diff --git a/app/src/main/java/jonathan/balljumper/GameSurfaceView.java b/app/src/main/java/jonathan/balljumper/GameSurfaceView.java index a0e27de..375ee94 100644 --- a/app/src/main/java/jonathan/balljumper/GameSurfaceView.java +++ b/app/src/main/java/jonathan/balljumper/GameSurfaceView.java @@ -115,7 +115,7 @@ } ball.move(); - highscoreHandler.addHeight(5f); + highscoreHandler.addHeight(panelHandler.getPanelSpeed()); // Check if the ball is going too high, if so move the screen with the ball. if (ball.getVelocity() < ball.getSpeed() && ball.getTop() < (screenSize.y / 3) * 2) {