package net.minecraft.server; import com.google.common.collect.ImmutableMap; public class BehaviorProfession extends Behavior<EntityVillager> { public BehaviorProfession() { super(ImmutableMap.of(MemoryModuleType.JOB_SITE, MemoryStatus.VALUE_ABSENT)); } protected boolean a(WorldServer worldserver, EntityVillager entityvillager) { VillagerData villagerdata = entityvillager.getVillagerData(); return villagerdata.getProfession() != VillagerProfession.NONE && villagerdata.getProfession() != VillagerProfession.NITWIT && entityvillager.getExperience() == 0 && villagerdata.getLevel() <= 1; } protected void a(WorldServer worldserver, EntityVillager entityvillager, long i) { entityvillager.setVillagerData(entityvillager.getVillagerData().withProfession(VillagerProfession.NONE)); entityvillager.a(worldserver); } }