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void-pack-super-server / server / config / loyaltyrewards.cfg
# Configuration file

general {

    ##########################################################################################################
    # general
    #--------------------------------------------------------------------------------------------------------#
    # General Settings
    ##########################################################################################################

    general {
        # Changing this value will change how a play will know they've been rewarded [Default: CHAT]
        # Valid values:
        # CHAT
        # STATUS
        # TOAST
        S:announceMethod=CHAT

        # Changing this value will change the color of the message the player receives when being rewarded for playing [Default: YELLOW]
        # Valid values:
        # BLACK
        # DARK_BLUE
        # DARK_GREEN
        # DARK_AQUA
        # DARK_RED
        # DARK_PURPLE
        # GOLD
        # GRAY
        # DARK_GRAY
        # BLUE
        # GREEN
        # AQUA
        # RED
        # LIGHT_PURPLE
        # YELLOW
        # WHITE
        # OBFUSCATED
        # BOLD
        # STRIKETHROUGH
        # UNDERLINE
        # ITALIC
        # RESET
        S:messageColor=YELLOW
    }

    ##########################################################################################################
    # afkcheck
    #--------------------------------------------------------------------------------------------------------#
    # AFK Checking Settings
    ##########################################################################################################

    afkcheck {
        # How many ticks before player is considered afk.
        I:afkTime=4800

        # When enabled the mod implements it's own play-time stats that don't trigger when afk.
        B:antiAFK=false
    }

}