2017-08-23 |
Changed from SDK version from 15 to 21.
Jonathan Ström
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on 23 Aug 2017
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Changed the distance between different panels, it was too wide sometimes.
Jonathan Ström
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on 23 Aug 2017
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Fixed bug where panel's X-value wasn't random after dying.
Jonathan Ström
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on 23 Aug 2017
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Added panelSpeed to panelHandler.
Jonathan Ström
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on 23 Aug 2017
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Added a game timer, fixed score and changed from score to height.
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Jonathan Ström
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on 23 Aug 2017
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Added highscore handler. Also added so that you can see your score on the screen.
Jonathan Ström
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on 23 Aug 2017
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Fixed so it looks better when the ball is jumping/bouncing on a panel.
Jonathan Ström
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on 23 Aug 2017
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Fixed so that the max ball height works much better.
Jonathan Ström
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on 23 Aug 2017
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Added so that the game restarts after 1 second if you lose.
Jonathan Ström
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on 23 Aug 2017
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Added so that if you move high up on the screen with the ball then the screen follows. Other minor changes.
Jonathan Ström
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on 23 Aug 2017
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Changed the velocity and gravity for ball. Other minor changes.
Jonathan Ström
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on 23 Aug 2017
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2017-07-31 |
Removed unused methods and imports. Other minor change.
Jonathan Ström
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on 31 Jul 2017
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You can now change panel's height and width from GameSurfaceView when created.
Jonathan Ström
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on 31 Jul 2017
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Removed Direction and added delta instead. Other fixes.
Jonathan Ström
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on 31 Jul 2017
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Changed to better variable names.
Jonathan Ström
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on 31 Jul 2017
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2017-07-29 |
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Finished ball jumping on panels.
Jonathan Ström
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on 29 Jul 2017
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Finished ball jumping on platforms.
Jonathan Ström
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on 29 Jul 2017
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Fixed a bug where the panels were rendered wrong.
Jonathan Ström
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on 29 Jul 2017
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Started working on ball jumping on panels.
Jonathan Ström
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on 29 Jul 2017
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2017-07-28 |
Added an onTouchEvent making the ball's X-axis move when touching the screen. Changed values from int to float in Sprite.
Jonathan Ström
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on 28 Jul 2017
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Fixed faster rendering and ball bouncing.
Jonathan Ström
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on 28 Jul 2017
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Added a game loop. Rewrote the whole game structure.
Jonathan Ström
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on 28 Jul 2017
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2017-07-24 |
Added base.
Jonathan Ström
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on 24 Jul 2017
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Initial commit.
Jonathan Ström
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on 24 Jul 2017
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