package net.minecraft.server; import com.google.common.collect.ImmutableMap; public class BehaviorBellRing extends Behavior<EntityLiving> { public BehaviorBellRing() { super(ImmutableMap.of(MemoryModuleType.MEETING_POINT, MemoryStatus.VALUE_PRESENT)); } @Override protected boolean a(WorldServer worldserver, EntityLiving entityliving) { return worldserver.random.nextFloat() > 0.95F; } @Override protected void a(WorldServer worldserver, EntityLiving entityliving, long i) { BehaviorController<?> behaviorcontroller = entityliving.getBehaviorController(); BlockPosition blockposition = ((GlobalPos) behaviorcontroller.getMemory(MemoryModuleType.MEETING_POINT).get()).getBlockPosition(); if (blockposition.a((BaseBlockPosition) (new BlockPosition(entityliving)), 3.0D)) { IBlockData iblockdata = worldserver.getType(blockposition); if (iblockdata.getBlock() == Blocks.BELL) { BlockBell blockbell = (BlockBell) iblockdata.getBlock(); blockbell.a((World) worldserver, blockposition, (EnumDirection) null); } } } }