package net.minecraft.server; public class DispenseBehaviorBoat extends DispenseBehaviorItem { private final DispenseBehaviorItem b = new DispenseBehaviorItem(); private final EntityBoat.EnumBoatType c; public DispenseBehaviorBoat(EntityBoat.EnumBoatType entityboat_enumboattype) { this.c = entityboat_enumboattype; } @Override public ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) { EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING); World world = isourceblock.getWorld(); double d0 = isourceblock.getX() + (double) ((float) enumdirection.getAdjacentX() * 1.125F); double d1 = isourceblock.getY() + (double) ((float) enumdirection.getAdjacentY() * 1.125F); double d2 = isourceblock.getZ() + (double) ((float) enumdirection.getAdjacentZ() * 1.125F); BlockPosition blockposition = isourceblock.getBlockPosition().shift(enumdirection); double d3; if (world.getFluid(blockposition).a(TagsFluid.WATER)) { d3 = 1.0D; } else { if (!world.getType(blockposition).isAir() || !world.getFluid(blockposition.down()).a(TagsFluid.WATER)) { return this.b.dispense(isourceblock, itemstack); } d3 = 0.0D; } EntityBoat entityboat = new EntityBoat(world, d0, d1 + d3, d2); entityboat.setType(this.c); entityboat.yaw = enumdirection.n(); world.addEntity(entityboat); itemstack.subtract(1); return itemstack; } @Override protected void a(ISourceBlock isourceblock) { isourceblock.getWorld().triggerEffect(1000, isourceblock.getBlockPosition(), 0); } }