package net.minecraft.server; public class BehaviorOutsideCelebrate extends BehaviorOutside { public BehaviorOutsideCelebrate(float f) { super(f); } @Override protected boolean a(WorldServer worldserver, EntityLiving entityliving) { Raid raid = worldserver.c_(new BlockPosition(entityliving)); return raid != null && raid.isVictory() && super.a(worldserver, entityliving); } }