# Configuration file general { I:AntiMobFarmCheckInterval=30 B:AntiMobfarmingEnabled=true B:"MM_1UP enabled"=true B:"MM_Alchemist enabled"=true B:"MM_Berserk enabled"=true B:"MM_Blastoff enabled"=true B:"MM_Bulwark enabled"=true B:"MM_Choke enabled"=true B:"MM_Cloaking enabled"=true B:"MM_Darkness enabled"=true B:"MM_Ender enabled"=true B:"MM_Exhaust enabled"=true B:"MM_Fiery enabled"=true B:"MM_Ghastly enabled"=true B:"MM_Gravity enabled"=true B:"MM_Lifesteal enabled"=true B:"MM_Ninja enabled"=true B:"MM_Poisonous enabled"=true B:"MM_Quicksand enabled"=true B:"MM_Regen enabled"=true B:"MM_Rust enabled"=true B:"MM_Sapper enabled"=true B:"MM_Sprint enabled"=true B:"MM_Sticky enabled"=true B:"MM_Storm enabled"=true B:"MM_Vengeance enabled"=true B:"MM_Weakness enabled"=true B:"MM_Webber enabled"=true B:"MM_Wither enabled"=true # List of DimensionIDs where InfernalMobs will NEVER spawn S:dimensionIDBlackList= # Disables the ingame Health and Name overlay B:disableGUIoverlay=false # List of equally likely to drop Items for Elites, seperated by commas, syntax: ID-meta-stackSize-stackSizeRandomizer, everything but ID is optional, see changelog S:droppedItemIDsElite=iron_shovel,iron_pickaxe,iron_axe,iron_sword,iron_hoe,chainmail_helmet,chainmail_chestplate,chainmail_leggings,chainmail_boots,iron_helmet,iron_chestplate,iron_leggings,iron_boots,cookie-0-6 # List of equally likely to drop Items for Infernals, seperated by commas, syntax: ID-meta-stackSize-stackSizeRandomizer, everything but ID is optional, see changelog S:droppedItemIDsInfernal=diamond-0-3,diamond_sword,diamond_shovel,diamond_pickaxe,diamond_axe,diamond_hoe,chainmail_helmet,chainmail_chestplate,chainmail_leggings,chainmail_boots,diamond_helmet,diamond_chestplate,diamond_leggings,diamond_boots,ender_pearl,enchanted_book # List of equally likely to drop Items for Ultras, seperated by commas, syntax: ID-meta-stackSize-stackSizeRandomizer, everything but ID is optional, see changelog S:droppedItemIDsUltra=bow,iron_hoe,chainmail_helmet,chainmail_chestplate,chainmail_leggings,chainmail_boots,iron_helmet,iron_chestplate,iron_leggings,iron_boots,golden_helmet,golden_chestplate,golden_leggings,golden_boots,golden_apple,blaze_powder-0-3,enchanted_book # One in THIS many Mobs will become atleast rare I:eliteRarity=15 # One in THIS many already ultra Mobs will become infernal I:infernoRarity=7 # highest amount of damage an Infernal Mob or reflecting Mod will do in a single strike D:maxOneShotDamage=10.0 D:mobFarmDamageThreshold=150.0 # Multiplier applied ontop of all of the modified Mobs health S:mobHealthFactor=1.0 # One in THIS many already rare Mobs will become atleast ultra I:ultraRarity=7 # Use Entity class names instead of ingame Entity names for the config B:useSimpleEntityClassnames=true }