package net.minecraft.server; import com.google.common.collect.ImmutableMap; public class BehaviorSchedule extends Behavior<EntityLiving> { public BehaviorSchedule() { super(ImmutableMap.of()); } @Override protected void a(WorldServer worldserver, EntityLiving entityliving, long i) { entityliving.getBehaviorController().a(worldserver.getDayTime(), worldserver.getTime()); } }