# Configuration file
general {
##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# General Settings
##########################################################################################################
general {
# Changing this value will change how a play will know they've been rewarded [Default: CHAT]
# Valid values:
# CHAT
# STATUS
# TOAST
S:announceMethod=CHAT
# Changing this value will change the color of the message the player receives when being rewarded for playing [Default: YELLOW]
# Valid values:
# BLACK
# DARK_BLUE
# DARK_GREEN
# DARK_AQUA
# DARK_RED
# DARK_PURPLE
# GOLD
# GRAY
# DARK_GRAY
# BLUE
# GREEN
# AQUA
# RED
# LIGHT_PURPLE
# YELLOW
# WHITE
# OBFUSCATED
# BOLD
# STRIKETHROUGH
# UNDERLINE
# ITALIC
# RESET
S:messageColor=YELLOW
}
##########################################################################################################
# afkcheck
#--------------------------------------------------------------------------------------------------------#
# AFK Checking Settings
##########################################################################################################
afkcheck {
# How many ticks before player is considered afk.
I:afkTime=4800
# When enabled the mod implements it's own play-time stats that don't trigger when afk.
B:antiAFK=false
}
}