package net.minecraft.server; import java.util.Collections; import java.util.List; import javax.annotation.Nullable; public class BlockPistonMoving extends BlockTileEntity { public static final BlockStateDirection a = BlockPistonExtension.FACING; public static final BlockStateEnum<BlockPropertyPistonType> b = BlockPistonExtension.TYPE; public BlockPistonMoving(Block.Info block_info) { super(block_info); this.p((IBlockData) ((IBlockData) ((IBlockData) this.blockStateList.getBlockData()).set(BlockPistonMoving.a, EnumDirection.NORTH)).set(BlockPistonMoving.b, BlockPropertyPistonType.DEFAULT)); } @Nullable @Override public TileEntity createTile(IBlockAccess iblockaccess) { return null; } public static TileEntity a(IBlockData iblockdata, EnumDirection enumdirection, boolean flag, boolean flag1) { return new TileEntityPiston(iblockdata, enumdirection, flag, flag1); } @Override public void remove(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1, boolean flag) { if (iblockdata.getBlock() != iblockdata1.getBlock()) { TileEntity tileentity = world.getTileEntity(blockposition); if (tileentity instanceof TileEntityPiston) { ((TileEntityPiston) tileentity).l(); } } } @Override public void postBreak(GeneratorAccess generatoraccess, BlockPosition blockposition, IBlockData iblockdata) { BlockPosition blockposition1 = blockposition.shift(((EnumDirection) iblockdata.get(BlockPistonMoving.a)).opposite()); IBlockData iblockdata1 = generatoraccess.getType(blockposition1); if (iblockdata1.getBlock() instanceof BlockPiston && (Boolean) iblockdata1.get(BlockPiston.EXTENDED)) { generatoraccess.a(blockposition1, false); } } @Override public boolean isOccluding(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) { return false; } @Override public boolean c(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) { return false; } @Override public EnumInteractionResult interact(IBlockData iblockdata, World world, BlockPosition blockposition, EntityHuman entityhuman, EnumHand enumhand, MovingObjectPositionBlock movingobjectpositionblock) { if (!world.isClientSide && world.getTileEntity(blockposition) == null) { world.a(blockposition, false); return EnumInteractionResult.CONSUME; } else { return EnumInteractionResult.PASS; } } @Override public List<ItemStack> a(IBlockData iblockdata, LootTableInfo.Builder loottableinfo_builder) { TileEntityPiston tileentitypiston = this.a((IBlockAccess) loottableinfo_builder.a(), (BlockPosition) loottableinfo_builder.a(LootContextParameters.POSITION)); return tileentitypiston == null ? Collections.emptyList() : tileentitypiston.k().a(loottableinfo_builder); } @Override public VoxelShape a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) { return VoxelShapes.a(); } @Override public VoxelShape b(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) { TileEntityPiston tileentitypiston = this.a(iblockaccess, blockposition); return tileentitypiston != null ? tileentitypiston.a(iblockaccess, blockposition) : VoxelShapes.a(); } @Nullable private TileEntityPiston a(IBlockAccess iblockaccess, BlockPosition blockposition) { TileEntity tileentity = iblockaccess.getTileEntity(blockposition); return tileentity instanceof TileEntityPiston ? (TileEntityPiston) tileentity : null; } @Override public IBlockData a(IBlockData iblockdata, EnumBlockRotation enumblockrotation) { return (IBlockData) iblockdata.set(BlockPistonMoving.a, enumblockrotation.a((EnumDirection) iblockdata.get(BlockPistonMoving.a))); } @Override public IBlockData a(IBlockData iblockdata, EnumBlockMirror enumblockmirror) { return iblockdata.a(enumblockmirror.a((EnumDirection) iblockdata.get(BlockPistonMoving.a))); } @Override protected void a(BlockStateList.a<Block, IBlockData> blockstatelist_a) { blockstatelist_a.a(BlockPistonMoving.a, BlockPistonMoving.b); } @Override public boolean a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, PathMode pathmode) { return false; } }