package net.minecraft.server; import javax.annotation.Nullable; public class BlockConduit extends BlockTileEntity implements IBlockWaterlogged { public static final BlockStateBoolean a = BlockProperties.C; protected static final VoxelShape b = Block.a(5.0D, 5.0D, 5.0D, 11.0D, 11.0D, 11.0D); public BlockConduit(Block.Info block_info) { super(block_info); this.p((IBlockData) ((IBlockData) this.blockStateList.getBlockData()).set(BlockConduit.a, true)); } @Override protected void a(BlockStateList.a<Block, IBlockData> blockstatelist_a) { blockstatelist_a.a(BlockConduit.a); } @Override public TileEntity createTile(IBlockAccess iblockaccess) { return new TileEntityConduit(); } @Override public EnumRenderType c(IBlockData iblockdata) { return EnumRenderType.ENTITYBLOCK_ANIMATED; } @Override public Fluid a_(IBlockData iblockdata) { return (Boolean) iblockdata.get(BlockConduit.a) ? FluidTypes.WATER.a(false) : super.a_(iblockdata); } @Override public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) { if ((Boolean) iblockdata.get(BlockConduit.a)) { generatoraccess.getFluidTickList().a(blockposition, FluidTypes.WATER, FluidTypes.WATER.a((IWorldReader) generatoraccess)); } return super.updateState(iblockdata, enumdirection, iblockdata1, generatoraccess, blockposition, blockposition1); } @Override public VoxelShape a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, VoxelShapeCollision voxelshapecollision) { return BlockConduit.b; } @Override public void postPlace(World world, BlockPosition blockposition, IBlockData iblockdata, @Nullable EntityLiving entityliving, ItemStack itemstack) { if (itemstack.hasName()) { TileEntity tileentity = world.getTileEntity(blockposition); if (tileentity instanceof TileEntityBeacon) { ((TileEntityBeacon) tileentity).setCustomName(itemstack.getName()); } } } @Nullable @Override public IBlockData getPlacedState(BlockActionContext blockactioncontext) { Fluid fluid = blockactioncontext.getWorld().getFluid(blockactioncontext.getClickPosition()); return (IBlockData) this.getBlockData().set(BlockConduit.a, fluid.a(TagsFluid.WATER) && fluid.g() == 8); } @Override public boolean a(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, PathMode pathmode) { return false; } }