package net.minecraft.server; import com.google.common.collect.ImmutableMap; import com.google.common.collect.Maps; import java.util.Map; public class BlockSkullWall extends BlockSkullAbstract { public static final BlockStateDirection a = BlockFacingHorizontal.FACING; private static final Map<EnumDirection, VoxelShape> b = Maps.newEnumMap(ImmutableMap.of(EnumDirection.NORTH, Block.a(4.0D, 4.0D, 8.0D, 12.0D, 12.0D, 16.0D), EnumDirection.SOUTH, Block.a(4.0D, 4.0D, 0.0D, 12.0D, 12.0D, 8.0D), EnumDirection.EAST, Block.a(0.0D, 4.0D, 4.0D, 8.0D, 12.0D, 12.0D), EnumDirection.WEST, Block.a(8.0D, 4.0D, 4.0D, 16.0D, 12.0D, 12.0D))); protected BlockSkullWall(BlockSkull.a blockskull_a, Block.Info block_info) { super(blockskull_a, block_info); this.p((IBlockData) ((IBlockData) this.blockStateList.getBlockData()).set(BlockSkullWall.a, EnumDirection.NORTH)); } @Override public String k() { return this.getItem().getName(); } @Override public VoxelShape a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) { return (VoxelShape) BlockSkullWall.b.get(iblockdata.get(BlockSkullWall.a)); } @Override public IBlockData getPlacedState(BlockActionContext blockactioncontext) { IBlockData iblockdata = this.getBlockData(); World world = blockactioncontext.getWorld(); BlockPosition blockposition = blockactioncontext.getClickPosition(); EnumDirection[] aenumdirection = blockactioncontext.e(); EnumDirection[] aenumdirection1 = aenumdirection; int i = aenumdirection.length; for (int j = 0; j < i; ++j) { EnumDirection enumdirection = aenumdirection1[j]; if (enumdirection.m().c()) { EnumDirection enumdirection1 = enumdirection.opposite(); iblockdata = (IBlockData) iblockdata.set(BlockSkullWall.a, enumdirection1); if (!world.getType(blockposition.shift(enumdirection)).a(blockactioncontext)) { return iblockdata; } } } return null; } @Override public IBlockData a(IBlockData iblockdata, EnumBlockRotation enumblockrotation) { return (IBlockData) iblockdata.set(BlockSkullWall.a, enumblockrotation.a((EnumDirection) iblockdata.get(BlockSkullWall.a))); } @Override public IBlockData a(IBlockData iblockdata, EnumBlockMirror enumblockmirror) { return iblockdata.a(enumblockmirror.a((EnumDirection) iblockdata.get(BlockSkullWall.a))); } @Override protected void a(BlockStateList.a<Block, IBlockData> blockstatelist_a) { blockstatelist_a.a(BlockSkullWall.a); } }