package net.minecraft.server;
public class Activity {
public static final Activity CORE = a("core");
public static final Activity IDLE = a("idle");
public static final Activity WORK = a("work");
public static final Activity PLAY = a("play");
public static final Activity REST = a("rest");
public static final Activity MEET = a("meet");
public static final Activity PANIC = a("panic");
public static final Activity RAID = a("raid");
public static final Activity PRE_RAID = a("pre_raid");
public static final Activity HIDE = a("hide");
private final String k;
private Activity(String s) {
this.k = s;
}
public String a() {
return this.k;
}
private static Activity a(String s) {
return (Activity) IRegistry.a(IRegistry.ACTIVITY, s, (Object) (new Activity(s)));
}
public String toString() {
return this.a();
}
}