package net.minecraft.server;
public class DemoPlayerInteractManager extends PlayerInteractManager {
private boolean c;
private boolean d;
private int e;
private int f;
public DemoPlayerInteractManager(WorldServer worldserver) {
super(worldserver);
}
@Override
public void a() {
super.a();
++this.f;
long i = this.world.getTime();
long j = i / 24000L + 1L;
if (!this.c && this.f > 20) {
this.c = true;
this.player.playerConnection.sendPacket(new PacketPlayOutGameStateChange(5, 0.0F));
}
this.d = i > 120500L;
if (this.d) {
++this.e;
}
if (i % 24000L == 500L) {
if (j <= 6L) {
if (j == 6L) {
this.player.playerConnection.sendPacket(new PacketPlayOutGameStateChange(5, 104.0F));
} else {
this.player.sendMessage(new ChatMessage("demo.day." + j, new Object[0]));
}
}
} else if (j == 1L) {
if (i == 100L) {
this.player.playerConnection.sendPacket(new PacketPlayOutGameStateChange(5, 101.0F));
} else if (i == 175L) {
this.player.playerConnection.sendPacket(new PacketPlayOutGameStateChange(5, 102.0F));
} else if (i == 250L) {
this.player.playerConnection.sendPacket(new PacketPlayOutGameStateChange(5, 103.0F));
}
} else if (j == 5L && i % 24000L == 22000L) {
this.player.sendMessage(new ChatMessage("demo.day.warning", new Object[0]));
}
}
private void e() {
if (this.e > 100) {
this.player.sendMessage(new ChatMessage("demo.reminder", new Object[0]));
this.e = 0;
}
}
@Override
public void a(BlockPosition blockposition, PacketPlayInBlockDig.EnumPlayerDigType packetplayinblockdig_enumplayerdigtype, EnumDirection enumdirection, int i) {
if (this.d) {
this.e();
} else {
super.a(blockposition, packetplayinblockdig_enumplayerdigtype, enumdirection, i);
}
}
@Override
public EnumInteractionResult a(EntityHuman entityhuman, World world, ItemStack itemstack, EnumHand enumhand) {
if (this.d) {
this.e();
return EnumInteractionResult.PASS;
} else {
return super.a(entityhuman, world, itemstack, enumhand);
}
}
@Override
public EnumInteractionResult a(EntityHuman entityhuman, World world, ItemStack itemstack, EnumHand enumhand, MovingObjectPositionBlock movingobjectpositionblock) {
if (this.d) {
this.e();
return EnumInteractionResult.PASS;
} else {
return super.a(entityhuman, world, itemstack, enumhand, movingobjectpositionblock);
}
}
}