package net.minecraft.server; import com.google.common.collect.ImmutableMap; import java.util.Objects; import java.util.Optional; public class BehaviorStrollPosition extends Behavior<EntityCreature> { private final MemoryModuleType<GlobalPos> a; private long b; private final int c; public BehaviorStrollPosition(MemoryModuleType<GlobalPos> memorymoduletype, int i) { super(ImmutableMap.of(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED, memorymoduletype, MemoryStatus.VALUE_PRESENT)); this.a = memorymoduletype; this.c = i; } protected boolean a(WorldServer worldserver, EntityCreature entitycreature) { Optional<GlobalPos> optional = entitycreature.getBehaviorController().getMemory(this.a); return optional.isPresent() && Objects.equals(worldserver.getWorldProvider().getDimensionManager(), ((GlobalPos) optional.get()).getDimensionManager()) && ((GlobalPos) optional.get()).getBlockPosition().a((IPosition) entitycreature.getPositionVector(), (double) this.c); } protected void a(WorldServer worldserver, EntityCreature entitycreature, long i) { if (i > this.b) { Optional<Vec3D> optional = Optional.ofNullable(RandomPositionGenerator.b(entitycreature, 8, 6)); entitycreature.getBehaviorController().setMemory(MemoryModuleType.WALK_TARGET, optional.map((vec3d) -> { return new MemoryTarget(vec3d, 0.4F, 1); })); this.b = i + 180L; } } }