package net.minecraft.server; import java.util.Random; public class BlockRedstoneOre extends Block { public static final BlockStateBoolean a = BlockRedstoneTorch.LIT; public BlockRedstoneOre(Block.Info block_info) { super(block_info); this.p((IBlockData) this.getBlockData().set(BlockRedstoneOre.a, false)); } @Override public int a(IBlockData iblockdata) { return (Boolean) iblockdata.get(BlockRedstoneOre.a) ? super.a(iblockdata) : 0; } @Override public void attack(IBlockData iblockdata, World world, BlockPosition blockposition, EntityHuman entityhuman) { interact(iblockdata, world, blockposition); super.attack(iblockdata, world, blockposition, entityhuman); } @Override public void stepOn(World world, BlockPosition blockposition, Entity entity) { interact(world.getType(blockposition), world, blockposition); super.stepOn(world, blockposition, entity); } @Override public EnumInteractionResult interact(IBlockData iblockdata, World world, BlockPosition blockposition, EntityHuman entityhuman, EnumHand enumhand, MovingObjectPositionBlock movingobjectpositionblock) { if (world.isClientSide) { playEffect(world, blockposition); return EnumInteractionResult.SUCCESS; } else { interact(iblockdata, world, blockposition); return EnumInteractionResult.PASS; } } private static void interact(IBlockData iblockdata, World world, BlockPosition blockposition) { playEffect(world, blockposition); if (!(Boolean) iblockdata.get(BlockRedstoneOre.a)) { world.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockRedstoneOre.a, true), 3); } } @Override public void tick(IBlockData iblockdata, WorldServer worldserver, BlockPosition blockposition, Random random) { if ((Boolean) iblockdata.get(BlockRedstoneOre.a)) { worldserver.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockRedstoneOre.a, false), 3); } } @Override public void dropNaturally(IBlockData iblockdata, World world, BlockPosition blockposition, ItemStack itemstack) { super.dropNaturally(iblockdata, world, blockposition, itemstack); if (EnchantmentManager.getEnchantmentLevel(Enchantments.SILK_TOUCH, itemstack) == 0) { int i = 1 + world.random.nextInt(5); this.dropExperience(world, blockposition, i); } } private static void playEffect(World world, BlockPosition blockposition) { double d0 = 0.5625D; Random random = world.random; EnumDirection[] aenumdirection = EnumDirection.values(); int i = aenumdirection.length; for (int j = 0; j < i; ++j) { EnumDirection enumdirection = aenumdirection[j]; BlockPosition blockposition1 = blockposition.shift(enumdirection); if (!world.getType(blockposition1).g(world, blockposition1)) { EnumDirection.EnumAxis enumdirection_enumaxis = enumdirection.m(); double d1 = enumdirection_enumaxis == EnumDirection.EnumAxis.X ? 0.5D + 0.5625D * (double) enumdirection.getAdjacentX() : (double) random.nextFloat(); double d2 = enumdirection_enumaxis == EnumDirection.EnumAxis.Y ? 0.5D + 0.5625D * (double) enumdirection.getAdjacentY() : (double) random.nextFloat(); double d3 = enumdirection_enumaxis == EnumDirection.EnumAxis.Z ? 0.5D + 0.5625D * (double) enumdirection.getAdjacentZ() : (double) random.nextFloat(); world.addParticle(ParticleParamRedstone.a, (double) blockposition.getX() + d1, (double) blockposition.getY() + d2, (double) blockposition.getZ() + d3, 0.0D, 0.0D, 0.0D); } } } @Override protected void a(BlockStateList.a<Block, IBlockData> blockstatelist_a) { blockstatelist_a.a(BlockRedstoneOre.a); } }