this.hurtTicks > 0) { --this.hurtTicks; } if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) { --this.noDamageTicks; } if (this.getHealth() <= 0.0F) { this.cD(); } if (this.lastDamageByPlayerTime > 0) { --this.lastDamageByPlayerTime; } else { this.killer = null; } if (this.bz != null && !this.bz.isAlive()) { this.bz = null; } if (this.lastDamager != null) { if (!this.lastDamager.isAlive()) { this.setLastDamager((EntityLiving) null); } else if (this.ticksLived - this.hurtTimestamp > 100) { this.setLastDamager((EntityLiving) null); } } this.tickPotionEffects(); this.aU = this.aT; this.aJ = this.aI; this.aL = this.aK; this.lastYaw = this.yaw; this.lastPitch = this.pitch; this.world.getMethodProfiler().exit(); } protected void b(BlockPosition blockposition) { int i = EnchantmentManager.a(Enchantments.FROST_WALKER, this); if (i > 0) { EnchantmentFrostWalker.a(this, this.world, blockposition, i); } } public boolean isBaby() { return false; } public float cC() { return this.isBaby() ? 0.5F : 1.0F; } @Override public boolean bi() { return false; } protected void cD() { ++this.deathTicks; if (this.deathTicks == 20) { this.die(); for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; this.world.addParticle(Particles.POOF, this.d(1.0D), this.cv(), this.g(1.0D), d0, d1, d2); } } } protected boolean isDropExperience() { return !this.isBaby(); } protected int l(int i) { int j = EnchantmentManager.getOxygenEnchantmentLevel(this); return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1; } protected int m(int i) { return Math.min(i + 4, this.bw()); } protected int getExpValue(EntityHuman entityhuman) { return 0; } protected boolean alwaysGivesExp() { return false; } public Random getRandom() { return this.random; } @Nullable public EntityLiving getLastDamager() { return this.lastDamager; } public int cI() { return this.hurtTimestamp; } public void setLastDamager(@Nullable EntityLiving entityliving) { this.lastDamager = entityliving; this.hurtTimestamp = this.ticksLived; } @Nullable public EntityLiving cJ() { return this.bz; } public int cK() { return this.bA; } public void z(Entity entity) { if (entity instanceof EntityLiving) { this.bz = (EntityLiving) entity; } else { this.bz = null; } this.bA = this.ticksLived; } public int cL() { return this.ticksFarFromPlayer; } public void n(int i) { this.ticksFarFromPlayer = i; } protected void b(ItemStack itemstack) { if (!itemstack.isEmpty()) { SoundEffect soundeffect = SoundEffects.ITEM_ARMOR_EQUIP_GENERIC; Item item = itemstack.getItem(); if (item instanceof ItemArmor) { soundeffect = ((ItemArmor) item).Q_().b(); } else if (item == Items.ELYTRA) { soundeffect = SoundEffects.ITEM_ARMOR_EQUIP_ELYTRA; } this.a(soundeffect, 1.0F, 1.0F); } } @Override public void b(NBTTagCompound nbttagcompound) { nbttagcompound.setFloat("Health", this.getHealth()); nbttagcompound.setShort("HurtTime", (short) this.hurtTicks); nbttagcompound.setInt("HurtByTimestamp", this.hurtTimestamp); nbttagcompound.setShort("DeathTime", (short) this.deathTicks); nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts()); nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap())); if (!this.effects.isEmpty()) { NBTTagList nbttaglist = new NBTTagList(); Iterator iterator = this.effects.values().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); nbttaglist.add(mobeffect.a(new NBTTagCompound())); } nbttagcompound.set("ActiveEffects", nbttaglist); } nbttagcompound.setBoolean("FallFlying", this.isGliding()); this.getBedPosition().ifPresent((blockposition) -> { nbttagcompound.setInt("SleepingX", blockposition.getX()); nbttagcompound.setInt("SleepingY", blockposition.getY()); nbttagcompound.setInt("SleepingZ", blockposition.getZ()); }); nbttagcompound.set("Brain", (NBTBase) this.bo.a((DynamicOps) DynamicOpsNBT.a)); } @Override public void a(NBTTagCompound nbttagcompound) { this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount")); if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) { GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10)); } if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) { NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10); for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompound(i); MobEffect mobeffect = MobEffect.b(nbttagcompound1); if (mobeffect != null) { this.effects.put(mobeffect.getMobEffect(), mobeffect); } } } if (nbttagcompound.hasKeyOfType("Health", 99)) { this.setHealth(nbttagcompound.getFloat("Health")); } this.hurtTicks = nbttagcompound.getShort("HurtTime"); this.deathTicks = nbttagcompound.getShort("DeathTime"); this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp"); if (nbttagcompound.hasKeyOfType("Team", 8)) { String s = nbttagcompound.getString("Team"); ScoreboardTeam scoreboardteam = this.world.getScoreboard().getTeam(s); boolean flag = scoreboardteam != null && this.world.getScoreboard().addPlayerToTeam(this.getUniqueIDString(), scoreboardteam); if (!flag) { EntityLiving.LOGGER.warn("Unable to add mob to team \"{}\" (that team probably doesn't exist)", s); } } if (nbttagcompound.getBoolean("FallFlying")) { this.setFlag(7, true); } if (nbttagcompound.hasKeyOfType("SleepingX", 99) && nbttagcompound.hasKeyOfType("SleepingY", 99) && nbttagcompound.hasKeyOfType("SleepingZ", 99)) { BlockPosition blockposition = new BlockPosition(nbttagcompound.getInt("SleepingX"), nbttagcompound.getInt("SleepingY"), nbttagcompound.getInt("SleepingZ")); this.d(blockposition); this.datawatcher.set(EntityLiving.POSE, EntityPose.SLEEPING); if (!this.justCreated) { this.a(blockposition); } } if (nbttagcompound.hasKeyOfType("Brain", 10)) { this.bo = this.a(new Dynamic(DynamicOpsNBT.a, nbttagcompound.get("Brain"))); } } protected void tickPotionEffects() { Iterator iterator = this.effects.keySet().iterator(); try { while (iterator.hasNext()) { MobEffectList mobeffectlist = (MobEffectList) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(mobeffectlist); if (!mobeffect.tick(this, () -> { this.a(mobeffect, true); })) { if (!this.world.isClientSide) { iterator.remove(); this.b(mobeffect); } } else if (mobeffect.getDuration() % 600 == 0) { this.a(mobeffect, false); } } } catch (ConcurrentModificationException concurrentmodificationexception) { ; } if (this.updateEffects) { if (!this.world.isClientSide) { this.C(); } this.updateEffects = false; } int i = (Integer) this.datawatcher.get(EntityLiving.e); boolean flag = (Boolean) this.datawatcher.get(EntityLiving.f); if (i > 0) { boolean flag1; if (this.isInvisible()) { flag1 = this.random.nextInt(15) == 0; } else { flag1 = this.random.nextBoolean(); } if (flag) { flag1 &= this.random.nextInt(5) == 0; } if (flag1 && i > 0) { double d0 = (double) (i >> 16 & 255) / 255.0D; double d1 = (double) (i >> 8 & 255) / 255.0D; double d2 = (double) (i >> 0 & 255) / 255.0D; this.world.addParticle(flag ? Particles.AMBIENT_ENTITY_EFFECT : Particles.ENTITY_EFFECT, this.d(0.5D), this.cv(), this.g(0.5D), d0, d1, d2); } } } protected void C() { if (this.effects.isEmpty()) { this.cN(); this.setInvisible(false); } else { Collection<MobEffect> collection = this.effects.values(); this.datawatcher.set(EntityLiving.f, c(collection)); this.datawatcher.set(EntityLiving.e, PotionUtil.a(collection)); this.setInvisible(this.hasEffect(MobEffects.INVISIBILITY)); } } public double A(@Nullable Entity entity) { double d0 = 1.0D; if (this.bm()) { d0 *= 0.8D; } if (this.isInvisible()) { float f = this.dl(); if (f < 0.1F) { f = 0.1F; } d0 *= 0.7D * (double) f; } if (entity != null) { ItemStack itemstack = this.getEquipment(EnumItemSlot.HEAD); Item item = itemstack.getItem(); EntityTypes<?> entitytypes = entity.getEntityType(); if (entitytypes == EntityTypes.SKELETON && item == Items.SKELETON_SKULL || entitytypes == EntityTypes.ZOMBIE && item == Items.ZOMBIE_HEAD || entitytypes == EntityTypes.CREEPER && item == Items.CREEPER_HEAD) { d0 *= 0.5D; } } return d0; } public boolean c(EntityLiving entityliving) { return true; } public boolean a(EntityLiving entityliving, PathfinderTargetCondition pathfindertargetcondition) { return pathfindertargetcondition.a(this, entityliving); } public static boolean c(Collection<MobEffect> collection) { Iterator iterator = collection.iterator(); MobEffect mobeffect; do { if (!iterator.hasNext()) { return true; } mobeffect = (MobEffect) iterator.next(); } while (mobeffect.isAmbient()); return false; } protected void cN() { this.datawatcher.set(EntityLiving.f, false); this.datawatcher.set(EntityLiving.e, 0); } public boolean removeAllEffects() { if (this.world.isClientSide) { return false; } else { Iterator<MobEffect> iterator = this.effects.values().iterator(); boolean flag; for (flag = false; iterator.hasNext(); flag = true) { this.b((MobEffect) iterator.next()); iterator.remove(); } return flag; } } public Collection<MobEffect> getEffects() { return this.effects.values(); } public Map<MobEffectList, MobEffect> cQ() { return this.effects; } public boolean hasEffect(MobEffectList mobeffectlist) { return this.effects.containsKey(mobeffectlist); } @Nullable public MobEffect getEffect(MobEffectList mobeffectlist) { return (MobEffect) this.effects.get(mobeffectlist); } public boolean addEffect(MobEffect mobeffect) { if (!this.d(mobeffect)) { return false; } else { MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect()); if (mobeffect1 == null) { this.effects.put(mobeffect.getMobEffect(), mobeffect); this.a(mobeffect); return true; } else if (mobeffect1.b(mobeffect)) { this.a(mobeffect1, true); return true; } else { return false; } } } public boolean d(MobEffect mobeffect) { if (this.getMonsterType() == EnumMonsterType.UNDEAD) { MobEffectList mobeffectlist = mobeffect.getMobEffect(); if (mobeffectlist == MobEffects.REGENERATION || mobeffectlist == MobEffects.POISON) { return false; } } return true; } public boolean cR() { return this.getMonsterType() == EnumMonsterType.UNDEAD; } @Nullable public MobEffect c(@Nullable MobEffectList mobeffectlist) { return (MobEffect) this.effects.remove(mobeffectlist); } public boolean removeEffect(MobEffectList mobeffectlist) { MobEffect mobeffect = this.c(mobeffectlist); if (mobeffect != null) { this.b(mobeffect); return true; } else { return false; } } protected void a(MobEffect mobeffect) { this.updateEffects = true; if (!this.world.isClientSide) { mobeffect.getMobEffect().b(this, this.getAttributeMap(), mobeffect.getAmplifier()); } } protected void a(MobEffect mobeffect, boolean flag) { this.updateEffects = true; if (flag && !this.world.isClientSide) { MobEffectList mobeffectlist = mobeffect.getMobEffect(); mobeffectlist.a(this, this.getAttributeMap(), mobeffect.getAmplifier()); mobeffectlist.b(this, this.getAttributeMap(), mobeffect.getAmplifier()); } } protected void b(MobEffect mobeffect) { this.updateEffects = true; if (!this.world.isClientSide) { mobeffect.getMobEffect().a(this, this.getAttributeMap(), mobeffect.getAmplifier()); } } public void heal(float f) { float f1 = this.getHealth(); if (f1 > 0.0F) { this.setHealth(f1 + f); } } public float getHealth() { return (Float) this.datawatcher.get(EntityLiving.HEALTH); } public void setHealth(float f) { this.datawatcher.set(EntityLiving.HEALTH, MathHelper.a(f, 0.0F, this.getMaxHealth())); } @Override public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable(damagesource)) { return false; } else if (this.world.isClientSide) { return false; } else if (this.getHealth() <= 0.0F) { return false; } else if (damagesource.isFire() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) { return false; } else { if (this.isSleeping() && !this.world.isClientSide) { this.entityWakeup(); } this.ticksFarFromPlayer = 0; float f1 = f; if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !this.getEquipment(EnumItemSlot.HEAD).isEmpty()) { this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this, (entityliving) -> { entityliving.broadcastItemBreak(EnumItemSlot.HEAD); }); f *= 0.75F; } boolean flag = false; float f2 = 0.0F; if (f > 0.0F && this.applyBlockingModifier(damagesource)) { this.damageShield(f); f2 = f; f = 0.0F; if (!damagesource.b()) { Entity entity = damagesource.j(); if (entity instanceof EntityLiving) { this.shieldBlock((EntityLiving) entity); } } flag = true; } this.aD = 1.5F; boolean flag1 = true; if ((float) this.noDamageTicks > 10.0F) { if (f <= this.lastDamage) { return false; } this.damageEntity0(damagesource, f - this.lastDamage); this.lastDamage = f; flag1 = false; } else { this.lastDamage = f; this.noDamageTicks = 20; this.damageEntity0(damagesource, f); this.hurtDuration = 10; this.hurtTicks = this.hurtDuration; } this.ax = 0.0F; Entity entity1 = damagesource.getEntity(); if (entity1 != null) { if (entity1 instanceof EntityLiving) { this.setLastDamager((EntityLiving) entity1); } if (entity1 instanceof EntityHuman) { this.lastDamageByPlayerTime = 100; this.killer = (EntityHuman) entity1; } else if (entity1 instanceof EntityWolf) { EntityWolf entitywolf = (EntityWolf) entity1; if (entitywolf.isTamed()) { this.lastDamageByPlayerTime = 100; EntityLiving entityliving = entitywolf.getOwner(); if (entityliving != null && entityliving.getEntityType() == EntityTypes.PLAYER) { this.killer = (EntityHuman) entityliving; } else { this.killer = null; } } } } if (flag1) { if (flag) { this.world.broadcastEntityEffect(this, (byte) 29); } else if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).y()) { this.world.broadcastEntityEffect(this, (byte) 33); } else { byte b0; if (damagesource == DamageSource.DROWN) { b0 = 36; } else if (damagesource.isFire()) { b0 = 37; } else if (damagesource == DamageSource.SWEET_BERRY_BUSH) { b0 = 44; } else { b0 = 2; } this.world.broadcastEntityEffect(this, b0); } if (damagesource != DamageSource.DROWN && (!flag || f > 0.0F)) { this.velocityChanged(); } if (entity1 != null) { double d0 = entity1.locX() - this.locX(); double d1; for (d1 = entity1.locZ() - this.locZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { d0 = (Math.random() - Math.random()) * 0.01D; } this.ax = (float) (MathHelper.d(d1, d0) * 57.2957763671875D - (double) this.yaw); this.a(entity1, 0.4F, d0, d1); } else { this.ax = (float) ((int) (Math.random() * 2.0D) * 180); } } if (this.getHealth() <= 0.0F) { if (!this.f(damagesource)) { SoundEffect soundeffect = this.getSoundDeath(); if (flag1 && soundeffect != null) { this.a(soundeffect, this.getSoundVolume(), this.dn()); } this.die(damagesource); } } else if (flag1) { this.c(damagesource); } boolean flag2 = !flag || f > 0.0F; if (flag2) { this.bF = damagesource; this.bG = this.world.getTime(); } if (this instanceof EntityPlayer) { CriterionTriggers.h.a((EntityPlayer) this, damagesource, f1, f, flag); if (f2 > 0.0F && f2 < 3.4028235E37F) { ((EntityPlayer) this).a(StatisticList.DAMAGE_BLOCKED_BY_SHIELD, Math.round(f2 * 10.0F)); } } if (entity1 instanceof EntityPlayer) { CriterionTriggers.g.a((EntityPlayer) entity1, this, damagesource, f1, f, flag); } return flag2; } } protected void shieldBlock(EntityLiving entityliving) { entityliving.e(this); } protected void e(EntityLiving entityliving) { entityliving.a(this, 0.5F, entityliving.locX() - this.locX(), entityliving.locZ() - this.locZ()); } private boolean f(DamageSource damagesource) { if (damagesource.ignoresInvulnerability()) { return false; } else { ItemStack itemstack = null; EnumHand[] aenumhand = EnumHand.values(); int i = aenumhand.length; for (int j = 0; j < i; ++j) { EnumHand enumhand = aenumhand[j]; ItemStack itemstack1 = this.b(enumhand); if (itemstack1.getItem() == Items.TOTEM_OF_UNDYING) { itemstack = itemstack1.cloneItemStack(); itemstack1.subtract(1); break; } } if (itemstack != null) { if (this instanceof EntityPlayer) { EntityPlayer entityplayer = (EntityPlayer) this; entityplayer.b(StatisticList.ITEM_USED.b(Items.TOTEM_OF_UNDYING)); CriterionTriggers.B.a(entityplayer, itemstack); } this.setHealth(1.0F); this.removeAllEffects(); this.addEffect(new MobEffect(MobEffects.REGENERATION, 900, 1)); this.addEffect(new MobEffect(MobEffects.ABSORBTION, 100, 1)); this.world.broadcastEntityEffect(this, (byte) 35); } return itemstack != null; } } @Nullable public DamageSource cT() { if (this.world.getTime() - this.bG > 40L) { this.bF = null; } return this.bF; } protected void c(DamageSource damagesource) { SoundEffect soundeffect = this.getSoundHurt(damagesource); if (soundeffect != null) { this.a(soundeffect, this.getSoundVolume(), this.dn()); } } private boolean applyBlockingModifier(DamageSource damagesource) { Entity entity = damagesource.j(); boolean flag = false; if (entity instanceof EntityArrow) { EntityArrow entityarrow = (EntityArrow) entity; if (entityarrow.getPierceLevel() > 0) { flag = true; } } if (!damagesource.ignoresArmor() && this.isBlocking() && !flag) { Vec3D vec3d = damagesource.w(); if (vec3d != null) { Vec3D vec3d1 = this.f(1.0F); Vec3D vec3d2 = vec3d.a(this.getPositionVector()).d(); vec3d2 = new Vec3D(vec3d2.x, 0.0D, vec3d2.z); if (vec3d2.b(vec3d1) < 0.0D) { return true; } } } return false; } public void die(DamageSource damagesource) { if (!this.dead && !this.killed) { Entity entity = damagesource.getEntity(); EntityLiving entityliving = this.getKillingEntity(); if (this.aW >= 0 && entityliving != null) { entityliving.a(this, this.aW, damagesource); } if (entity != null) { entity.b(this); } if (this.isSleeping()) { this.entityWakeup(); } this.killed = true; this.getCombatTracker().g(); if (!this.world.isClientSide) { this.d(damagesource); this.f(entityliving); } this.world.broadcastEntityEffect(this, (byte) 3); this.setPose(EntityPose.DYING); } } protected void f(@Nullable EntityLiving entityliving) { if (!this.world.isClientSide) { boolean flag = false; if (entityliving instanceof EntityWither) { if (this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) { BlockPosition blockposition = new BlockPosition(this); IBlockData iblockdata = Blocks.WITHER_ROSE.getBlockData(); if (this.world.getType(blockposition).isAir() && iblockdata.canPlace(this.world, blockposition)) { this.world.setTypeAndData(blockposition, iblockdata, 3); flag = true; } } if (!flag) { EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY(), this.locZ(), new ItemStack(Items.bg)); this.world.addEntity(entityitem); } } } } protected void d(DamageSource damagesource) { Entity entity = damagesource.getEntity(); int i; if (entity instanceof EntityHuman) { i = EnchantmentManager.g((EntityLiving) entity); } else { i = 0; } boolean flag = this.lastDamageByPlayerTime > 0; if (this.isDropExperience() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT)) { this.a(damagesource, flag); this.dropDeathLoot(damagesource, i, flag); } this.dropInventory(); this.dropExperience(); } protected void dropInventory() {} protected void dropExperience() { if (!this.world.isClientSide && (this.alwaysGivesExp() || this.lastDamageByPlayerTime > 0 && this.isDropExperience() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT))) { int i = this.getExpValue(this.killer); while (i > 0) { int j = EntityExperienceOrb.getOrbValue(i); i -= j; this.world.addEntity(new EntityExperienceOrb(this.world, this.locX(), this.locY(), this.locZ(), j)); } } } protected void dropDeathLoot(DamageSource damagesource, int i, boolean flag) {} public MinecraftKey cW() { return this.getEntityType().h(); } protected void a(DamageSource damagesource, boolean flag) { MinecraftKey minecraftkey = this.cW(); LootTable loottable = this.world.getMinecraftServer().getLootTableRegistry().getLootTable(minecraftkey); LootTableInfo.Builder loottableinfo_builder = this.a(flag, damagesource); loottable.populateLoot(loottableinfo_builder.build(LootContextParameterSets.ENTITY), this::a); } protected LootTableInfo.Builder a(boolean flag, DamageSource damagesource) { LootTableInfo.Builder loottableinfo_builder = (new LootTableInfo.Builder((WorldServer) this.world)).a(this.random).set(LootContextParameters.THIS_ENTITY, this).set(LootContextParameters.POSITION, new BlockPosition(this)).set(LootContextParameters.DAMAGE_SOURCE, damagesource).setOptional(LootContextParameters.KILLER_ENTITY, damagesource.getEntity()).setOptional(LootContextParameters.DIRECT_KILLER_ENTITY, damagesource.j()); if (flag && this.killer != null) { loottableinfo_builder = loottableinfo_builder.set(LootContextParameters.LAST_DAMAGE_PLAYER, this.killer).a(this.killer.eA()); } return loottableinfo_builder; } public void a(Entity entity, float f, double d0, double d1) { if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.KNOCKBACK_RESISTANCE).getValue()) { this.impulse = true; Vec3D vec3d = this.getMot(); Vec3D vec3d1 = (new Vec3D(d0, 0.0D, d1)).d().a((double) f); this.setMot(vec3d.x / 2.0D - vec3d1.x, this.onGround ? Math.min(0.4D, vec3d.y / 2.0D + (double) f) : vec3d.y, vec3d.z / 2.0D - vec3d1.z); } } @Nullable protected SoundEffect getSoundHurt(DamageSource damagesource) { return SoundEffects.ENTITY_GENERIC_HURT; } @Nullable protected SoundEffect getSoundDeath() { return SoundEffects.ENTITY_GENERIC_DEATH; } protected SoundEffect getSoundFall(int i) { return i > 4 ? SoundEffects.ENTITY_GENERIC_BIG_FALL : SoundEffects.ENTITY_GENERIC_SMALL_FALL; } protected SoundEffect c(ItemStack itemstack) { return itemstack.F(); } public SoundEffect d(ItemStack itemstack) { return itemstack.G(); } public boolean isClimbing() { if (this.isSpectator()) { return false; } else { IBlockData iblockdata = this.cY(); Block block = iblockdata.getBlock(); return block != Blocks.LADDER && block != Blocks.VINE && block != Blocks.SCAFFOLDING ? block instanceof BlockTrapdoor && this.b(new BlockPosition(this), iblockdata) : true; } } public IBlockData cY() { return this.world.getType(new BlockPosition(this)); } private boolean b(BlockPosition blockposition, IBlockData iblockdata) { if ((Boolean) iblockdata.get(BlockTrapdoor.OPEN)) { IBlockData iblockdata1 = this.world.getType(blockposition.down()); if (iblockdata1.getBlock() == Blocks.LADDER && iblockdata1.get(BlockLadder.FACING) == iblockdata.get(BlockTrapdoor.FACING)) { return true; } } return false; } @Override public boolean isAlive() { return !this.dead && this.getHealth() > 0.0F; } @Override public boolean b(float f, float f1) { boolean flag = super.b(f, f1); int i = this.e(f, f1); if (i > 0) { this.a(this.getSoundFall(i), 1.0F, 1.0F); this.cZ(); this.damageEntity(DamageSource.FALL, (float) i); return true; } else { return flag; } } protected int e(float f, float f1) { MobEffect mobeffect = this.getEffect(MobEffects.JUMP); float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1); return MathHelper.f((f - 3.0F - f2) * f1); } protected void cZ() { if (!this.isSilent()) { int i = MathHelper.floor(this.locX()); int j = MathHelper.floor(this.locY() - 0.20000000298023224D); int k = MathHelper.floor(this.locZ()); IBlockData iblockdata = this.world.getType(new BlockPosition(i, j, k)); if (!iblockdata.isAir()) { SoundEffectType soundeffecttype = iblockdata.r(); this.a(soundeffecttype.g(), soundeffecttype.a() * 0.5F, soundeffecttype.b() * 0.75F); } } } public int getArmorStrength() { AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.ARMOR); return MathHelper.floor(attributeinstance.getValue()); } protected void damageArmor(float f) {} protected void damageShield(float f) {} protected float applyArmorModifier(DamageSource damagesource, float f) { if (!damagesource.ignoresArmor()) { this.damageArmor(f); f = CombatMath.a(f, (float) this.getArmorStrength(), (float) this.getAttributeInstance(GenericAttributes.ARMOR_TOUGHNESS).getValue()); } return f; } protected float applyMagicModifier(DamageSource damagesource, float f) { if (damagesource.isStarvation()) { return f; } else { int i; if (this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5; int j = 25 - i; float f1 = f * (float) j; float f2 = f; f = Math.max(f1 / 25.0F, 0.0F); float f3 = f2 - f; if (f3 > 0.0F && f3 < 3.4028235E37F) { if (this instanceof EntityPlayer) { ((EntityPlayer) this).a(StatisticList.DAMAGE_RESISTED, Math.round(f3 * 10.0F)); } else if (damagesource.getEntity() instanceof EntityPlayer) { ((EntityPlayer) damagesource.getEntity()).a(StatisticList.DAMAGE_DEALT_RESISTED, Math.round(f3 * 10.0F)); } } } if (f <= 0.0F) { return 0.0F; } else { i = EnchantmentManager.a(this.getArmorItems(), damagesource); if (i > 0) { f = CombatMath.a(f, (float) i); } return f; } } } protected void damageEntity0(DamageSource damagesource, float f) { if (!this.isInvulnerable(damagesource)) { f = this.applyArmorModifier(damagesource, f); f = this.applyMagicModifier(damagesource, f); float f1 = f; f = Math.max(f - this.getAbsorptionHearts(), 0.0F); this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f)); float f2 = f1 - f; if (f2 > 0.0F && f2 < 3.4028235E37F && damagesource.getEntity() instanceof EntityPlayer) { ((EntityPlayer) damagesource.getEntity()).a(StatisticList.DAMAGE_DEALT_ABSORBED, Math.round(f2 * 10.0F)); } if (f != 0.0F) { float f3 = this.getHealth(); this.setHealth(f3 - f); this.getCombatTracker().trackDamage(damagesource, f3, f); this.setAbsorptionHearts(this.getAbsorptionHearts() - f); } } } public CombatTracker getCombatTracker() { return this.combatTracker; } @Nullable public EntityLiving getKillingEntity() { return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null))); } public final float getMaxHealth() { return (float) this.getAttributeInstance(GenericAttributes.MAX_HEALTH).getValue(); } public final int getArrowCount() { return (Integer) this.datawatcher.get(EntityLiving.g); } public final void setArrowCount(int i) { this.datawatcher.set(EntityLiving.g, i); } public final int df() { return (Integer) this.datawatcher.get(EntityLiving.bp); } public final void q(int i) { this.datawatcher.set(EntityLiving.bp, i); } private int l() { return MobEffectUtil.a(this) ? 6 - (1 + MobEffectUtil.b(this)) : (this.hasEffect(MobEffects.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) * 2 : 6); } public void a(EnumHand enumhand) { this.a(enumhand, false); } public void a(EnumHand enumhand, boolean flag) { if (!this.aq || this.as >= this.l() / 2 || this.as < 0) { this.as = -1; this.aq = true; this.ar = enumhand; if (this.world instanceof WorldServer) { PacketPlayOutAnimation packetplayoutanimation = new PacketPlayOutAnimation(this, enumhand == EnumHand.MAIN_HAND ? 0 : 3); ChunkProviderServer chunkproviderserver = ((WorldServer) this.world).getChunkProvider(); if (flag) { chunkproviderserver.broadcastIncludingSelf(this, packetplayoutanimation); } else { chunkproviderserver.broadcast(this, packetplayoutanimation); } } } } @Override protected void af() { this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F); } protected void dg() { int i = this.l(); if (this.aq) { ++this.as; if (this.as >= i) { this.as = 0; this.aq = false; } } else { this.as = 0; } this.aA = (float) this.as / (float) i; } public AttributeInstance getAttributeInstance(IAttribute iattribute) { return this.getAttributeMap().a(iattribute); } public AttributeMapBase getAttributeMap() { if (this.attributeMap == null) { this.attributeMap = new AttributeMapServer(); } return this.attributeMap; } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEFINED; } public ItemStack getItemInMainHand() { return this.getEquipment(EnumItemSlot.MAINHAND); } public ItemStack getItemInOffHand() { return this.getEquipment(EnumItemSlot.OFFHAND); } public ItemStack b(EnumHand enumhand) { if (enumhand == EnumHand.MAIN_HAND) { return this.getEquipment(EnumItemSlot.MAINHAND); } else if (enumhand == EnumHand.OFF_HAND) { return this.getEquipment(EnumItemSlot.OFFHAND); } else { throw new IllegalArgumentException("Invalid hand " + enumhand); } } public void a(EnumHand enumhand, ItemStack itemstack) { if (enumhand == EnumHand.MAIN_HAND) { this.setSlot(EnumItemSlot.MAINHAND, itemstack); } else { if (enumhand != EnumHand.OFF_HAND) { throw new IllegalArgumentException("Invalid hand " + enumhand); } this.setSlot(EnumItemSlot.OFFHAND, itemstack); } } public boolean a(EnumItemSlot enumitemslot) { return !this.getEquipment(enumitemslot).isEmpty(); } @Override public abstract Iterable<ItemStack> getArmorItems(); public abstract ItemStack getEquipment(EnumItemSlot enumitemslot); public abstract void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack); public float dl() { Iterable<ItemStack> iterable = this.getArmorItems(); int i = 0; int j = 0; for (Iterator iterator = iterable.iterator(); iterator.hasNext(); ++i) { ItemStack itemstack = (ItemStack) iterator.next(); if (!itemstack.isEmpty()) { ++j; } } return i > 0 ? (float) j / (float) i : 0.0F; } @Override public void setSprinting(boolean flag) { super.setSprinting(flag); AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED); if (attributeinstance.a(EntityLiving.b) != null) { attributeinstance.removeModifier(EntityLiving.c); } if (flag) { attributeinstance.addModifier(EntityLiving.c); } } protected float getSoundVolume() { return 1.0F; } protected float dn() { return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; } protected boolean isFrozen() { return this.getHealth() <= 0.0F; } @Override public void collide(Entity entity) { if (!this.isSleeping()) { super.collide(entity); } } private void a(Entity entity) { if (this.world.getType(new BlockPosition(entity)).getBlock().a(TagsBlock.PORTALS)) { this.setPosition(entity.locX(), entity.e(1.0D) + 0.001D, entity.locZ()); } else { double d0; double d1; double d2; int i; if (!(entity instanceof EntityBoat) && !(entity instanceof EntityHorseAbstract)) { double d3 = entity.locX(); double d4 = entity.e(1.0D); double d5 = entity.locZ(); EnumDirection enumdirection = entity.getAdjustedDirection(); if (enumdirection != null && enumdirection.m() != EnumDirection.EnumAxis.Y) { EnumDirection enumdirection1 = enumdirection.f(); int[][] aint = new int[][]{{0, 1}, {0, -1}, {-1, 1}, {-1, -1}, {1, 1}, {1, -1}, {-1, 0}, {1, 0}, {0, 1}}; d0 = Math.floor(this.locX()) + 0.5D; double d6 = Math.floor(this.locZ()) + 0.5D; d1 = this.getBoundingBox().maxX - this.getBoundingBox().minX; d2 = this.getBoundingBox().maxZ - this.getBoundingBox().minZ; AxisAlignedBB axisalignedbb = new AxisAlignedBB(d0 - d1 / 2.0D, entity.getBoundingBox().minY, d6 - d2 / 2.0D, d0 + d1 / 2.0D, Math.floor(entity.getBoundingBox().minY) + (double) this.getHeight(), d6 + d2 / 2.0D); int[][] aint1 = aint; i = aint.length; for (int j = 0; j < i; ++j) { int[] aint2 = aint1[j]; double d7 = (double) (enumdirection.getAdjacentX() * aint2[0] + enumdirection1.getAdjacentX() * aint2[1]); double d8 = (double) (enumdirection.getAdjacentZ() * aint2[0] + enumdirection1.getAdjacentZ() * aint2[1]); double d9 = d0 + d7; double d10 = d6 + d8; AxisAlignedBB axisalignedbb1 = axisalignedbb.d(d7, 0.0D, d8); BlockPosition blockposition; if (this.world.getCubes(this, axisalignedbb1)) { blockposition = new BlockPosition(d9, this.locY(), d10); if (this.world.getType(blockposition).a((IBlockAccess) this.world, blockposition, (Entity) this)) { this.enderTeleportTo(d9, this.locY() + 1.0D, d10); return; } BlockPosition blockposition1 = new BlockPosition(d9, this.locY() - 1.0D, d10); if (this.world.getType(blockposition1).a((IBlockAccess) this.world, blockposition1, (Entity) this) || this.world.getFluid(blockposition1).a(TagsFluid.WATER)) { d3 = d9; d4 = this.locY() + 1.0D; d5 = d10; } } else { blockposition = new BlockPosition(d9, this.locY() + 1.0D, d10); if (this.world.getCubes(this, axisalignedbb1.d(0.0D, 1.0D, 0.0D)) && this.world.getType(blockposition).a((IBlockAccess) this.world, blockposition, (Entity) this)) { d3 = d9; d4 = this.locY() + 2.0D; d5 = d10; } } } } this.enderTeleportTo(d3, d4, d5); } else { double d11 = (double) (this.getWidth() / 2.0F + entity.getWidth() / 2.0F) + 0.4D; AxisAlignedBB axisalignedbb2 = entity.getBoundingBox(); double d12; byte b0; float f; if (entity instanceof EntityBoat) { d12 = axisalignedbb2.maxY; b0 = 2; f = 0.0F; } else { d12 = axisalignedbb2.minY; b0 = 3; f = 1.5707964F * (float) (this.getMainHand() == EnumMainHand.RIGHT ? -1 : 1); } float f1 = -this.yaw * 0.017453292F - 3.1415927F + f; float f2 = -MathHelper.sin(f1); float f3 = -MathHelper.cos(f1); d0 = Math.abs(f2) > Math.abs(f3) ? d11 / (double) Math.abs(f2) : d11 / (double) Math.abs(f3); AxisAlignedBB axisalignedbb3 = this.getBoundingBox().d(-this.locX(), -this.locY(), -this.locZ()); ImmutableSet<Entity> immutableset = ImmutableSet.of(this, entity); d1 = this.locX() + (double) f2 * d0; d2 = this.locZ() + (double) f3 * d0; double d13 = 0.001D; for (i = 0; i < b0; ++i) { double d14 = d12 + d13; if (this.world.a((Entity) this, axisalignedbb3.d(d1, d14, d2), (Set) immutableset)) { this.setPosition(d1, d14, d2); return; } ++d13; } this.setPosition(entity.locX(), entity.e(1.0D) + 0.001D, entity.locZ()); } } } protected float dp() { return 0.42F * this.ah(); } protected void jump() { float f = this.dp(); if (this.hasEffect(MobEffects.JUMP)) { f += 0.1F * (float) (this.getEffect(MobEffects.JUMP).getAmplifier() + 1); } Vec3D vec3d = this.getMot(); this.setMot(vec3d.x, (double) f, vec3d.z); if (this.isSprinting()) { float f1 = this.yaw * 0.017453292F; this.setMot(this.getMot().add((double) (-MathHelper.sin(f1) * 0.2F), 0.0D, (double) (MathHelper.cos(f1) * 0.2F))); } this.impulse = true; } protected void c(Tag<FluidType> tag) { this.setMot(this.getMot().add(0.0D, 0.03999999910593033D, 0.0D)); } protected float ds() { return 0.8F; } public void e(Vec3D vec3d) { double d0; float f; if (this.doAITick() || this.cj()) { d0 = 0.08D; boolean flag = this.getMot().y <= 0.0D; if (flag && this.hasEffect(MobEffects.SLOW_FALLING)) { d0 = 0.01D; this.fallDistance = 0.0F; } double d1; float f1; double d2; if (this.isInWater() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d1 = this.locY(); f1 = this.isSprinting() ? 0.9F : this.ds(); f = 0.02F; float f2 = (float) EnchantmentManager.e(this); if (f2 > 3.0F) { f2 = 3.0F; } if (!this.onGround) { f2 *= 0.5F; } if (f2 > 0.0F) { f1 += (0.54600006F - f1) * f2 / 3.0F; f += (this.dt() - f) * f2 / 3.0F; } if (this.hasEffect(MobEffects.DOLPHINS_GRACE)) { f1 = 0.96F; } this.a(f, vec3d); this.move(EnumMoveType.SELF, this.getMot()); Vec3D vec3d1 = this.getMot(); if (this.positionChanged && this.isClimbing()) { vec3d1 = new Vec3D(vec3d1.x, 0.2D, vec3d1.z); } this.setMot(vec3d1.d((double) f1, 0.800000011920929D, (double) f1)); Vec3D vec3d2; if (!this.isNoGravity() && !this.isSprinting()) { vec3d2 = this.getMot(); if (flag && Math.abs(vec3d2.y - 0.005D) >= 0.003D && Math.abs(vec3d2.y - d0 / 16.0D) < 0.003D) { d2 = -0.003D; } else { d2 = vec3d2.y - d0 / 16.0D; } this.setMot(vec3d2.x, d2, vec3d2.z); } vec3d2 = this.getMot(); if (this.positionChanged && this.e(vec3d2.x, vec3d2.y + 0.6000000238418579D - this.locY() + d1, vec3d2.z)) { this.setMot(vec3d2.x, 0.30000001192092896D, vec3d2.z); } } else if (this.aH() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d1 = this.locY(); this.a(0.02F, vec3d); this.move(EnumMoveType.SELF, this.getMot()); this.setMot(this.getMot().a(0.5D)); if (!this.isNoGravity()) { this.setMot(this.getMot().add(0.0D, -d0 / 4.0D, 0.0D)); } Vec3D vec3d3 = this.getMot(); if (this.positionChanged && this.e(vec3d3.x, vec3d3.y + 0.6000000238418579D - this.locY() + d1, vec3d3.z)) { this.setMot(vec3d3.x, 0.30000001192092896D, vec3d3.z); } } else if (this.isGliding()) { Vec3D vec3d4 = this.getMot(); if (vec3d4.y > -0.5D) { this.fallDistance = 1.0F; } Vec3D vec3d5 = this.getLookDirection(); f1 = this.pitch * 0.017453292F; double d3 = Math.sqrt(vec3d5.x * vec3d5.x + vec3d5.z * vec3d5.z); double d4 = Math.sqrt(b(vec3d4)); d2 = vec3d5.f(); float f3 = MathHelper.cos(f1); f3 = (float) ((double) f3 * (double) f3 * Math.min(1.0D, d2 / 0.4D)); vec3d4 = this.getMot().add(0.0D, d0 * (-1.0D + (double) f3 * 0.75D), 0.0D); double d5; if (vec3d4.y < 0.0D && d3 > 0.0D) { d5 = vec3d4.y * -0.1D * (double) f3; vec3d4 = vec3d4.add(vec3d5.x * d5 / d3, d5, vec3d5.z * d5 / d3); } if (f1 < 0.0F && d3 > 0.0D) { d5 = d4 * (double) (-MathHelper.sin(f1)) * 0.04D; vec3d4 = vec3d4.add(-vec3d5.x * d5 / d3, d5 * 3.2D, -vec3d5.z * d5 / d3); } if (d3 > 0.0D) { vec3d4 = vec3d4.add((vec3d5.x / d3 * d4 - vec3d4.x) * 0.1D, 0.0D, (vec3d5.z / d3 * d4 - vec3d4.z) * 0.1D); } this.setMot(vec3d4.d(0.9900000095367432D, 0.9800000190734863D, 0.9900000095367432D)); this.move(EnumMoveType.SELF, this.getMot()); if (this.positionChanged && !this.world.isClientSide) { d5 = Math.sqrt(b(this.getMot())); double d6 = d4 - d5; float f4 = (float) (d6 * 10.0D - 3.0D); if (f4 > 0.0F) { this.a(this.getSoundFall((int) f4), 1.0F, 1.0F); this.damageEntity(DamageSource.FLY_INTO_WALL, f4); } } if (this.onGround && !this.world.isClientSide) { this.setFlag(7, false); } } else { BlockPosition blockposition = this.aj(); float f5 = this.world.getType(blockposition).getBlock().l(); f1 = this.onGround ? f5 * 0.91F : 0.91F; this.a(this.r(f5), vec3d); this.setMot(this.f(this.getMot())); this.move(EnumMoveType.SELF, this.getMot()); Vec3D vec3d6 = this.getMot(); if ((this.positionChanged || this.jumping) && this.isClimbing()) { vec3d6 = new Vec3D(vec3d6.x, 0.2D, vec3d6.z); } double d7 = vec3d6.y; if (this.hasEffect(MobEffects.LEVITATION)) { d7 += (0.05D * (double) (this.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - vec3d6.y) * 0.2D; this.fallDistance = 0.0F; } else if (this.world.isClientSide && !this.world.isLoaded(blockposition)) { if (this.locY() > 0.0D) { d7 = -0.1D; } else { d7 = 0.0D; } } else if (!this.isNoGravity()) { d7 -= d0; } this.setMot(vec3d6.x * (double) f1, d7 * 0.9800000190734863D, vec3d6.z * (double) f1); } } this.aC = this.aD; d0 = this.locX() - this.lastX; double d8 = this.locZ() - this.lastZ; double d9 = this instanceof EntityBird ? this.locY() - this.lastY : 0.0D; f = MathHelper.sqrt(d0 * d0 + d9 * d9 + d8 * d8) * 4.0F; if (f > 1.0F) { f = 1.0F; } this.aD += (f - this.aD) * 0.4F; this.aE += this.aD; } private Vec3D f(Vec3D vec3d) { if (this.isClimbing()) { this.fallDistance = 0.0F; float f = 0.15F; double d0 = MathHelper.a(vec3d.x, -0.15000000596046448D, 0.15000000596046448D); double d1 = MathHelper.a(vec3d.z, -0.15000000596046448D, 0.15000000596046448D); double d2 = Math.max(vec3d.y, -0.15000000596046448D); if (d2 < 0.0D && this.cY().getBlock() != Blocks.SCAFFOLDING && this.dJ() && this instanceof EntityHuman) { d2 = 0.0D; } vec3d = new Vec3D(d0, d2, d1); } return vec3d; } private float r(float f) { return this.onGround ? this.dt() * (0.21600002F / (f * f * f)) : this.aM; } public float dt() { return this.bB; } public void o(float f) { this.bB = f; } public boolean B(Entity entity) { this.z(entity); return false; } @Override public void tick() { super.tick(); this.o(); this.r(); if (!this.world.isClientSide) { int i = this.getArrowCount(); if (i > 0) { if (this.at <= 0) { this.at = 20 * (30 - i); } --this.at; if (this.at <= 0) { this.setArrowCount(i - 1); } } int j = this.df(); if (j > 0) { if (this.au <= 0) { this.au = 20 * (30 - j); } --this.au; if (this.au <= 0) { this.q(j - 1); } } EnumItemSlot[] aenumitemslot = EnumItemSlot.values(); int k = aenumitemslot.length; for (int l = 0; l < k; ++l) { EnumItemSlot enumitemslot = aenumitemslot[l]; ItemStack itemstack; switch (enumitemslot.a()) { case HAND: itemstack = (ItemStack) this.bu.get(enumitemslot.b()); break; case ARMOR: itemstack = (ItemStack) this.bv.get(enumitemslot.b()); break; default: continue; } ItemStack itemstack1 = this.getEquipment(enumitemslot); if (!ItemStack.matches(itemstack1, itemstack)) { ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)); if (!itemstack.isEmpty()) { this.getAttributeMap().a(itemstack.a(enumitemslot)); } if (!itemstack1.isEmpty()) { this.getAttributeMap().b(itemstack1.a(enumitemslot)); } switch (enumitemslot.a()) { case HAND: this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack()); break; case ARMOR: this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack()); } } } if (this.ticksLived % 20 == 0) { this.getCombatTracker().g(); } if (!this.glowing) { boolean flag = this.hasEffect(MobEffects.GLOWING); if (this.getFlag(6) != flag) { this.setFlag(6, flag); } } if (this.isSleeping() && !this.s()) { this.entityWakeup(); } } this.movementTick(); double d0 = this.locX() - this.lastX; double d1 = this.locZ() - this.lastZ; float f = (float) (d0 * d0 + d1 * d1); float f1 = this.aI; float f2 = 0.0F; this.aR = this.aS; float f3 = 0.0F; if (f > 0.0025000002F) { f3 = 1.0F; f2 = (float) Math.sqrt((double) f) * 3.0F; float f4 = (float) MathHelper.d(d1, d0) * 57.295776F - 90.0F; float f5 = MathHelper.e(MathHelper.g(this.yaw) - f4); if (95.0F < f5 && f5 < 265.0F) { f1 = f4 - 180.0F; } else { f1 = f4; } } if (this.aA > 0.0F) { f1 = this.yaw; } if (!this.onGround) { f3 = 0.0F; } this.aS += (f3 - this.aS) * 0.3F; this.world.getMethodProfiler().enter("headTurn"); f2 = this.f(f1, f2); this.world.getMethodProfiler().exit(); this.world.getMethodProfiler().enter("rangeChecks"); while (this.yaw - this.lastYaw < -180.0F) { this.lastYaw -= 360.0F; } while (this.yaw - this.lastYaw >= 180.0F) { this.lastYaw += 360.0F; } while (this.aI - this.aJ < -180.0F) { this.aJ -= 360.0F; } while (this.aI - this.aJ >= 180.0F) { this.aJ += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { this.lastPitch -= 360.0F; } while (this.pitch - this.lastPitch >= 180.0F) { this.lastPitch += 360.0F; } while (this.aK - this.aL < -180.0F) { this.aL -= 360.0F; } while (this.aK - this.aL >= 180.0F) { this.aL += 360.0F; } this.world.getMethodProfiler().exit(); this.aT += f2; if (this.isGliding()) { ++this.bm; } else { this.bm = 0; } if (this.isSleeping()) { this.pitch = 0.0F; } } protected float f(float f, float f1) { float f2 = MathHelper.g(f - this.aI); this.aI += f2 * 0.3F; float f3 = MathHelper.g(this.yaw - this.aI); boolean flag = f3 < -90.0F || f3 >= 90.0F; if (f3 < -75.0F) { f3 = -75.0F; } if (f3 >= 75.0F) { f3 = 75.0F; } this.aI = this.yaw - f3; if (f3 * f3 > 2500.0F) { this.aI += f3 * 0.2F; } if (flag) { f1 *= -1.0F; } return f1; } public void movementTick() { if (this.jumpTicks > 0) { --this.jumpTicks; } if (this.cj()) { this.bc = 0; this.c(this.locX(), this.locY(), this.locZ()); } if (this.bc > 0) { double d0 = this.locX() + (this.bd - this.locX()) / (double) this.bc; double d1 = this.locY() + (this.be - this.locY()) / (double) this.bc; double d2 = this.locZ() + (this.bf - this.locZ()) / (double) this.bc; double d3 = MathHelper.g(this.bg - (double) this.yaw); this.yaw = (float) ((double) this.yaw + d3 / (double) this.bc); this.pitch = (float) ((double) this.pitch + (this.bh - (double) this.pitch) / (double) this.bc); --this.bc; this.setPosition(d0, d1, d2); this.setYawPitch(this.yaw, this.pitch); } else if (!this.doAITick()) { this.setMot(this.getMot().a(0.98D)); } if (this.bj > 0) { this.aK = (float) ((double) this.aK + MathHelper.g(this.bi - (double) this.aK) / (double) this.bj); --this.bj; } Vec3D vec3d = this.getMot(); double d4 = vec3d.x; double d5 = vec3d.y; double d6 = vec3d.z; if (Math.abs(vec3d.x) < 0.003D) { d4 = 0.0D; } if (Math.abs(vec3d.y) < 0.003D) { d5 = 0.0D; } if (Math.abs(vec3d.z) < 0.003D) { d6 = 0.0D; } this.setMot(d4, d5, d6); this.world.getMethodProfiler().enter("ai"); if (this.isFrozen()) { this.jumping = false; this.aZ = 0.0F; this.bb = 0.0F; } else if (this.doAITick()) { this.world.getMethodProfiler().enter("newAi"); this.doTick(); this.world.getMethodProfiler().exit(); } this.world.getMethodProfiler().exit(); this.world.getMethodProfiler().enter("jump"); if (this.jumping) { if (this.N > 0.0D && (!this.onGround || this.N > 0.4D)) { this.c(TagsFluid.WATER); } else if (this.aH()) { this.c(TagsFluid.LAVA); } else if ((this.onGround || this.N > 0.0D && this.N <= 0.4D) && this.jumpTicks == 0) { this.jump(); this.jumpTicks = 10; } } else { this.jumpTicks = 0; } this.world.getMethodProfiler().exit(); this.world.getMethodProfiler().enter("travel"); this.aZ *= 0.98F; this.bb *= 0.98F; this.n(); AxisAlignedBB axisalignedbb = this.getBoundingBox(); this.e(new Vec3D((double) this.aZ, (double) this.ba, (double) this.bb)); this.world.getMethodProfiler().exit(); this.world.getMethodProfiler().enter("push"); if (this.bn > 0) { --this.bn; this.a(axisalignedbb, this.getBoundingBox()); } this.collideNearby(); this.world.getMethodProfiler().exit(); } private void n() { boolean flag = this.getFlag(7); if (flag && !this.onGround && !this.isPassenger()) { ItemStack itemstack = this.getEquipment(EnumItemSlot.CHEST); if (itemstack.getItem() == Items.ELYTRA && ItemElytra.e(itemstack)) { flag = true; if (!this.world.isClientSide && (this.bm + 1) % 20 == 0) { itemstack.damage(1, this, (entityliving) -> { entityliving.broadcastItemBreak(EnumItemSlot.CHEST); }); } } else { flag = false; } } else { flag = false; } if (!this.world.isClientSide) { this.setFlag(7, flag); } } protected void doTick() {} protected void collideNearby() { List<Entity> list = this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this)); if (!list.isEmpty()) { int i = this.world.getGameRules().getInt(GameRules.MAX_ENTITY_CRAMMING); int j; if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) { j = 0; for (int k = 0; k < list.size(); ++k) { if (!((Entity) list.get(k)).isPassenger()) { ++j; } } if (j > i - 1) { this.damageEntity(DamageSource.CRAMMING, 6.0F); } } for (j = 0; j < list.size(); ++j) { Entity entity = (Entity) list.get(j); this.C(entity); } } } protected void a(AxisAlignedBB axisalignedbb, AxisAlignedBB axisalignedbb1) { AxisAlignedBB axisalignedbb2 = axisalignedbb.b(axisalignedbb1); List<Entity> list = this.world.getEntities(this, axisalignedbb2); if (!list.isEmpty()) { for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); if (entity instanceof EntityLiving) { this.g((EntityLiving) entity); this.bn = 0; this.setMot(this.getMot().a(-0.2D)); break; } } } else if (this.positionChanged) { this.bn = 0; } if (!this.world.isClientSide && this.bn <= 0) { this.c(4, false); } } protected void C(Entity entity) { entity.collide(this); } protected void g(EntityLiving entityliving) {} public void r(int i) { this.bn = i; if (!this.world.isClientSide) { this.c(4, true); } } public boolean isRiptiding() { return ((Byte) this.datawatcher.get(EntityLiving.ao) & 4) != 0; } @Override public void stopRiding() { Entity entity = this.getVehicle(); super.stopRiding(); if (entity != null && entity != this.getVehicle() && !this.world.isClientSide) { this.a(entity); } } @Override public void passengerTick() { super.passengerTick(); this.aR = this.aS; this.aS = 0.0F; this.fallDistance = 0.0F; } public void setJumping(boolean flag) { this.jumping = flag; } public void receive(Entity entity, int i) { if (!entity.dead && !this.world.isClientSide && (entity instanceof EntityItem || entity instanceof EntityArrow || entity instanceof EntityExperienceOrb)) { ((WorldServer) this.world).getChunkProvider().broadcast(entity, new PacketPlayOutCollect(entity.getId(), this.getId(), i)); } } public boolean hasLineOfSight(Entity entity) { Vec3D vec3d = new Vec3D(this.locX(), this.getHeadY(), this.locZ()); Vec3D vec3d1 = new Vec3D(entity.locX(), entity.getHeadY(), entity.locZ()); return this.world.rayTrace(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.COLLIDER, RayTrace.FluidCollisionOption.NONE, this)).getType() == MovingObjectPosition.EnumMovingObjectType.MISS; } @Override public float h(float f) { return f == 1.0F ? this.aK : MathHelper.g(f, this.aL, this.aK); } public boolean doAITick() { return !this.world.isClientSide; } @Override public boolean isInteractable() { return !this.dead; } @Override public boolean isCollidable() { return this.isAlive() && !this.isClimbing(); } @Override protected void velocityChanged() { this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.KNOCKBACK_RESISTANCE).getValue(); } @Override public float getHeadRotation() { return this.aK; } @Override public void setHeadRotation(float f) { this.aK = f; } @Override public void l(float f) { this.aI = f; } public float getAbsorptionHearts() { return this.bD; } public void setAbsorptionHearts(float f) { if (f < 0.0F) { f = 0.0F; } this.bD = f; } public void enterCombat() {} public void exitCombat() {} protected void dz() { this.updateEffects = true; } public abstract EnumMainHand getMainHand(); public boolean isHandRaised() { return ((Byte) this.datawatcher.get(EntityLiving.ao) & 1) > 0; } public EnumHand getRaisedHand() { return ((Byte) this.datawatcher.get(EntityLiving.ao) & 2) > 0 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND; } private void o() { if (this.isHandRaised()) { if (ItemStack.d(this.b(this.getRaisedHand()), this.activeItem)) { this.activeItem.b(this.world, this, this.dE()); if (this.p()) { this.b(this.activeItem, 5); } if (--this.bl == 0 && !this.world.isClientSide && !this.activeItem.m()) { this.q(); } } else { this.dH(); } } } private boolean p() { int i = this.dE(); FoodInfo foodinfo = this.activeItem.getItem().getFoodInfo(); boolean flag = foodinfo != null && foodinfo.e(); flag |= i <= this.activeItem.k() - 7; return flag && i % 4 == 0; } private void r() { this.bI = this.bH; if (this.br()) { this.bH = Math.min(1.0F, this.bH + 0.09F); } else { this.bH = Math.max(0.0F, this.bH - 0.09F); } } protected void c(int i, boolean flag) { byte b0 = (Byte) this.datawatcher.get(EntityLiving.ao); int j; if (flag) { j = b0 | i; } else { j = b0 & ~i; } this.datawatcher.set(EntityLiving.ao, (byte) j); } public void c(EnumHand enumhand) { ItemStack itemstack = this.b(enumhand); if (!itemstack.isEmpty() && !this.isHandRaised()) { this.activeItem = itemstack; this.bl = itemstack.k(); if (!this.world.isClientSide) { this.c(1, true); this.c(2, enumhand == EnumHand.OFF_HAND); } } } @Override public void a(DataWatcherObject<?> datawatcherobject) { super.a(datawatcherobject); if (EntityLiving.bq.equals(datawatcherobject)) { if (this.world.isClientSide) { this.getBedPosition().ifPresent(this::a); } } else if (EntityLiving.ao.equals(datawatcherobject) && this.world.isClientSide) { if (this.isHandRaised() && this.activeItem.isEmpty()) { this.activeItem = this.b(this.getRaisedHand()); if (!this.activeItem.isEmpty()) { this.bl = this.activeItem.k(); } } else if (!this.isHandRaised() && !this.activeItem.isEmpty()) { this.activeItem = ItemStack.a; this.bl = 0; } } } @Override public void a(ArgumentAnchor.Anchor argumentanchor_anchor, Vec3D vec3d) { super.a(argumentanchor_anchor, vec3d); this.aL = this.aK; this.aI = this.aK; this.aJ = this.aI; } protected void b(ItemStack itemstack, int i) { if (!itemstack.isEmpty() && this.isHandRaised()) { if (itemstack.l() == EnumAnimation.DRINK) { this.a(this.c(itemstack), 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); } if (itemstack.l() == EnumAnimation.EAT) { this.a(itemstack, i); this.a(this.d(itemstack), 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); } } } private void a(ItemStack itemstack, int i) { for (int j = 0; j < i; ++j) { Vec3D vec3d = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); vec3d = vec3d.a(-this.pitch * 0.017453292F); vec3d = vec3d.b(-this.yaw * 0.017453292F); double d0 = (double) (-this.random.nextFloat()) * 0.6D - 0.3D; Vec3D vec3d1 = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D); vec3d1 = vec3d1.a(-this.pitch * 0.017453292F); vec3d1 = vec3d1.b(-this.yaw * 0.017453292F); vec3d1 = vec3d1.add(this.locX(), this.getHeadY(), this.locZ()); this.world.addParticle(new ParticleParamItem(Particles.ITEM, itemstack), vec3d1.x, vec3d1.y, vec3d1.z, vec3d.x, vec3d.y + 0.05D, vec3d.z); } } protected void q() { if (!this.activeItem.equals(this.b(this.getRaisedHand()))) { this.clearActiveItem(); } else { if (!this.activeItem.isEmpty() && this.isHandRaised()) { this.b(this.activeItem, 16); this.a(this.getRaisedHand(), this.activeItem.a(this.world, this)); this.dH(); } } } public ItemStack dD() { return this.activeItem; } public int dE() { return this.bl; } public int dF() { return this.isHandRaised() ? this.activeItem.k() - this.dE() : 0; } public void clearActiveItem() { if (!this.activeItem.isEmpty()) { this.activeItem.a(this.world, this, this.dE()); if (this.activeItem.m()) { this.o(); } } this.dH(); } public void dH() { if (!this.world.isClientSide) { this.c(1, false); } this.activeItem = ItemStack.a; this.bl = 0; } public boolean isBlocking() { if (this.isHandRaised() && !this.activeItem.isEmpty()) { Item item = this.activeItem.getItem(); return item.e_(this.activeItem) != EnumAnimation.BLOCK ? false : item.f_(this.activeItem) - this.bl >= 5; } else { return false; } } public boolean dJ() { return this.isSneaking(); } public boolean isGliding() { return this.getFlag(7); } @Override public boolean br() { return super.br() || !this.isGliding() && this.getPose() == EntityPose.FALL_FLYING; } public boolean a(double d0, double d1, double d2, boolean flag) { double d3 = this.locX(); double d4 = this.locY(); double d5 = this.locZ(); double d6 = d1; boolean flag1 = false; BlockPosition blockposition = new BlockPosition(d0, d1, d2); World world = this.world; if (world.isLoaded(blockposition)) { boolean flag2 = false; while (!flag2 && blockposition.getY() > 0) { BlockPosition blockposition1 = blockposition.down(); IBlockData iblockdata = world.getType(blockposition1); if (iblockdata.getMaterial().isSolid()) { flag2 = true; } else { --d6; blockposition = blockposition1; } } if (flag2) { this.enderTeleportTo(d0, d6, d2); if (world.getCubes(this) && !world.containsLiquid(this.getBoundingBox())) { flag1 = true; } } } if (!flag1) { this.enderTeleportTo(d3, d4, d5); return false; } else { if (flag) { world.broadcastEntityEffect(this, (byte) 46); } if (this instanceof EntityCreature) { ((EntityCreature) this).getNavigation().o(); } return true; } } public boolean dM() { return true; } public boolean dN() { return true; } public boolean e(ItemStack itemstack) { return false; } @Override public Packet<?> L() { return new PacketPlayOutSpawnEntityLiving(this); } @Override public EntitySize a(EntityPose entitypose) { return entitypose == EntityPose.SLEEPING ? EntityLiving.ap : super.a(entitypose).a(this.cC()); } public Optional<BlockPosition> getBedPosition() { return (Optional) this.datawatcher.get(EntityLiving.bq); } public void d(BlockPosition blockposition) { this.datawatcher.set(EntityLiving.bq, Optional.of(blockposition)); } public void dP() { this.datawatcher.set(EntityLiving.bq, Optional.empty()); } public boolean isSleeping() { return this.getBedPosition().isPresent(); } public void entitySleep(BlockPosition blockposition) { if (this.isPassenger()) { this.stopRiding(); } IBlockData iblockdata = this.world.getType(blockposition); if (iblockdata.getBlock() instanceof BlockBed) { this.world.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockBed.OCCUPIED, true), 3); } this.setPose(EntityPose.SLEEPING); this.a(blockposition); this.d(blockposition); this.setMot(Vec3D.a); this.impulse = true; } private void a(BlockPosition blockposition) { this.setPosition((double) blockposition.getX() + 0.5D, (double) ((float) blockposition.getY() + 0.6875F), (double) blockposition.getZ() + 0.5D); } private boolean s() { return (Boolean) this.getBedPosition().map((blockposition) -> { return this.world.getType(blockposition).getBlock() instanceof BlockBed; }).orElse(false); } public void entityWakeup() { Optional optional = this.getBedPosition(); World world = this.world; this.world.getClass(); optional.filter(world::isLoaded).ifPresent((blockposition) -> { IBlockData iblockdata = this.world.getType(blockposition); if (iblockdata.getBlock() instanceof BlockBed) { this.world.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockBed.OCCUPIED, false), 3); Vec3D vec3d = (Vec3D) BlockBed.a(this.getEntityType(), (IWorldReader) this.world, blockposition, 0).orElseGet(() -> { BlockPosition blockposition1 = blockposition.up(); return new Vec3D((double) blockposition1.getX() + 0.5D, (double) blockposition1.getY() + 0.1D, (double) blockposition1.getZ() + 0.5D); }); this.setPosition(vec3d.x, vec3d.y, vec3d.z); } }); this.setPose(EntityPose.STANDING); this.dP(); } @Override public boolean inBlock() { return !this.isSleeping() && super.inBlock(); } @Override protected final float getHeadHeight(EntityPose entitypose, EntitySize entitysize) { return entitypose == EntityPose.SLEEPING ? 0.2F : this.b(entitypose, entitysize); } protected float b(EntityPose entitypose, EntitySize entitysize) { return super.getHeadHeight(entitypose, entitysize); } public ItemStack f(ItemStack itemstack) { return ItemStack.a; } public ItemStack a(World world, ItemStack itemstack) { if (itemstack.E()) { world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), this.d(itemstack), SoundCategory.NEUTRAL, 1.0F, 1.0F + (world.random.nextFloat() - world.random.nextFloat()) * 0.4F); this.a(itemstack, world, this); if (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.canInstantlyBuild) { itemstack.subtract(1); } } return itemstack; } private void a(ItemStack itemstack, World world, EntityLiving entityliving) { Item item = itemstack.getItem(); if (item.isFood()) { List<Pair<MobEffect, Float>> list = item.getFoodInfo().f(); Iterator iterator = list.iterator(); while (iterator.hasNext()) { Pair<MobEffect, Float> pair = (Pair) iterator.next(); if (!world.isClientSide && pair.getLeft() != null && world.random.nextFloat() < (Float) pair.getRight()) { entityliving.addEffect(new MobEffect((MobEffect) pair.getLeft())); } } } } private static byte d(EnumItemSlot enumitemslot) { switch (enumitemslot) { case MAINHAND: return 47; case OFFHAND: return 48; case HEAD: return 49; case CHEST: return 50; case FEET: return 52; case LEGS: return 51; default: return 47; } } public void broadcastItemBreak(EnumItemSlot enumitemslot) { this.world.broadcastEntityEffect(this, d(enumitemslot)); } public void broadcastItemBreak(EnumHand enumhand) { this.broadcastItemBreak(enumhand == EnumHand.MAIN_HAND ? EnumItemSlot.MAINHAND : EnumItemSlot.OFFHAND); } }