package net.minecraft.server; import java.util.Iterator; import java.util.Optional; import javax.annotation.Nullable; public class AxisAlignedBB { public final double minX; public final double minY; public final double minZ; public final double maxX; public final double maxY; public final double maxZ; public AxisAlignedBB(double d0, double d1, double d2, double d3, double d4, double d5) { this.minX = Math.min(d0, d3); this.minY = Math.min(d1, d4); this.minZ = Math.min(d2, d5); this.maxX = Math.max(d0, d3); this.maxY = Math.max(d1, d4); this.maxZ = Math.max(d2, d5); } public AxisAlignedBB(BlockPosition blockposition) { this((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), (double) (blockposition.getX() + 1), (double) (blockposition.getY() + 1), (double) (blockposition.getZ() + 1)); } public AxisAlignedBB(BlockPosition blockposition, BlockPosition blockposition1) { this((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), (double) blockposition1.getX(), (double) blockposition1.getY(), (double) blockposition1.getZ()); } public AxisAlignedBB(Vec3D vec3d, Vec3D vec3d1) { this(vec3d.x, vec3d.y, vec3d.z, vec3d1.x, vec3d1.y, vec3d1.z); } public static AxisAlignedBB a(StructureBoundingBox structureboundingbox) { return new AxisAlignedBB((double) structureboundingbox.a, (double) structureboundingbox.b, (double) structureboundingbox.c, (double) (structureboundingbox.d + 1), (double) (structureboundingbox.e + 1), (double) (structureboundingbox.f + 1)); } public double a(EnumDirection.EnumAxis enumdirection_enumaxis) { return enumdirection_enumaxis.a(this.minX, this.minY, this.minZ); } public double b(EnumDirection.EnumAxis enumdirection_enumaxis) { return enumdirection_enumaxis.a(this.maxX, this.maxY, this.maxZ); } public boolean equals(Object object) { if (this == object) { return true; } else if (!(object instanceof AxisAlignedBB)) { return false; } else { AxisAlignedBB axisalignedbb = (AxisAlignedBB) object; return Double.compare(axisalignedbb.minX, this.minX) != 0 ? false : (Double.compare(axisalignedbb.minY, this.minY) != 0 ? false : (Double.compare(axisalignedbb.minZ, this.minZ) != 0 ? false : (Double.compare(axisalignedbb.maxX, this.maxX) != 0 ? false : (Double.compare(axisalignedbb.maxY, this.maxY) != 0 ? false : Double.compare(axisalignedbb.maxZ, this.maxZ) == 0)))); } } public int hashCode() { long i = Double.doubleToLongBits(this.minX); int j = (int) (i ^ i >>> 32); i = Double.doubleToLongBits(this.minY); j = 31 * j + (int) (i ^ i >>> 32); i = Double.doubleToLongBits(this.minZ); j = 31 * j + (int) (i ^ i >>> 32); i = Double.doubleToLongBits(this.maxX); j = 31 * j + (int) (i ^ i >>> 32); i = Double.doubleToLongBits(this.maxY); j = 31 * j + (int) (i ^ i >>> 32); i = Double.doubleToLongBits(this.maxZ); j = 31 * j + (int) (i ^ i >>> 32); return j; } public AxisAlignedBB a(double d0, double d1, double d2) { double d3 = this.minX; double d4 = this.minY; double d5 = this.minZ; double d6 = this.maxX; double d7 = this.maxY; double d8 = this.maxZ; if (d0 < 0.0D) { d3 -= d0; } else if (d0 > 0.0D) { d6 -= d0; } if (d1 < 0.0D) { d4 -= d1; } else if (d1 > 0.0D) { d7 -= d1; } if (d2 < 0.0D) { d5 -= d2; } else if (d2 > 0.0D) { d8 -= d2; } return new AxisAlignedBB(d3, d4, d5, d6, d7, d8); } public AxisAlignedBB a(Vec3D vec3d) { return this.b(vec3d.x, vec3d.y, vec3d.z); } public AxisAlignedBB b(double d0, double d1, double d2) { double d3 = this.minX; double d4 = this.minY; double d5 = this.minZ; double d6 = this.maxX; double d7 = this.maxY; double d8 = this.maxZ; if (d0 < 0.0D) { d3 += d0; } else if (d0 > 0.0D) { d6 += d0; } if (d1 < 0.0D) { d4 += d1; } else if (d1 > 0.0D) { d7 += d1; } if (d2 < 0.0D) { d5 += d2; } else if (d2 > 0.0D) { d8 += d2; } return new AxisAlignedBB(d3, d4, d5, d6, d7, d8); } public AxisAlignedBB grow(double d0, double d1, double d2) { double d3 = this.minX - d0; double d4 = this.minY - d1; double d5 = this.minZ - d2; double d6 = this.maxX + d0; double d7 = this.maxY + d1; double d8 = this.maxZ + d2; return new AxisAlignedBB(d3, d4, d5, d6, d7, d8); } public AxisAlignedBB g(double d0) { return this.grow(d0, d0, d0); } public AxisAlignedBB a(AxisAlignedBB axisalignedbb) { double d0 = Math.max(this.minX, axisalignedbb.minX); double d1 = Math.max(this.minY, axisalignedbb.minY); double d2 = Math.max(this.minZ, axisalignedbb.minZ); double d3 = Math.min(this.maxX, axisalignedbb.maxX); double d4 = Math.min(this.maxY, axisalignedbb.maxY); double d5 = Math.min(this.maxZ, axisalignedbb.maxZ); return new AxisAlignedBB(d0, d1, d2, d3, d4, d5); } public AxisAlignedBB b(AxisAlignedBB axisalignedbb) { double d0 = Math.min(this.minX, axisalignedbb.minX); double d1 = Math.min(this.minY, axisalignedbb.minY); double d2 = Math.min(this.minZ, axisalignedbb.minZ); double d3 = Math.max(this.maxX, axisalignedbb.maxX); double d4 = Math.max(this.maxY, axisalignedbb.maxY); double d5 = Math.max(this.maxZ, axisalignedbb.maxZ); return new AxisAlignedBB(d0, d1, d2, d3, d4, d5); } public AxisAlignedBB d(double d0, double d1, double d2) { return new AxisAlignedBB(this.minX + d0, this.minY + d1, this.minZ + d2, this.maxX + d0, this.maxY + d1, this.maxZ + d2); } public AxisAlignedBB a(BlockPosition blockposition) { return new AxisAlignedBB(this.minX + (double) blockposition.getX(), this.minY + (double) blockposition.getY(), this.minZ + (double) blockposition.getZ(), this.maxX + (double) blockposition.getX(), this.maxY + (double) blockposition.getY(), this.maxZ + (double) blockposition.getZ()); } public AxisAlignedBB b(Vec3D vec3d) { return this.d(vec3d.x, vec3d.y, vec3d.z); } public boolean c(AxisAlignedBB axisalignedbb) { return this.a(axisalignedbb.minX, axisalignedbb.minY, axisalignedbb.minZ, axisalignedbb.maxX, axisalignedbb.maxY, axisalignedbb.maxZ); } public boolean a(double d0, double d1, double d2, double d3, double d4, double d5) { return this.minX < d3 && this.maxX > d0 && this.minY < d4 && this.maxY > d1 && this.minZ < d5 && this.maxZ > d2; } public boolean c(Vec3D vec3d) { return this.e(vec3d.x, vec3d.y, vec3d.z); } public boolean e(double d0, double d1, double d2) { return d0 >= this.minX && d0 < this.maxX && d1 >= this.minY && d1 < this.maxY && d2 >= this.minZ && d2 < this.maxZ; } public double a() { double d0 = this.b(); double d1 = this.c(); double d2 = this.d(); return (d0 + d1 + d2) / 3.0D; } public double b() { return this.maxX - this.minX; } public double c() { return this.maxY - this.minY; } public double d() { return this.maxZ - this.minZ; } public AxisAlignedBB shrink(double d0) { return this.g(-d0); } public Optional<Vec3D> b(Vec3D vec3d, Vec3D vec3d1) { double[] adouble = new double[]{1.0D}; double d0 = vec3d1.x - vec3d.x; double d1 = vec3d1.y - vec3d.y; double d2 = vec3d1.z - vec3d.z; EnumDirection enumdirection = a(this, vec3d, adouble, (EnumDirection) null, d0, d1, d2); if (enumdirection == null) { return Optional.empty(); } else { double d3 = adouble[0]; return Optional.of(vec3d.add(d3 * d0, d3 * d1, d3 * d2)); } } @Nullable public static MovingObjectPositionBlock a(Iterable<AxisAlignedBB> iterable, Vec3D vec3d, Vec3D vec3d1, BlockPosition blockposition) { double[] adouble = new double[]{1.0D}; EnumDirection enumdirection = null; double d0 = vec3d1.x - vec3d.x; double d1 = vec3d1.y - vec3d.y; double d2 = vec3d1.z - vec3d.z; AxisAlignedBB axisalignedbb; for (Iterator iterator = iterable.iterator(); iterator.hasNext(); enumdirection = a(axisalignedbb.a(blockposition), vec3d, adouble, enumdirection, d0, d1, d2)) { axisalignedbb = (AxisAlignedBB) iterator.next(); } if (enumdirection == null) { return null; } else { double d3 = adouble[0]; return new MovingObjectPositionBlock(vec3d.add(d3 * d0, d3 * d1, d3 * d2), enumdirection, blockposition, false); } } @Nullable private static EnumDirection a(AxisAlignedBB axisalignedbb, Vec3D vec3d, double[] adouble, @Nullable EnumDirection enumdirection, double d0, double d1, double d2) { if (d0 > 1.0E-7D) { enumdirection = a(adouble, enumdirection, d0, d1, d2, axisalignedbb.minX, axisalignedbb.minY, axisalignedbb.maxY, axisalignedbb.minZ, axisalignedbb.maxZ, EnumDirection.WEST, vec3d.x, vec3d.y, vec3d.z); } else if (d0 < -1.0E-7D) { enumdirection = a(adouble, enumdirection, d0, d1, d2, axisalignedbb.maxX, axisalignedbb.minY, axisalignedbb.maxY, axisalignedbb.minZ, axisalignedbb.maxZ, EnumDirection.EAST, vec3d.x, vec3d.y, vec3d.z); } if (d1 > 1.0E-7D) { enumdirection = a(adouble, enumdirection, d1, d2, d0, axisalignedbb.minY, axisalignedbb.minZ, axisalignedbb.maxZ, axisalignedbb.minX, axisalignedbb.maxX, EnumDirection.DOWN, vec3d.y, vec3d.z, vec3d.x); } else if (d1 < -1.0E-7D) { enumdirection = a(adouble, enumdirection, d1, d2, d0, axisalignedbb.maxY, axisalignedbb.minZ, axisalignedbb.maxZ, axisalignedbb.minX, axisalignedbb.maxX, EnumDirection.UP, vec3d.y, vec3d.z, vec3d.x); } if (d2 > 1.0E-7D) { enumdirection = a(adouble, enumdirection, d2, d0, d1, axisalignedbb.minZ, axisalignedbb.minX, axisalignedbb.maxX, axisalignedbb.minY, axisalignedbb.maxY, EnumDirection.NORTH, vec3d.z, vec3d.x, vec3d.y); } else if (d2 < -1.0E-7D) { enumdirection = a(adouble, enumdirection, d2, d0, d1, axisalignedbb.maxZ, axisalignedbb.minX, axisalignedbb.maxX, axisalignedbb.minY, axisalignedbb.maxY, EnumDirection.SOUTH, vec3d.z, vec3d.x, vec3d.y); } return enumdirection; } @Nullable private static EnumDirection a(double[] adouble, @Nullable EnumDirection enumdirection, double d0, double d1, double d2, double d3, double d4, double d5, double d6, double d7, EnumDirection enumdirection1, double d8, double d9, double d10) { double d11 = (d3 - d8) / d0; double d12 = d9 + d11 * d1; double d13 = d10 + d11 * d2; if (0.0D < d11 && d11 < adouble[0] && d4 - 1.0E-7D < d12 && d12 < d5 + 1.0E-7D && d6 - 1.0E-7D < d13 && d13 < d7 + 1.0E-7D) { adouble[0] = d11; return enumdirection1; } else { return enumdirection; } } public String toString() { return "box[" + this.minX + ", " + this.minY + ", " + this.minZ + "] -> [" + this.maxX + ", " + this.maxY + ", " + this.maxZ + "]"; } public Vec3D f() { return new Vec3D(MathHelper.d(0.5D, this.minX, this.maxX), MathHelper.d(0.5D, this.minY, this.maxY), MathHelper.d(0.5D, this.minZ, this.maxZ)); } }